
3/23/99  
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Title:			: "Road of Destiny"
Description:		: Single Player episode for Half Life
Filenames:		: rod01.bsp to rod05.bsp 
Author			: Tanis Lee (Ideology), Taiwan
E-mail Address		: ideology@bigfoot.com

* Credits *

Special thanks to everyone at Valve for creating Half Life
Huge thanks to Autolycus at gamedesign.net for the tutorials.

* Prefabs *

I used a few of prefabs I found on the net and a few of
my own. Thanks to those whose fabs I used !

Maniac : per@east.no (stair, Generator Power switch) 
Revolver : Revolver@gpm98.freeserve.co.uk (Cargo Container)
xkineticx : xkineticx@thegrid.net (Tank, I had modified...)
Yak_Fighter : Yak_Fighter@aol.com (Road )

========================================================

* Story *

Story is simple : You are a scienist called Gordon Freeman, following
a convey with some high-tech weapons to a secret base "Black Mesa Research
Facility". But at middle of way, your convey got ambuse by a group of revolutionist.
The way of return is blocked, You must fight a way for your survival....

* Comments *

"Road of Destiny" is four part single player map.  this is my first
half-life map so I really hope you can enjoy this, and give me some
advice, Please let me know. :) First rod01.bsp is a huge outside map
with many deatil suff. I know, it will eat many r_speed,
maybe a little slow. but I already control it at a acceptable range. 
At this last version(3/23), I modified some placement of monsters, weapons and
remove some health kits, let gameflow become more challenge, and more realistic.
Please update it.

* Known Bug*

I had notice some texture errors at rod01.bsp, but please forgive me not to correct them,
because vis this bsp at my machine(AMD K6-400) must cost 82 hours, it was like hell!!
If anyone have a really fast machine and want help to vis this bsp again, I will like to 
correct it, too. Please contact me. :)
Some player tell me there have other errors at other bsp, at this last version(3/23), I
already correct them all. If still any bugs, please contact me.


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* Installation *

Extract 4 bsp files  to Half-Life\valve\maps, and extract unit4*.* files
to Half-Life\valve\gfx\env (you must to creat it by yourself.) Run the
game from a shortcut on your desktop (or wherever) that has the following
command line:

C:\Half-Life\hl.exe -console +map rod01

If C:\SIERRA\Half-Life\ is not the path to your hl.exe file you
will have to make changes accordingly. You can also leave off the
'+map rod01' command but you will have to type map Inf at the
console.The skill is set at 2, but you can edit it if you want more\less of a challenge.
Or....start Half-Life with the -console command and type map revenge1 to start the game.


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* Play Information *

Single Player           : Yes
Cooperative             : No
Deathmatch              : No
Difficulty Settings     : Yes 
New Sounds              : No matey
New Graphics            : sky image from Quake2.( I love the burning fire sky...) 
New Monsters            : No No
New Demos               : No
New Models              : You guessed it, none of these either :)
  
* Construction *

Base                   :Scratch
Build time             :9 weeks 
Compiler               :AMD K6-2/400/3DFX VOODOO II 
Editor                 : Qoole 99 beta 
                         ( This is a great editor, but still have many bugs, 
                           hope can get final version soon, :))

Please forward any comments to me about this map, 
and report any bugs to the E-mail address above.
*note-some textures don't appear correctly in software mode

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* Hint *

ROD01.BSP:
	Dependent the peroformence of guards, If they die too soon, you maybe fall into a difficult
	situation. But, remember you are with a convey with some "high-tech weapon"? Go to find some 
	weapons to kick their ass.

ROD02.BSP:
	Leaking Gas is hot and dangerous. find other way to go and close the gas first.


ROD03.BSP:
	Don't waste your ammo at alien slaves, turrets are your cruel friends.


ROD04.BSP:
	What a big guy!! Try relex and watch a action movie show!! 


ROD05.BSP:
	Don't worry about it. Just a short end.

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* Permissions *

These files may be used and distributed freely, as long as the archive
remains intact. No part of these files may be recreated in any way, shape 
or form without my written permission. You must get my permission to put 
any of these files on a CD or any other type of electronic/digital media if
you intend to sell it. Half Life is a registered trademark of Valve software.  

