===========================
Capture the Flag level FAQ
===========================

In order to create levels for my CTF conversion you need to have
the build editor that comes with the original duke3d. It also helps
if you have read through a level faq of some sort or the buildhlp.exe
file.

It is actually pretty simple I've split it up into seperate sections
though. First...

=====
FLAGS
=====


The tiles for the flags are,

Red flag - 55
Blue Flag - 61

You just place them in the level wherever you want them to be hidden.
Easy as can be.

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BASES
=====

The bases are tile number 1238

for a blue base just leave the palette
but for a red base put the spritepal to 21.

Make sure that the base is flush with a wall by pressing 'R' on the sprite.

==================
LEVEL RESTRICTIONS
==================

Levels can not include any of the harmful floor tiles like the floor plasma,
green slime and electric floor. 

=============
MISCELLANEOUS
=============

All levels made for CTF will also work with the standard confiles as a standard
dukematch level. This also means that any dukematch or other level can be converted for
CTF as well.

You don't have to put just 1 flag in the map, games can be even more fun if there is
more than 1 person with a flag, try experimenting.

There does not have to be 2 specific bases, all you need is the base sprites, this
may mean that base guarding would become very difficult and also make games a lot
harder for people trying to return flags.

I would like to see your levels and put them on my website so if you have made or
converted a level please send it to me @

DukeCTF@hotmail.com

I also provide support for problems with my conversion.

Thanx,

Mike Channell ( Mighty 7 ) 