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Title: Deadbase
Filename: DEADBASE.MAP
Author: Andras Piroska
Email Address: pirihome@mail.elender.hu
Misc. Author Info: This is my 3rd level and I hope you will see the improvement.
My levels: ugbase.map (hmm. The first), shopcntr.map(2nd, nearly as good 
as this one), damned.map (my best level, based on a medieval castle and a
dark swamp around it - download it immediately! I hope you will enjoy it.) 
I live in Hungary, and I have to go to school, so I haven't made 
more levels.
Other levels soon: ugbase2 (much better than ugb1...)
My homepage:

Description: This deathmatch level is located in a base space.
It's dark inside. Somewhere the light is blinking. There are many 
objects to hide behind, so you can play like a still-hunter.
If you are lucky enough to play with 7 players, you can split
into teams (Green - Red) and you can attack and capture the opponent's
base (shoot the switch in the hole behind the base's wall, and if 
everything works, you will hear a voice "Lunear task force defeated!"
or "Duke Nukem must die!" and some doors will open with a Red/Green 
Duke head behind them. After the last words, the doors will
close and you can start hunting again!
Good luck! 

Additional Credits to: Tamas Kovacs (for testing), Elek Mathe
(for testing and teaching English;
visit his homepage: http//www.geocities.com/~elek)
Balazs Csabai (testing)
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* Play Information *

Episode and Level # :
Single Player: No
DukeMatch Level: Yes
Difficulty Settings: Not implemented (why do we need it?)

* Construction *

Base: New level from scratch
Editor(s) used: Guess!
Known Bugs: None

* Where to get this MAP file *

I will upload it to as many places as I can...
and you can download it from my homepage, the URL is in the text!

