Converting these classic Doom Deathmatch levels into Duke form has been a labor of love. I scoured the internet for worthy conversions of these levels and came up empty handed. Appalled, I spent a lot of time learning about conversion, and the build engine. I never worked with dDoom editors and had a lot to learn. It simply had to be done.

Duke Nukem rocks. Pure and simple. The multiplayer gameplay is so intense, and unlike the latest offereing from those...uh..geniuses (cough cough) at ID, the modem play is perfect.

I have read some opinions of people concerning Doom Wad conversions into Duke Maps. These people feel that re-making wads is redundant and unoriginal, and while I agree that converting SINGLE PlAYER wads is kind of lame, I totally differ when it comes to deathmatch levels. Deathmatch levels, for the most part, have nothing to do with new terrain: they are all about creating a great forum in which to kill your opponent. 

Go onto any of the internet multiplayer services and you will see people playing the converted Danzig maps over and over again. The danzigs are the perfect example of what's right in deathmatch level design. Many of the people using the Build engine to design deathmatch levels today seem much less sensible than their Doom-level-design predecessors. 

Enjoy
================================================================
Title                   : D5M1
Filename                : D5M1.map
Author                  : Original doom wad made by Aikman (Dwango)
			 -Remade with all new textures and Duke 
			  sensibilities by Jonathan Dixon	 	
Email Address           : mail33669@pop.net
Description             : Probably the most played Doom Deathmatch wad of all time
		
================================================================

* Play Information *

Map#                    : Map 01 - DukeNukem Retail
Single Player           : Not really.
Cooperative 2-4 Player  : Nope
Deathmatch 2-8 Player   : DEFINITELY!!!
New Sounds              : None
New Graphics            : Sorry
New Music               : NUH
Demos Replaced          : None

* Construction *

Base                    : DoomEdit, Wad2Map
Known Bugs              : None

* Thanx *


* Copyright / Permissions *

I don't care what you do with this wad. As stated, it essentially belongs
to Aikman (Dwango). See if you can make it
better. The Build engine is a lot of fun to work with.
------------------------------------


