12|21|96                                   <final build 1/16/97>
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Title                   : NI's 2nd experimental map
Filename                : 2nd.bsp
Author                  : NI
Email Address           : Master_of_Chaos@star-trek.com
Description             : my map experiment, to learn editing

Additional Credits to   : Yahn Bernier, IDsoftware genius,
                        : Clan Arioch (inspiration)




               Check out NI's homepage at:
       http://www.geocities.com/siliconvalley/7127/
================================================================

* Play Information *

Single Player           : yes (threw in a few bad guys)
Cooperative             : No  (no starts for this, dont try it)
Deathmatch              : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : BSP v.12 to v.66b
Known Bugs              : nothing major, but the flow in deathmatch
                          is less than smooth thru all areas
                          outside prespective a big 'box'
                          Lights on gaurd house have bad tex align
Build Time              : many months, had to learn everything

Texture Wad used        : quake101.wad

Compile machine         : p100,24mb
QBSP Time               : 3 min 12 sec
Light Time              : 7 min 36 sec
VIS Time @Level 4       : 2 hrs 12 min 20 sec

Brushes                 : 270
Entities                : 125 (29 lights)
Models                  : 16

* Other Info *

The 1st map experiment is a very simplified version of this which
I used to learn editing fundamentals.  It is not pretty or usefull
for DM play.

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
