MAP
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Title                 : Quadstory
Author                : Crista Forest
E-mail                : csforest@deltanet.com
Web Page              : none

Description           : Four connecting 4-strory buildings makes this a 
great map for Dukematch! Two narrow below-groundlevel sewer like 
passageways make great places for setting up tripbombs. Above that is
the main level with lots of room in the buildings as well as plenty of
open area outside for Duking it out. Running around on the roof of the
first floor puts you on the second story. This also has outdoor and
indoor areas. Finally, the highest floor you'll have to jetpack up to,
but it's a great place for a bird's eye view of your opponants'
activities below. Lots of catwalks and balconies also give you plenty
of great vantage points to shoot from.

Lots of one-way masked walls make great hiding places (look for
changes in wall tiles). Other fun stuff includes an earthquake, walls
to blast through, doors that open automatically, and stairs that rise
out of the floor when you walk toward them, as well as slime and lava
to muck about in. 

Colorful and visually appealing.


 Additional Credits to : 

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Play Information 

Episode and Level #   : User Map
Single Player         : No
DukeMatch Level       : That's what it's all about!
Difficulty Settings   : Nope
Construction *Base    : New level from scratch
Editor(s) used        : Build
Known Bugs            : None 


Where to get this MAP file