                                RavenLord v 0.93
Title    : RavenLord
Filename : RvnLrd.ZIP
Version  : 0.93
Date     : 8 DEC 97
Author   : |neLuk|
Requirements: Hexen II v. 1.09
Changes Since v0.90:
        * a bug in the impulse.hc file... fixed now
        * a precache error when using another weapon than sickle ( only necro )
          and changing "world".... my fault.. fixed now... 

Type of modification
--------------------
Deathmatch    : yes
Single Player : yes
Hexen C       : yes
Sound         : no
MDL           : no

RavenLord Was originally built on fasthexen by Zpir, read "read.me2"
for information about his changes to the code.

This is my first go at editing quake/hexen2 alike games, but give it a
try anyway.

Restrictions:
Since I wanted this version to be compatible with the original progs.dat
and progs2.dat I couldn't change just everything into my likings, but I'm
sure you can live with that.
I haven't been able to test the multiplayer codings yet, so I can't tell if
it works... :\ 


What Does It Do?

-- gives the necromancer a 'fair' chance in single and multiplayer games.

MagicMissiles doesn't look the same as they used too. Getting bored with
the old shiny stars you changed to something more deadly, and frightening.
DeathBalls comes from the void beond, and when using the Tome of Power they
even seem to suck up the light... 

The Sickle? ah yes 'lending' it from death himself are we? I bet he's getting
annoyed.
        As you've been using it for a long time now you start to get the
feel of the weapon, its powers comes to you easilly now. It merely has to
touch your enemy to make him feel drained on resources. A funny thing is that
it seems to remove the victims ability to draw on magick, if it's human anyway.
Using it will give you a strengthening feeling in your old bones, as the
magick comes to you.

The RavenStaff is another artifact from the great times of wars, and the
ravens who comes to your rescue is more than deadly.

You feel that soon; very soon indeed ( level 3 ) you will regain a lost talent.
Work on it and it will be yours. ( Standing still will remove your body from
this plane of the universe, leaving a black nothing in it's place, nothing can hurt
you in this bubble. You becomes devine for a moment, and magick will be refilled.
When you decides to move back to the living you just pops up where you left.)


-----

When killed people can see the necromancers soul escape from his body..
nice effect I think.. it's cute.. bet they will be supriced... haha.
I thought of making it trace the attacker and attack him before escaping,
but it would perhaps have been too much... ? mmm I'll probably try it and
see how it works out and if I like it, I might send out that version as well.

-----

Cheating should be an option in multiplayer games should it not? *smile*.

Impulse 45 will give you, not that much health, but enough, full mana, and
imortality for a few secs.

My CONFIG.CFG FILE:

DELETE: HEALTH: 73, MAX MANA, DIVINE FOR A WHILE...
INSERT: ALL WEAPONS
HOME: TOME OF POWER
PAGEUP: NORMAL VIEW
PAGEDOWN: CHASE VIEW
Key Zero: 'King of the Hill Key'

----------
