...........................................................................
...........***\\\***  Duke  Nukem  3D  m.a.t.  file!  ***///***............

Title:				Kvart 66
Filename:			kvart66.map
Author:				Quanatic 
E-mail:				quanatic@usa.net
Description:			Single, Coop, and Dukematch .map
Additinal Credits to:		3DRealms for Duke, Ken Silverman for BUILD,
				AMD for cheap but reliable hardware
Additional "You 
Could Do Better" to:            K. Silverman for Build Help file, which is
                                so thin, misunderstandable and lacky, that
                                I thought that this was a joke. It was not.
                                It was an intent.
Another "You 
Could Do Better" to:		Myself, 'cos I didn't outwork all ideas
				about light... it's kinda lot, umm, a LOT 
				of hard, boring work.   

...........................................................................
..........***\\\***   Play Information   ***///***.........................   

Single Player:			Yes. Check about my slave labour!
DukeMatch:			Yes. Possibly too big for just only two
                                players.
Cooperative:			Yes. Even if it will be a bit crowdy
                                in the beginning...
Difficulty Settings:		No. Whadda hell I must do for this?  
New Stuff:			No.

...........................................................................
..........***\\\***   Construction   ***///***.............................

Base:				New from scratch.  
Editor used:			K. Silverman's BUILD.
Known Bugs:			None, as I know.
Build Time:			A long time (see below). 

...........................................................................
..........***\\\***   Legal Mumbo-Jumbo   ***///***........................

No such thing here. Do as you wish, just mention me. If you don't,
it's on your head, and you will rot in a nice warm place, accompanied
with friendly creatures like, ehh, Yogg-Sothoth or so. 

...........................................................................
..........***\\\***   Other Info   ***///***...............................

Maybe I'm wrong and boring, but I feel that I must to give you a few... 
err... hints for this level, if you will play it single. It's big, and 
it's complicated - what can I do, it turned out like this. 
On the very beginning you will see a part of what is waiting for you. 
I discovered that there are three kinds of glass in Duke - real glass, 
wich you can break with a pistol, armoured glass, wich you can crash only 
with RPG or a bomb, and a fony glass, through which you can see, but 
cannot broke in any way, or go thru (monsters can, beware). You must know 
that I used all three kinds to make you miserable. :)
Even this level is complicated, there are several ways to end it. Look 
for the door numbers and their switches. Have in mind that some things are
there just to mislead you. Some walls are really a doors, so keep pressing
'space' a lot (or whatever key you assigned to 'open' - I use 'S'). I only 
used pigs and lizmans, and a octabrains and a commanders. Weaker monsters 
are only annoying, and killing a boss ends a level - not what I wanted. 
Don't worry, 75 ugly growling creatures will look for you. 
What else? Only one thing. This is NOT my first level. This WAS my first
level, which I rearranged and improved a lot, but kept the base - which is 
a reason for some solutions to look err... confusing?... so I apologize. 
I still believe that you will enjoy "KVART 66" playing single. And for a 
Dukematch, or a Coop, it will be better as many as you are - tested for 
four players. One last thing: for single, this level is pretty hard, 
but look for my big efforts on the end!  

(Oops! In Croatian, "Kvart 66" means "Town block 66".)
  


