03/19/97
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Title                   : Dann Models
Filename                : dannmdls.zip
Author                  : Dann Thombs
Home Page               : General --> http://www.thombs.com/~dann/
                          Quake   --> http://www.geocities.com/TimesSquare/Alley/5890/
Email Address           : dann@thombs.com
Description             : A few Quake models I put together (BETA!!!!!!)

Additional Credits to   : ID for Quake
                          Rene Post for QuakeMe 3.0 beta 5
                          www.edgenet.net and the x-games for the crossbone image
                          Mads Bondo Dydensborg for MipDip


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* Play Information *

New Levels         :No
New Sounds         :No
New Graphics
     --lmp         :No
     --mip         :No
     --bmp(skins)  :Yes
New Models
     --mdl         :Yes
     --bsp         :Yes
New QuakeC         :No

* Construction *

Base                    : Quake Bases
Editor(s) used          : World Craft, QuakeMe, MipDip
Known Bugs              : None
Build Time              : A while
QBSP Time               : n/a
Light Time              : n/a
VIS Time                : n/a

* Description *
---------------
b_bh100.bsp -----> 100 Health Point Crossbone Power-up (I got so much use out of that image.
B_rock0.bsp -----> Small Rocket ammo is now a Duck
B_rock1.bsp -----> Large Rocket ammo is now a monkey, from my eyesore and pyramid levels. 
dog.mdl ---------> Beta version of my sheep. It'll be good when finished.
end1.mdl --------> I don't Know, Episode One
end2.mdl --------> An "A" for Episode Two
end3.mdl --------> Question Mark for Episode Three
end4.mdl --------> I don't Know, Episode Four
invulner.mdl ----> Something I've wanted to do for a while, an anarchy invulnerability power-up.
missile.mdl -----> A lava projectile thing.
Quaddama.mdl ----> Spiked Guard Head in the Quad Damage Power-up.
S_spike.mdl -----> Long wooden nail for the Super-Nailgun.
V_axe.mdl -------> Hatchet, I made it but the idea came from Squawk.  

Compile machine         : Gateway 2000 G6-200

* Other Info *

* Copyright / Permissions *


Whatever you do just give me credit.