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Title                 : Seaport
Filename              : Seaport.map
Author                : Jonathan McLean
E-mail                : jkmclean@rka.com.au
Web Page              : none
Misc. Author Info     : Map editing makes me flop around and burble like a fish.
			In fact, I had more fun filling this info than anything else.
Other Levels          : This is my first, and if you don't send email, my last.

Description           : This is an open level, almost no walls! The aim
                        of the level is  to get to the cabin of the ship.
			This level is only difficult from the sheer number of
			turrets, which have been modified..

Additional Credits To : Whoever invented CD music, and to the confaq authors.

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* Play Information *

Episode and Level #    : E1L8 (User map)
Single Player          : Yes!!
DukeMatch 2-8 Player   : Yes (untested)
Cooperative 2-8 Player : No
Difficulty Settings    : No (does anyone use these?)
Plutonium Pak Required : No
New Art                : No
New Music              : No
New Sound Effects      : No
New .CON Files         : Yes
Demos Replaced         : No (As if you'd need to see how to complete it.)
Monsters               : 69
Secrets                : 0

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* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : BUILD (Are there any others?)
Art Editor(s) Used     : None
Construction Time      : who cares? around 20 hours
Known Bugs/Problems    : The bottom of the boat isn't seamless.
			 If you cheat and use the jetpack you would probably find
			 a strange effect when looking over the tops of buildings.

* Where to get this MAP file *

File location          : If you're reading this you probably know already.
			 www.dukeworld.com

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*Important Information*

Installation           : copy everything to your directory. Rename catfire.voc
			 when you want to get rid of the laser sound.

Important Notes        : Please notify me if you want to copy something from
			 this level (as if anything in it is worth copying).

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