
Title                   : Han Solo's _Millenium Falcon_
Filename                : FALCON.MAP
Authors                 : Edward "Scorpion" Davis & Aaron "Deino" Gwin
Email Address           : ebd@utk.edu
Misc. Author Info       : Edward is a Geology major at the University of 
		          Tennessee, Knoxville; and Aaron is a Geology major at
		  	  the University of Memphis.  We're both avid _Star Wars_ 
			  fans, and felt like the Millenium Falcon would make a 
			  perfect spot for a Dukematch.  
Description             : This map is intended to provide hours of 
			  Dukematching fun.  We used The _Star Wars Technical
			  Journal_ by Shane Johnson as the basis for the floorplan, 
			  but had to make some changes in order to improve the 
			  Dukematch action.  There is lots o' detail, and we tried to
			  stay true to the _Star Wars_ theme as much as we could.  We 
		 	  put in Star Destroyers, "Two of 'em, comin' right at us!" 
			  and we put pipe bombs on the edge of the maininence pit in 
			  the forward compartment to represent the "hyrdo-spanners" 
			  that fell on Han Solo's head in _Empire_.  Unfortunately, 
			  we couldn't figure out a way to put in the smuggling 
			  compartments without having players falling into them over 
			  and over, so we left them out. We tried to make the level 
			  actually match the scale of DUKE3D, unlike some maps we've 
			  seen with eight-foot-wide doors and four-foot-tall light 
			  switches.  A favorite tactic of ours is to put a laser trip 
			  bomb in the door frame of the escape pods, and the next person
			  to open it gets blown down to 13% health or so...   (There's 
			  only two escape pods because Han ejected the rest in order 
			  to make the Imperials think the Falcon was abandoned when it
			  was pulled onto the first Death Star.)  Unless you set it on 
			  Let's Rock, you can only get the laser trips and pipe bombs. 
			  In order to avoid slowdown, the freezer is only available on
			  Come Get Some, recommended for those of you with deathwishes
			  and P166's.  The hyperdrive motivator is located in the 
			  center of the ship, and we reccomend that you don't shoot it,
			  because the whole ship starts to come apart if you do.  And 
			  because you REALLY don't want to get Chewie mad after all the 
		   	  time he spent fixing it.  =[
			  Sorry, but this map is so detailed that it runs 
			  EXTREMELY slooooow on a 486. REALLY.  Trust me.  It's your 
			  old buddy Edward....

Additional Credits to   : George Lucas most of all, for giving us the wonderful universe
			  of Star Wars.  (I'm gonna buy Jedi Knight when it comes out, 
			  aren't you?)  And the person or persons who originally designed 
			  the floorplan of the Millenium Falcon, and Shane Johnson for 
			  putting it in his book, so we could use it.  And those great
			  guys at 3DRealms for bringing us DUKE3D.  And my parents for
			  buying me a pentium PC.  =)  And, lastly, Garrett J. Dunnewold, 
			  a Music Ed. major at U of M, and also a _Star Wars_ fan, for his
			  innumerable (actually about three) contributions and relentless
			  nit-picking (visit his web page at 
					http://www.people.memphis.edu/~ugjdunnewold ).

================================================================
* Legal Mumbo-jumbo *

	_Star Wars_ et al. are trademarks of the people who own their trademarks.  We're just 
	screwin' around, so leave us alone.  Unless you want to pay us money...

	You can put this level on your bulletin board, web site, etc., as long as you tell 
	us, don't change it, and include this text file.  If you don't we'll find you, hunt
	you down and give you such a PINCH!!!  Or we'll kill you.  Or something.  We'll 
	probably spam you back to the stone age.

	You can put this in a CD compilation, as long as you tell us first.  And give us
	money so we can buy more GT Interactive video games. =)  Or take us out to lunch. 
			(We're starving college students, see?)

* End of Legal Mumbo-jumbo *
================================================================

* Play Information *

Single Player           : Ha!  Ha Ha HA!  Heh! (Hey Aaron, he wants to know if it's single 
			  player!)
DukeMatch Level         : Yes, definitely.  Hours of fun.  Not too big, definitely too
			  small for eight players, and very claustrophobic at times, but
			  it is based upon a (fictional) real place, so what can I say?
Difficulty Settings     : Yes, I put it so that the weapon powerups are graduated based 
			  upon difficulty.  On Piece of Cake there's just laser trips and
			  pipe bombs, on Let's Rock we added the everything except the 
			  freezer, which you can get on Come Get Some (recommended only for
			  higher speed PC's because of all of the bouncing around freezer 
			  blasts do on this level).

* Construction *

Base                    : New level from scratch (and the floorplan of the Millenium Falcon).
Editor(s) used          : Run of the mill BUILD editor that came with DUKE3D.
Known Bugs              : Lotsa deaths because of the small size of the level;  there's 
		  	  nowhere to run.
			  This level does not run at all well on a 486/66 with 
			  8Mb RAM.  I've tried.  Sorry, we just put in too much stuff.
* Where to get this MAP file *

FTP sites:

BBS numbers:

Other: When I wrote this the only place to get it was at my web site at 
			http://funnelweb.utcc.utk.edu/~ebd/wads.html#duke3d 
       or Aaron's at 
			http://www.people.memphis.edu/~uacgwin/duke.html
       If you got it someplace else, please e-mail me at 
			ebd@utk.edu 
       or Aaron at 
			uacgwin@cc.memphis.edu
       I'd just like to know where my little level has gotten to.  
    				Thanks for playing!

		August 2, 1996 
		EDWARD DAVIS & Aaron Gwin
						


		Revision coming late 1996/ early 1997!	
								DOWNLOAD QUAKE NOW! http://www.idsoftware.com/dlquake.html