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Title           : HAZMAT
Filename        : HAZ_2B.MAP
Author          : David R. Buckelew 
Email           : Dr_Buck@wow.com
                  Mongo2b1@AOL.com

Description     : A medium size level set in a HAZMAT (HAZerdous MATerial)
                  facility. BEST PLAYED ON A PENTIUM 100 OR BETTER.

Story           : As the battle against the Alien Invaders continues.
                  World wide intelligence reports, gleened from various
                  agencies, have indicated a possible supply shortage
                  among the Alien forces. It appears that the Aliens
                  require elements found in toxic, radioactive, waste
                  materials to supplement there diet of flesh.

                  Their current shortage has caused them to search out
                  sources of these elements here on Earth. One such source 
                  is the target of your next mission. A HAZMAT handling
                  facility in your home town has been usurped by the Aliens.
                  Your directive is to infiltrate this plant and sabotage
                  the nuclear power source located there. Not only will this
                  deny the Aliens the food source, but send as many of them
                  as possible to HELL.

                  As your mission begins, you have reconnoitered the plant
                  and gained entrance through an area the Aliens thought
                  closed. You found it necessary to create a distraction
                  to lure the sentries from their posts. A little fire should
                  have done the job. Unfortunately, you weren't quite prepared
                  for their overwhelming responce.

                  Well, Pop aways said "Desperate times call for desperate
                  measures". And after all "YOU ALWAYS DID LIKE FIRETRUCKS"
                  
                  
Credits         : 3DRealms for the best 3D game ever.
                  Ken Silverman for "BUILD" its so easy.
                  Allen H Blum & Richard "Levellord" Gray for Build Docs
                  Klaus Breuer for UnOfficial Duke Nukem 3D Editing Faq v1.0
                  Brett Gmoser for Map Editing Faq v0.2
                  Junkyard and Tommy for play testing and suggestions.
                                        

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 * Play Information *

Single Player   : Yes. Lots of monsters and weapons. Kick _ss

Dukematch       : Yes 2-8 players (modem tested only)  Players starts for
                  Co-op have been added.

Difficulty      : No.

 *Construction *

Base            : New levels from scatch.

Editor          : Build

Build Time      : About 100 hrs. over a 5 week period.

Testing         : This map was built on a P166 w/32mb edo ram
                  it has been tested down to a 486DX100 w/16mb ram
                  on which some scenes slowed down but still playable.
                  

Know bugs       : My sister-in-law "JAMI"

 * Where to get this MAP file *


