================================Author Info===================================
Title                   :  MARATHON.MAP (* Marathon *)
Author                  :  Charlie Wiederhold - Maintainer of WiederWeb
                           Co-founder of www.maximum-carnage.com
                           Programmer/Level Designer - Sunstorm Interactive
Nick on IRC             :  RipFan or WiederWeb
Email Address           :  wieder@cs.utexas.edu
Description             :  Quite possibly, the most gloomy, dreary, depressing
                           DM level ever created. I promise, that if you walk
                           around in it alone, you will feel isolated, alone,
                           and slightly intimidated by the structures. But,
                           add a bit of death and destruction of DM, and you
                           have the perfect setting for play! Not really much
                           of a place or location, but more of the perfect
                           arena for DM, for any number of people. Although,
                           2-4 is the suggested size. Pay close attention to
                           where you are going, and you will discover some
                           pretty nifty sector stacking, giving the feel of
                           true 3D in the design.
Files included          :  MARATHON.MAP - The level to play
                           MARATHON.TXT - This authorship file
Additional Credits to   :  Robert Travis, for being a good friend/co-worker,
                           and in the process teaching me the "little" things
                           about level design that make a "big" difference.
                           Peter, Peter, Danny, and everyone else that helped
                           me test it, and had to put up with me saying that
                           this was the best damn DM level ever created. ;^)
Other levels I've made  :  PNTBALL.MAP (Paint Ball)
                             The original that is now a classic!
                           PNTBALL2.MAP (Paint Ball - The Return)
                             A super cleaned up version of PNTBALL, with some
                             nice effects added. Entered into the TEN level
                             design contest, making the semi-finals.
                           RODEO1.MAP (The Rodeo Shootout #1)
                             I was contracted to design a DM level that was
                             specifically created to accomodate 8 players, for
                             the Duke Nukem 3D Rodeo Shootout tournament that
                             was held in Fort Worth, TX during the summer of
                             1996.
                           RODEO2.MAP (The Rodeo Shootout #2)
                             A cleaned up version of the original, with more
                             attention to detail and better framerate.
                           HOOKEM.MAP (Hook'em!)
                             This bizarre little map is kind of one of those
                             levels that you either love or you hate. There is
                             no middle ground. Up until this level, I was
                             still... amaturish in my design. This was the
                             first level that started to have a professional
                             feel and look to it. It has an extremely high
                             learning curve, but once you get the hang of it,
                             it is a blast.
                           WHRHOUSE.MAP (The Secret Government Wharehouse)
                             This is not available for public use. It is the
                             secret level on the Duke It Out In D.C. add-on
                             pack developed by Sunstorm Interactive. I was the
                             programmer on this project, and was asked to do
                             one of the levels for it. This was my first ever
                             single player levels, but it is by far my most
                             professional work. But Duke It Out In D.C. and
                             you will get to play it, along with the rest of
                             the episode, in which Robert Travis was the
                             senior level designer, doing 8 out of the other 9
                             levels in the add-on.
==============================================================================

** Play Information **
										  
Level #                 : User Map
Single Player           : No
Cooperative 2-8 Player  : No
Dukematch 2-8 Player    : Perfect
Difficulty Settings     : No
Monsters                : No
New Graphics            : No
New Music               : No
New Sound FX            : No
Demos Replaced          : None

** Build Information ** 

Base                    : From scratch
Build time              : Around 5 hours
Editors used            : BUILD.EXE
Known Bugs              : None known. Mail me if you find any at
                          wieder@cs.utexas.edu

** Copyright / Permissions **

Authors MAY use MARATHON.MAP as a base to build additional levels.
BUT!!! You MUST give me a lot of credit for the base and original
idea.

You MAY distribute MARATHON.MAP, provided you include this file, with
no modifications.  You may distribute MARATHON.MAP in any electronic
format (BBS,Diskette,CD,etc.) as long as you include this TXT intact.

You MAY include MARATHON.MAP in any compilation. You may not alter the level 
in any way except the minor change of the MAP number.

** Where to get this MAP **
WWW : http://www.cs.utexas.edu/users/wieder/
