================================Author Info===================================
Title                   :  The Meltdown Cafe
Version			:  1.3 (final)
Author                  :  Michael J. Romanowski (Judas Love)
Nick on IRC             :  JudasLove
Email Address           :  judas@cidcorp.com	  
Description             :  City block with a coffehouse, a hotel, & two garages. 
			   Good detail, all three keycards & some gratuitous pallette
			   effects on the monsters. This is my first map - I know what
			   that might make you think, but I worked on this for over a month,
			   and I think it's not bad for a first try. After seeing too
			   many crap maps with 15-foot urinals & rooms full of dancing women
			   I figured I could do better...
 
Files included          :  MELTDOWN.ZIP - The zipped package containing:
                              MELTDOWN.MAP - The level
                              MELTDOWN.TXT - This TXT File 
                              

Additional Credits to   : 3D Realms for ruining the life of me and my friends.  :) 
			  Tempest for his Build tutorials. 
                         

Other levels I've made  : Just betas. More on the way. Hopefully an episode. 
==============================================================================

** Play Information **
										  
Level #                 : User Map
Single Player           : Yes!
Cooperative 2-8 Player  : Yes
Dukematch 2-8 Player    : Yes
Difficulty Settings     : No
Monsters                : Oh Yeah
New Graphics            : No
New Music               : No
New Sound FX            : No
Demos Replaced          : None

** Build Information ** 

Base                    : From scratch.
Build time              : A little over a month. This map taught me how to use Build.
Editors used            : BUILD.EXE 
Known Bugs              : E-Mail judas@cidcorp.com if you find any.
Bug fixes               : Fixed some textures. More deathmatch items. A few more
		          Health items. Fixed bug where monsters would get stuck
			  behind chair in cafe. Fixed mistakes in this .TXT file.
			  
			  Version 1.2 : Fixed Dukematch start position bug (Appeared
			  in upstairs hotel room instead of lobby, fixed by moving
			  him over a little). Added new music -originally had E1L1's
			  midi included.

			  Version 1.3 : Added teleporters for dukematch - they open
			  with the switch boxes you'll find on the walls in two rooms.
			  Added some monsters, deleted one or two items, Cleaned up
			  some artwork screwups I hadn't noticed before.  Removed the 
			  .bat and .midi file originally included with the file to save
			  download time. Took Auto Door Close Sector Effectors off the
			  hotel front doors.
			

** Copyright / Permissions **

Authors MAY NOT use MELTDOWN.MAP as a base to build additional levels.

You MAY distribute MELTDOWN.MAP, provided you include this file, with
no modifications.  You may distribute MELTDOWN.MAP in any electronic format
(BBS,Diskette,CD,etc.) as long as you include this TXT intact.

If you put this on a compilation (Like a CD-ROM such as Nuke-IT, for
example), a free copy for me would be warmly welcomed. You may not
alter the level in any way except the minor change of the MAP number.

** Where to get this MAP **

WWW:  http://www.stud.uni-hannover.de/~ntessin/duke.html (Doc Duke's Page)
     
IRC:


