================================================================
TROUBLE DOWN T'PIT					    v1.0
================================================================
Filename                : coopmine.bsp
Author                  : Tom Cleghorn aka Murgatroyd
Email Address           : Err, 'fraid not. See below for postal address.
Date                    : 16/08/97
Description             : Middling to large co-op/single base with mines
			  and a temple.

Additional Credits to   : Playtesters:
                            Umm...none, actually - just me.
			  Ben Morris for WorldCraft
			  id Software - you know why...
              
=============================================================================
**PLOT LINE**

Your eyes cloud with sweat as you stand in the chamber, waiting for the fateful
signal for departure...oh, sod it; this is the last 'plot' I write for a level.
Right - there's Quake-worshippers who have taken over a mining colony, and you
are a member(s) of an elite unit sent to wipe 'em out. Possibly. Infiltrate
the security complex on the surface, make your way through the mines and
attack their fortress-temple-thing. OK? Oh yeah, and watch out for...[scary 
music]...TRAPS!

=============================================================================

Information
----------- 

Single Player           : Well, yeah - but you'd better be good...or a cheat.
Cooperative             : Yep
Deathmatch              : No, but please don't hit me...probably in later version.

New Textures            : Yes, two I think.
CD Track                : 3 - play with the Prodigy's Fat of the Land
Difficulty Levels       : Not implemented

Base                    : New level from scratch
Editor(s) used          : WorldCraft 1.1a
Known Bugs              : None - they are called features :)
Build Time              : Difficult question - I started it back in January time,
    			  when I was just tinkering with editors, and then mothballed
			  it; I dug it out and finished it in approx. 3 weeks.

Compile machine         : P133 w/ 16Mb Ram
QBSP time               : 506 sec
Light time              : 342 sec
VIS time                : 2106 sec

Brushes                 : 1887
Entities                : 464


Other Info
----------

This level is intended for co-op play - I reckon the balance is about right
for 4 players, but there are eight(?) co-op starts. Go in with the full eight,
and you'll breeze through it, have too few, you'll have problems. I can do it
in single player...but then, I designed it, so that's hardly surprising, is it?

My graphical sig is in there too - can you find it?

You can contact me by post at:
  
   Tom Cleghorn
   18, Ivel Gardens
   Biggleswade
   Beds.
   SG18 0AN
   UK

Or by e-mail, with "Attn: Tom Cleghorn" in the subject line at:
nh24@dial.pipex.com

Other Works by me:
------------------
Wishwell.zip - smallish single/DM level
Pipes.zip - DM level in a sewer system or something
Ridiq.zip - Remote Ridi-Q for Quake
Quacons.zip - Windows icons with a Quake theme
Probably others - buggered if I can remember though.

Copyright
---------

Authors may use this level as a base for their own
levels, if they _reaaaallyy_ want to.

This BSP may be distributed over the Internet and/or BBS systems.
If you want to put it on a CD, ask me and/or give me a copy - cheers.
By The Way...This BSP may NOT be distributed on a CD without my WRITTEN
permission. Just so you know.

Actura may not even read this text file.
