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Title                   : DukeWest
Filename                : DUKEWEST.MAP
Author                  : David Y. Cho
Email Address           : dysc@sprintmail.com
Misc. Author Info       : Look for "DysC" on Kali

Description             : Ahh, the old west!  A ghost town full of all that
                          makes a classic spagetti western!

                          Stay at the "Deadwood Inn" for a good night's rest
                          or go to the saloon for a drink.  Short of cash,
                          visit the local bank.  Get too rowdy and you might
                          stay a while in Jail.  Even worse you might end up
                          giving the Undertaker some business.  Make sure
                          you get your supplies at the General Store before
                          you head out.  Oh, and by the way, frontier law
                          still includes a good old hanging...  Enjoy

Additional Credits to   : Thanks to Victoria for putting up with me again,
                          and for insisting that I include a sign post.

                          Thanks also to Ray for his maps of the jail from
                          the "Andy Williams Show", and also for his
                          enthusiastic playtesting of my levels.

                          Thanks to Gregzilla for his suggestions early on
                          into the level, especially his insistence on a
                          bank with a safe you can enter.

                          Thanks to Russ and Chris for their incessant
                          whining and criticism :)

                          Thanks to Brad Wiernicke for posting my first
                          Duke .MAP file ANCIENTS. 

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* Play Information *

Episode and Level #     : N/A
Single Player           : Yes, but only for exploration.
DukeMatch Level         : Yes! Designed specifically for 2 to 4 players.
                          Anything more gets a bit crowded though.
                          
Difficulty Settings     : N/A
                                                    
Construction *

Base                    : New level from scratch
Editor(s) used          : BUILD as supplied by 3DRealms
Known Bugs              : None, although I did discover a "bug" in the Build
                          Engine itself - it involves pipe bombs... :)

                          Also, the BUILD engine has limitations with sprites
                          and clipping that occassionally show up but do not
                          affect game play whatsoever.

                          My apologies to 486 owners, the amount of detail
                          and number of buildings in the level have been
                          scaled back a great deal from early builds, however
                          the game still takes a hit to the frame rate.
                          A Pentium is highly recommended for play.


Sorry about my long text files...
Please write me with if you have any comments, suggestions, bugs, etc...
