Title    : New Player.mdl for the Grapling Hook
Filename : Player4Hook.zip
Version  : 1.00
Date     : 08/03/97
Author   : Jake A.K.A. Rentboy
Email    : none yet
Credits  : ID Software, for leting us piss around with Quake &
	   Jaz Wormslayer, for tech advice late at night!

Type of Mod
-----------
Quake C  : yes
Sound    : no
MDL      : yes


Format of QuakeC (if a Quake C Mod)
-----------------------------------
unified diff  : no
context diff  : no
.qc files     : yes
progs.dat     : yes


Description of the Modification
-------------------------------

I was messing around with the Grapling Hook Patch & I thought it was cool.
But you launch it your useing the axe. I thought this let it down, so I made
some alterations so now it looks right :-)


How to Install the Modification
-------------------------------

Put pak0.pak in a dir off your quake dir & run the game
with : quake -game mydir

type 'path' in at the console to see where quake is looking for the files

For patching Quake C, see the document "howpatch.txt", available
from ftp.cdrom.com:/pub/idgames2/quakec


Technical Details
-----------------
I knocked this up with QuakeME beta 2 (cool program!). The other files
in this archive are from grap109b.zip the hook I used. The guy who made
it is "Mike" <amichael@asu.alasu.edu>
The only .qc file I modified was player.qc where the hook calls the 
animation frames.

Author Information
------------------

This is the first thing I've released. Hopefully I'll make a load of
cool monsters next, but I'll have to see how it goes, or if I have the
time.

Copyright and Distribution Permissions
--------------------------------------

Authors MAY use this modification as a basis for other
publically or commercially available work.


You may distribute this Quake modification in any electronic
format as long as this description file remains intact and unmodified
and is retained along with all of the files in the archive.


