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Title                 : Aquarium
Author                : Daniel Ashage
E-mail                : dannefire@hotmail.com
Web Page              : None, but I will make one soon 
Description           : This is my third Duke level, sorry about the frame-rate,
			its quite slow and hard to play in certain places.
			This is a standing-alone level and one of my shortest 
			levels ever.
	                When Duke was on his way to the cinema with his wife
			and kids, some explosions triggered in a town nearby.
			Duke went to see what had happened, but as he arrived
			at the aquarium the door closed behind him and he couldnt
			escape. He heard some monsters growl...   
			This is a short but interesting level with a few secrets.
			Please try to play it on a pentium with the lowest 
			graphics as it will be very slow otherwise.
 

Additional Credits to : Special thanks to the 3DRealms group for Duke Nukem 3d. 
			Also thanks to Ken Silverman for the great program Build  
                        which is easy to use for creating almost anything. 
			I would also like to thank those guys who wrote those FAQ 
			files that include more information about Build than the 
			original 3DRealms help file does. Last but not least thanks
			to my sister Carina, who took her time to try out my levels 
			and helped me to correct this text file.  
                          
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* Play Information *
!Note!: ATOMIC Edition required!!!

Episode and Level #   : E1L1
Single Player         : Of course		(tested)
Cooperative 2-8 player: Yes!!			(not tested)
DukeMatch 2-8 Player  : Yes!!			(not tested)
Difficulty Settings   : No			
				

* Construction *

Base                  : New level from scratch
Editor(s) used        : Build
Known Bugs            :	Theres something bout the aquarium that I cant solve
			unless I want to destroy the whole level. If you try to 
			go out from the aquarium through the door again some sharks
			may follow you out and swim in the air.
			If you try to look through the door at the start of the
			level you may see some water and some walls. If you then go
			into Build and look at it you may wonder why the hell this 
			particular room is there. This is somewhat a bug and I would
			be glad if someone can answer this question: If you try to 
			move an exicisting sector, as I did with some monoliths when 
			they went wrong, off the "born" place and put it somewhere
			outside the real map, to make your name or something with
			them. Why does one part of the map, like the "strange room"
			in my own map, mess up and also become a part of another sector
			in the same map???? Do you understand the question? Well, if
			you do, please e-mail me in short.
				  
 
* Others *

Size			: 128 kB
Build time		: About 4 days. This is a nice level. Ive spent the most time
			  on the walkways in the air as they are made of many sprites.
			  Try it out and if you have any comments, please e-mail me.

Do what ever you want with this map as long as this TEXT FILE is INCLUDED! 


