=============================================================
Title                        : The Forgotten Outpost (2nd revision)
Filename                     : ctfpost.bsp
Author                       : Scooby 
Email Address                : bglines@apeleon.net
Misc. Author Info            : uhh, i live on earth. i have made some other maps as follows...
                               dc3 - my first map, lots of fullbright areas, hehe
                               Fortress of Corruption - in the Quakeworld32 player Project
                               (http://www.stomped.com/quakeworld32)
                               UKOOLDM8 - Grab it on levelab.darknet.net
                               Cathedrl - uhmm, just sittin around on mine and a few
                               other people's hard drives right now... maybe i should
                               release it, eh?  ;)
                               

Description                  : Base style level, designed primarily for ctf.  Has lots of water
                               and lots of items and stuff...  Also, this is my first venture 
                               into ctf map design, so if ya like it, tell me, if ya don't tell me
                               whats wrong!  #8 in the CTF Expansion Project (http://www.frag.com/ctf)

New in this revision         : Re-vised it for transparent water in GL (use waterhack if you 
                               don't have a 3d Video card)
New in last revision         : fixed some inbalance between items in the bases (woops!)
Additional Credits to        : ID, for Quake... myself for not ripping my hair out trying to align
                               textures and stuff  =)

=============================================================

* Play Information *

Game                         : Quake (duh)
Single Player                : Have a nice look
Cooperative                  : nah... what are you thinkin anyway? ;)
Capture The Flag             : yeah, was designed for this
Deathmatch                   : hmm, i guess you could... but it wasn't made for it

* Construction *

Base                         : New level from scratch (and my evil mind >:)
Editor used                  : qED registered
Time to Build                : About a week, off and on
Compile time                 : qbsp = about 1hour light -extra = about 5min vis -level 4 = about 2min
Known Bugs                   : None

* Copyright / Permissions *

You can use this as a base to make your levels, if you have a bsp --> map converter
, or if you just want to use some of my ideas, just send me an email

Do whatever the hell you want with this file!

* Where you can get this m0f0 *

I guess you already know if you are reading this