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Title                 : RISC (Version 1.2)
Author                : Cal Kveder
Alias                 : Radon
E-Mail                : CKVEDER@HOTMAIL.COM

Other Maps Created    : ===DUKE NUKEM MAPS===================================
                        URBAN-BLAST   (U-BLAST!.MAP)   DukeMatch in a City
                        SNOW-WAR      (SNOW-WAR.MAP)   DukeMatch in a Castle
                        DHOUSE2       (DHOUSE2.MAP     DukeMatch in a House
                        =====================================================
                        <This is my first Shadow Warrior .map....and once
                              again it's a DeathMatch <Wangbang>.

Description           :   A dark and deserted alien mine.  The best design
                        and architecture you'll find in a SW .map.  Nicely
                        placed ambience and lighting.  Wangbang is above
                        average.  <I wish I had some plot behind this level>

Additional Credits to :   STRANGER for the weapon placement and play-testing.
                          CYNIX for play-testing.
                          HICK for play-testing.

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* Play Information *

Episode and Level #   : N/A
Single Player         : No
WangBang  Level       : Yes
Difficulty Settings   : No
Secrets               : One.
Hours Wasted          : 30+ 
Playtesting Hours     : Approx. five hours.
Date Started          : Middle of October 1997.
Version 1.0 Completed : November 5th, 1997
Version 1.1 Completed : January 30th, 1998
Version 1.2 Completed : February 2nd, 1998


* Construction *

Base                  : No.
Editor(s) used        : Shadow Warrior's enhanced BUILD.
Known Bugs            : None..Definately sure this time.


* Where to get this MAP file *

FTP sites             : Use a search engine
BBS numbers           : Pandora's Box  -  (403) 282-7616  -  14,400 BPS
WWW sites             : HTTP://BBS.TDP.NET/~RADON/


* Final words *

* Don't use this as a base, as it would be pointless and only piss me off.
* Check out my other maps.
* Don't think you are a LEVELGOD when your obviously not (Chi Lee).
* I wish 3D REALMS would have left the .CON files...or at least removed
  the annoying darkening effect which appears at a distance, and ruins a
  large level.
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