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REALCITY.MAP BY JASON MCLAUCHLIN

Note: This file contains only basic information, there is a lot more in
info in realcity.htm, including majorpoints of interest, how to finish
the levels, and a few other useful items of information.
Realcity.htm is included in the zip file.

INSTALLATION:

Installation is simple. Just dump the files into the duke3d directory
and run the batch. The batch file determines the version of the game
and creates a user.con to link the 2 maps together. If there is an
existing user.con it will copy it to userold.rlc. Once the game is finished
it is then renamed automaticaly. If it does not end normally and you must
reboot. Just rename userold.rlc to user.con.

The HTML file is useable as long as the images are in the same directory.
And that directory can be anywhere.

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Title                 : The Real City
Filenames             : Realcity.zip 
Author                : Jason Mclauchlin
E-mail                : jfmcl@grove.net
Misc. Author Info     : High School Student
Other Levels          : Aquapark.map

List of Files	      : Realcity.map
			Morecity.map
			Realcity.txt
			Realcity.bat
			Logo.txt
			Realcity.con
			Rc_atom.con

			Realduke.zip
			Realduke.txt
			R_golf.map
			R_Karts.map
			R_Soccer.map
			R_Joust.map

			Realcity.htm
			Fboards.gif
			Rclogo.gif

Description	      : It is 2 years after the massacre at Aquapark, where
			he has haulted the ailen invasion before it started.
			Contented at saving the world, He is now living
			comfortably in a place called Realcity, he has
			absolutely no idea of its geographic location, but he
			definately knows he's living there.

			Unfortunately now the world now has a new threat.
			With their breedingfacility gone the Dominion of
			Covert Ailen Operations (D.A.C.O.) Has started a new
			breeding ground. The sewers of Realcity, have been
			infested for a long time and now that infestation has
			uprooted itself. Slimers hatched and slowly made
			their way through pluming systems of the residential
			community. Once inside a house they would attack and
			posess the victim. Making him or her "assimilated".
			Then the real terror arrives. As word was spread of
			the infestation, mobs of people tired flee the city.
			An ailen destroyer launched directly form the
			mothership then descended to slaughter the remanining
			inhabitants.
			The force then moves on to the next city. 

			Duke has just returned from his cabin in the rockies
			(A little remote location he likes to call "His
			breeding ground"). His arrival is strangely marked,
			as he sees empty streets. Then he sees that now he is
			too late. He has caught the tail end of the invasion.
			He returns home from the airport in his rental car to
			find his Own car the 2044 Ferrari, in flames!

			Duke is now pissed.

			He must now destroy the enemy occupation of Realcity
			and hope to defeat its the Lunar Assult Commander
			that is behind the invasion...

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Additional Credits To:  A Wise man by the name of Hallmark once said,
			"Thanks is such a little word, but I hope you
			see that there is a lot more attached in the
			form of appriecation." 

			Here is to whom I say thanks.
			(In order of how long i've known them.)

			Here is to whom I say thanks:

Philip Hebert: BETA TESTER
PHebert664@aol.com
Philip is a computer science major at Georgia Tech and among the first of
the great duke architects. Everyone with duke and a modem has played one of
Philip's levels, His map 911 has the all time download record on Elitegames
taking in over 5600 hits, more than 2000 higher than the nearest competitor.
I was ecstatic when he agreed to take a look at my first level and test it,
and now much later I'm grateful for his beta-testing of this map.
Philip is also responsible for the sliding mirror door in the Community
Center in the second level. An inredible feat.
My thanks Philip!

John R. Leonard (KASAI): BETA TESTER
john@cosmo.jah.or.jp
John has been a long-time keyboard pal of mine. He's an awesome Network
Engineer who has saved the world on a few occasions. :-) He's a die hard
Duker, Mapmaker, and one hell of a comrade. He works over 12 hours a day and
still finds time to write letters and beta-test levels for me! John and I
have now undertaken a joint-map project that is a full-blown theme park.
Something I've always wanted to do. Look for dukeland.map in the near future,
And play John's Maps CAVES and CAVES2 for many a hour of subterranean mayhem. 
Thank you John!

Andrs Piroska: BETA TESTER
pirihome@bendeguz.elender.hu
As a High School student, Andrs and I have a lot in common. We are also in
the same unnamed TC group working on an unnamed project. Andras has amazing
technical skill and was my toughest critic. He tested the map to the limits,
finding little things that I had overlooked a thousand times. He has a
no-limits attitude about maps, something my 486 heavily contradicts, but a
respectable skill nevertheless. To see Andrs's talent first hand, check out
Shopcntr.map and Cadammed.map.
Thanks Andrs!

BARTMAN
bartman@aceinfo.com
I thank BARTMAN for Reviewing Aquapark, and Realcity. Not to mention about
1,000 other favors! If it wasn't for Bartman's response to my pleas for help,
Aquapark would probably still be languishing at the bottom of the EG server.
His review of Aqua_DM also gave me an idea of how to finally make a decent
dukematch level. Hopefully the ones I'm including will be up to par.
THANKS!

Matt Carver
mcarver@erols.com (address may not be valid)
Matt is in here for allowing me to use his brilliant put put golf course idea
and expand on it by adding themes. It was the coolest idea I've seen in any
level. And it also inspired my idea of the working bowling alley and the
soccer field. To see the original course check out Apark.map.
Thanks a lot Matt!

And finally all the sites that took in Aquapark and made it at home:

DeAd mEaT's DUKE NUKEM 3D Zone
http://www.hawaiian.net/~marcus/

3D World - Legion's Duke Nukem Maps
http://www.public.asu.edu/~dep70/

ELITEGAMES.COM - Duke Nukem 3D Pages
http://www.elitegames.com/duke3d/

Largedog's Duke Page
http://www.primenet.com/~largedog/dukepage.htm

Snoz's Duke single player maps page
http://dialspace.dial.pipex.com/snoz.wicked/dukemaps.htm

Stals.CoM - Ultimate Duke Nukem 3D Site
http://www.stals.com/duke3d/

The LAZER'SBEAM
http://members.aol.com/lazer711/index.html

Welcome to King Link & Games!
http://www.kinglink.com/duke3d.html

Duke Nukem 3D at the Mecca
http://www.meccaworld.com/duke/index.htm

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* Play Information *

Episode and Level #    : E2L1, E2L2
Single Player          : yes
DukeMatch 2-8 Player   : No, Too Big
Cooperative 2-8 Player : Yes, Just Right
Difficulty Settings    : Not implemented
Plutonium Pak Required : No
New Art                : No
New Music              : No
New Sound Effects      : No
New .CON Files         : Yes
Demos Replaced         : No

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* Construction *

Base                   : Modified Aquapark.map (Before it was published)
Level Editor(s) Used   : BUILD
Art Editor(s) Used     : NONE
Construction Time      : 3 Months and Counting
Known Bugs             : None

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Authors may NOT use ANY of these maps as a base for additional levels.
More information in Realcity.htm

