TRICK 2 (For Atomic/Plutonium ver. 1.5 of Duke Nukem)
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Author: Patrick Clemons
E-mail: Clemons@fia.net
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NOTE: This is an EXTREMELY large level. For those with slow-running
      computers, beware: this level may be too slow to play
      and/or may crash as a result of this.
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Difficulty settings: None
Single Play: Yes
Deathmatch: No
Cooperative: Yes
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Description:
       The incredible smash hit "Trick1" finally has a sequel.  This time finds
       Duke (and team, in coop) landing on a planet called "Syrion", a desolate
       planet made of high ledges of volcanic rock, miles above it's exposed
       molten core.  It once held a mining colony/town that a group of Earth
       colonists populated and survived for the past 20 years.  But about a 
       month ago, radio contact with them was lost, and a Space marine unit was
       sent in, but never returned.  Recently, Duke caught part of a broken
       transmission, sent by the last remaining Marine, holed up in an empty
       house on the outskirts of the colony.  He reported that several advanced
       species of alien killed the villagers and the rest of his unit.  The
       transmission broke off in a blood-curdling scream, so you can only assume
       the worst.  Now, 0600 hours, present day, you (and your squad -in coop)
       quietly air-drop down to the same house, and begin your mission.
                        Good Luck!!
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 ALSO BY ME:

  Trick1  (all versions)
  Filmwarp (all versions)
  Secretbase (all versions)
  LAPD (all versions)
  AT_LAPD (LAPD special version for Atomic 1.5)
  AlienX (For 1.5 Atomic version only)
  
 COMING SOON:
   Filmwarp 2
   Schitzo


