28 JUNE 1998
================================================================
Title                   : Deathmatch Championships ARENA 1
Filename                : arena01.zip
Mapname			: arena01.bsp
Author                  : Les Butler
Net Nick		: Khan.D.Man 
Email Address           : khan.d.man@mailexcite.com
PCGS Web Site           : None
Description             : Quake Deathmatch Map.


Thanks to               Id software for Quake.
			Valve software for Worldcraft.
			All my mates who are trying to become
			better than I in the map making
			seen.
			

Send questions, comments and criticism to: khan.d.man@mailexcite.com

================================================================
* Play Information *

This is a deathmatch map that is based on the Rollerball arena's from an old film
called Rollerball.  It is a fast deathmatch map with all the works EXCEPT, there
is no health units at all, but plenty of armour, so it is a test to see who can
last the longest without being fraged.

Single Player           : No, only for exploring, not much to explore.
Cooperative             : No
Deathmatch              : Yes
TeamFortress            : No
Players			: 2-10
Spawnpoints		: 8
CTF			: No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Yes, some home-made textures for the banners
			  and the scoreboards.
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : Started from scratch, my own idea.
Editor(s) used          : Worldcraft
Known Bugs              : None
Build Time              : Constructed in 2 days.
			  Qbsp = 30 seconds.
			  Light = Roughly 2 minutes (extra light setting enabled).
			  Vis = 30 minutes (level 4 Vis).


================================================================

Map Info:

This map is basically pure deathmatch.

The arena is a spherical dome, no 90 deree angles or anywhere to hide.
Find the best weaopn you can and the best armour you can and then all
you have to do is SURVIVE.



================================================================