6/13/97
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Title         		: Azcapotzalco (Check your online
			  encyclopedia for that one ;) )
Filename      		: azcap.bsp
Author       		: Tony Boyer
Email Address  		: Frogger@mindless.com or 
			  aboyer@mail.acilink.net
Misc. Author Info	: Earlier works include - 
			   kinghill.bsp (King of the Hill)*
			   playpnd1.bsp (Frogger's Playpond 1)*
			   playpnd2.bsp (Frogger's Playpond 2)*
			   tarmpit.bsp  (Thor's Armpit)*
			   blister.bsp  (Blister)
			   blister2.bsp (Blister2)
			   crynblla.bsp (Crynballa)*
			   * denotes deathmatch only
			  These can all be downloaded at 
			  The Team Hermitage site (location is
			  noted below)

			  In my spare time I work for the US Navy as
			  an Avionics Technician 1st Class with heavy
			  amounts of computer and electronic experience 
			  (I'm getting out after 11 years
			  in November, so I'm pouring on the 'Find a
			  Job' bits when I can ;) )

Description		: Deathmatch level for Quake. Don't you
			  just hate level text files that say 
			  just "Death match level for Quake"?
			  Well, I'll give you a brief 
			  discription of my level. It's a
		  	  moderately sized (735k) level with a
			  slant towards Mayan architecture. This
		  	  is possible mainly due to new textures
			  I've used (see below)...I've placed 
			  seven DM startpoints, as well as a 
			  player cruncher (you'll see it soon
			  enough ;P). Ample weapons and ammo as
			  well...watch out for the spike 
			  shooters and the player activated 
			  crusher!...I've also included a way of
			  identifying my level at the intermission
			  to help deter theft from actura type 
			  companies...
			  Now go play the level and
			  enjoy! 
                         
Addtl Credits to  :  	*The guys at id for creating such
			 incredibly expansive games such as 
			 Quake
			*Worldcraft, for such an awesome 
			 editor
			*Brian, Rick, and George for ideas,
			 tips, and criticisms (when needed,
			 of course ;) )
			*The Beatles, for creating music that
			 I can listen to and enjoy anytime of
			 day (especially when I need a 
			 sanity break ;) ) 
			*And most of all, my wife, for
			putting up with my very annoying
			habit of saying "In a minute..."
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* Play Information *
Single Player           : Yes (Just for exploring - no 
			  monsters)
Cooperative             : No
Deathmatch              : Yes (Ideally for matches of 4-6
			  people)
Difficulty Settings     : Not in DM without a QC patch ;)
New Sounds              : No
New Graphics            : Yes (most textures are from the
			  Rogue mission pack - hence the
			  Mayan theme)
New Music               : Hell no, go get your own damn cd
			  ;)
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build time              : About a week and a half
               		  Another level that I mapped out
			  at work (that's right, I have
			  lots of time at work to do crap
			  like this...it's a cushy job,
			  but will only last for a couple
			  of more months...)
Editor(s) used          : Worldcraft 1.1a, BSP2WAD
Known Bugs              : none known
Installation            : 1. put azcap.bsp into your
			     Quake/id1/maps directory
                          2. start Quake
	  		  3. bring down console
	  		  4. type  map azcap

Modification History	: 13 June 1997 - Version 1.0
			  released to ftp.cdrom.com, Team
			  Hermitage (see address below)

COPYRIGHT NOTICES and PERMISSIONS

This level is copyright 1997 by Anthony Boyer.  Permission to 
use, copy and distribute unedited copies of this file 
-- azcap.zip -- is hereby granted, provided that no fee is 
charged for the use or availability of this file (other than 
the normal connection costs for on-line services, if applicable). 
The above copyright notice and this permission notice must be 
left intact in all copies of this file.

Commercial distribution of this file, in whole or in part, 
requires prior agreement with the author. Commercial distribution 
includes any means by which the user is required to pay either 
for the support (e.g. book, newsletter or CD-ROM) or for the file 
itself.  Unauthorized commercial distribution is prohibited.

If you wish to commercially distribute this file, note the 
following:

(1)  This file contains intellectual property (including, but not 
     limited to, textures and other artwork) owned solely by Id 
     Software (www.idsoftware.com), and is subject to any and all 
     copyrights held by them.  The author does not have authority 
     or permission, either expressed or implied, to grant usage 
     of Id's copyright, and, by granting permission to use this 
     level in a single commercial release, does not claim or 
     waive their rights thereby.

(2)  Permission is granted by the author for the one-time 
     commercial distribution of this file if all of the following 
     conditions are met:

     (a)  The author is notified by email prior to the file's 
	  inclusion on any commercial release;
     (b)  The author is provided with one (1) "contributor's copy" 
  	  of the finished product upon it's release.  Said 
	  "contributor's copy" is to be sent to the author using 
	  the shipping address specified by the author in his/her 
    	  reply to the publisher's initial email notification, 
	  and is to be provided at no cost to the author;
     (c)  This file (including this copyright notice) is not to be 
 	  modified in any way, and shall be distributed as the 
	  author intended;
     (d)  The author retains all relevant and proper copyrights to 
	  this work both prior to and subsequent to the commercial 
	  release of this file.

(3)  By requesting a shipping address from the author, the 
     publisher signifies acceptance of, and agrees to abide by, 
     these conditions. By returning a valid shipping address to 
     the publisher, the author thereby grants the publisher one-time 
     usage of the author's copyrighted work for commercial purposes.

Thank you for your interest in this work.

* Where to get this WAD *

FTP sites:ftp.cdrom.com
http://www.acilink.net/~aboyer/quake1.htm  (Team Hermitage)

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