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THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS.

Title                 : Hawkeye3
Filename              : Hawkeye3.map
Author                : Steve Ecklund
E-mail                : ecklund777@netscape.net
Website               : http://sites.netscape.net/ecklund777/duke
Date                  : February 18, 2000

Misc. Author Info     : This is a minor revision of my 
first level.  Although I did not use EditArt, I tried 
to use BUILD to make some art of my own.  I hope you enjoy 
the map as much as I did making it.  

Other Levels          : None yet, but give me a year.

Description           : This is a very big level with lots of
monsters & special effects.  Duke's cover is blown when an
enemy agent locates Duke's transporter signal and shows up in
Duke's office.  Duke traces the connection back to the 
alien base, hidden in a series of canyons.  Earth Defense
Intelligence tells Duke that the base is being used as 
the command center for an alien spy satellite system.
Duke's mission:  Find the command center and terminate
the enemy.

Additional Credits To : All praises to 3D Realms.
Special thanks to the makers of the many tutorials that
I used, especially:  Tyler Matthews, Jonah Bishop, Brett
Gmoser, Klaus Breuer, Steffen Itterheim, Allen H. Blum III,
Richard Gray, and all the map-makers, and all the Duke
web sites.  Whew.  Many thanks to the whole pantheon.  My 
daughter contributed some creative ideas too.
                          
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* Play Information *

Single Player          : Yes
DukeMatch 2-8 Player   : No
Cooperative 2-8 Player : No
Difficulty Settings    : Not implemented, but watch your back!
                         There are some nasty traps.

Plutonium Pak Required : I used the Atomic Edition with
Plutonium Pak to make the game.  I do not know how it
will run on a different version.

New Art                 : Some original art, but not by
                          using EditArt.  BUILD has 
                          possibilities for 3D sculpture.
New Music               : No
New Sound Effects       : No
New .CON Files          : No

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* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : BUILD Atomic Plutonium
Art Editor(s) Used     : None

Construction Time      : Unknown.  Maybe about 100
hours, spread out over a year, including learning
time.

Known Bugs/Problems    : Some of the scenes are
perhaps too large and/or complicated and might
run slow on non-Pentium machines.  Otherwise, no
bugs, but please let me know if you find any.







