Palette Extraction/Update Tool
for Duke Nukem 3D v1.x

by Jonathon Fowler
Copyright (c) 1999


To contact me, email me at jono_f99@yahoo.com
Visit my website at http://members.xoom.com/jonathon_f/

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
This program is not covered by any warranties either expressed
or implied. Use it at your own risk. 3D Realms and Apogee have
no part in this program and should not be bothered with anything
pertaining to this program.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


This program makes it easy for TC developers to work with Duke
Nukem 3D's unusual palettes.  Different palettes are used by the
game for a few different things:

        * The 3D Realms logo at the start
        * The title screen
        * The ending animation for episode 1
        * The underwater effect
        * The night-vision effect

This program can change or extract the palettes for these items.

NOTE: This program will only read and write Paint Shop Pro palettes
(palette version 1). It will not accept any others nor will I make it
compatible with any other formats.

The source to this program is in Borland Turbo C++ 3.1. If you want to
get a copy, just email me and I'll be happy to send it to you.



Thanks to gambit@proteus.globalnet.co.uk for the offsets of the
various palettes.
