file created on 28th january 2000.
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 multiplayer maps readme file. english text is located after latvian text.
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                  DUKE NUKEM 3D MULTIPLAYER KARTES!!!
 
Informaacija: Visas garumziimes saglabaatas windows RIM standartaa
aj direktorij atrodas 4 kartes, kuras radjui zazists, ribonz un antikrists. 
s kartes ir specili paredztas multiplayer (daudzspltju) remam. is fails
 ir o karu apraksts, IZLASI TO!

 ZAZ.MAP - pilsta.
 autors - zazists
 Ideja - Pilsta pc citplantieu iebrukuma un postjumiem.
 apraksts - karte pati par sevi ir liels labirints pa pilstu. Zazista pirm karte, 
tpc taj nav ne kustgu durvju ne ar citu tdu priekmetu. taj ir daudz slepeni
 tunei, brs, skola, striptza klubs, diskotka, kino, debesskrpis. t k oriinli
 bija paredzta priek viena spltja ar mri bt neizejama, tpc taj ir daudz 
monstri, tau multiplayer versij ir daudz vienkrka nokana no vienas kartes 
daas uz citm. 
 ieteikums - vispirms nedaudz izptt pirms splt...
 pdj redakcija - 1999 gada vasar

 NITEMARE.MAP - Kosmosa kolonija
 autors -zazists
 Ideja - Kosmosa stacija uz kdas plantas.
 Apraksts - skum domta k raeu nosans laukums ar pris tuneiem beigs 
izvrss par stu kosmosa staciju ar raeu nosans laukumu, lidlauku, dzvojamo
 kvartlu, dncu, elektrostaciju, attsttu ventilcijas sistmu, un slepeno izeju. 
aj kart ir viss krtb - iedegas gaisma, darbojas lifti, var nopeldties
 peldbasein, un ir daudz noslpumi.
 ieteikums - em un spl.
 pdj redakcija - 2000 gada 30. janv.

 ZEKUSALA.MAP - Rpnca
 autori -Ribonz, Antikrists un Zazists
 Ideja - Pamesta rpnca, kas atrodas uz zemestrces rezultt radus salas.
 Apraksts - oti liela un jautra karte, skum domta k izdemulta rpnca, 
ko iekrtoja antikrists, vlk zazists un ribonz to novietoja uz salas. rpncai
 ir sarga bda, iekrauana/izkrauana, dadas telpas, daudz sldi, ugunsdzsju 
stacija, jr bka, zemdene, un toksisko atkritumu prstrdes mja kuru var uzspridzint 
ar ATOMBUMBAS CIENGU SPRDZIENU UN DARBBAS RDIUSU. Ir daudz vietas kur noslpties
 un apaudt prjos, karte ir pilna ar nepatkamiem un patkamiem prsteigumiem.
 ieteikums - PRIECJIES!!!!!!!!!!!
 pdj redakcija - 2000 gada 27. janvris

 WERYCOOL.MAP - bvlaukums
 autori -antikrists un zazists
 Ideja - pamests bvlaukums pamatgi izpostt pilst.
 Apraksts - nosaukums run pats par sevi. skum paredzta k bvlaukums ar vairkiem
 toriem (antikrists), vlk tika izstrdtas apkrtjs mjas un ielas (zazists), 
seit ir tori, slepenas izejas, liela dens bedre caur kuru var ienirt slepens viets,
 foras slptuves un STS, BRAUCOS VILCIENS, KAS KUSTS PA 8NIEKA VEIDGU TRASI.
 ieteikums - cool, wery cool.
 pdj redakcija - 2000. gada 26. janvris

UZMANBU!!!1
Lai i kartes lietotu spl, katrs spltjs ts uzkop uz sava kompjtera duke nukem
 direktorij, pc tam palai setup, izvlas multiplayer sples savienojumu (piem. 
NETWORK GAME) un tur pirms savienojuma izvlas SELECT USER LEVEL un izvlas attiecgo
 karti (visi izvlas 1 karti ne dadas!!). tad kad kompjteri ir saslguies un sple 
ieldjusie tad tas kur ir izvlts par master izvlas opciju START USER LEVEL.
 sinhronizcijas problmu gadjum problma ir tkl nevis kart, td gadjum 
paldz visu kompjteru vai servera prlde.

Ja jums patk kda karte, ldzu uzrakstiet man (zazistam) e-mailu
 bergmann@mailcity.com vai zazists@parks.lv tas lai es zintu vai kds s kartes lieto.
 
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                   End of latvian text. english now.
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                  DUKE NUKEM 3D MULTIPLAYER MAPS

MULTIPLAYER MAPS README. this directory contains 4 multiplayer maps created by
 zazists, ribonz and antichrist. this file contains information about these
 maps so READ IT NOW!

 ZAZ.MAP - City
 author -zazists
 Idea - A city after an alien attack.
 Description - the map is a huge city maze, simplified for multiplayer use,
 because originally it is a 1 player map, for the same reason there are many 
monsters there. the map features places like strip-bar, cinema, club, school,
 scyscraper block, this is zazist's first map so there are no moving/sliding 
doors or elevators or stuff. it is filled with secret passages.
 suggestion - explore it first...
 last edited - summer 1999

 NITEMARE.MAP - Space station/colony
 author -zazists
 Idea - a space station on an unknown planet
 description - originally created as a rocket landing field, it expanded to va real 
space colony with power station, swimming pool, air-space landing field, living rooms,
and a wery large ventilation system, where you can hide for hours (or just get lost). 
this map has everything working like lights, elevators, doors, etc. full of secrets.
 suggestion - JUST DO IT (play)
 last edited - january 29, 2000

 ZEKUSALA.MAP - factory
 authors - antichrist, ribonz and zazists
 Idea - an abandoned factory on an island caused by earthquake
 Description - originally designed as an abandoned factory (antichrist) later placed
 on an island (zazists and ribonz), features a cool factory with places like
 loading/unloading bay for trucks and trains, lots of different rooms, fire station,
 a lighthouse in the ocean, a submarine and a nuclear/toxic waste disposal unit which 
can explode like an nuclear bomb. lots of secrets and buttons. it is really worth to
 try this one.
 suggestion - HAVE FUN!!!!!!
 Last edited - january 27, 2000

 WERYCOOL.MAP - construction area
 authors - antichrist and zazists
 Idea - a construction site in a slightly demolished city.
 Description - features a construction area with some towers and it surrounding
 buildings, a cave filled with water, a small piece of street and a REAL MOVING
 TRAIN WHICH MOVES ON AN 8 SHAPED TRACK. some secrets are hard to find but the
 filename speaks for itself.
 suggestions - cool, werycoool (with 3 o)
 Last edited - jan 26, 2000

ATTENTION!!!
To play the maps, all players copy them to their computer's duke nukem directory,
 then run setup and select a multiplayer game (e.g. NETWORK GAME) and there they 
select the SELECT USER LEVEL submenu and select the neccesary map (all players use 
the same map) and then select connection. after the computers have been connected
 and the game loaded, the person who has been assigned as MASTER 
selects tab START USER LEVEL.
 in case of sinchronization problems, the problem is in the network, 
not in the maps. usually rebooting all the computers or the server helps
 solving the problem.

If you liked or just played the maps PLEASE send me (zazists) an e-mail to
zazists@parks.lv or bergmann@mailcity.com so that i know if someone plays the maps!!!

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