======================================================================
Title                 : A Hood
Author                : Larry Turner
E-mail                : Your email adress
Web Page              : None

Description           : This is a FAST-PACED DUKEMATCH. There is a ghetto
			house, a cool-ass sewer, "Machine Gun Willie's Gun
			Shop", a factory, a few alleys, and a wrecked truck.
			All weapons are in the game. However, The RPG is the
			prize weapon. Just to give you an idea about how fast 
			the action is, Me and my sister played for about 20
			minutes and the score was 105 to 54, my favor of 
			course. There are also Three Mouse Hole Escapes for
			those who get shrunk.READ AT THE BOTTOM FOR DETAILS
			OF HOW MY LEVEL WORKS AND SHOULD BE USED TO THE 
			FULLEST.
			

Additional Credits to : Me. My dead Hamster (Wamp). Jessica (my girlfriend)  
			for letting me get off the phone to build this level. 
			Old crap Yeep, my sister, for being the victim of my 
			new level.

Other Levels by me    : Roswell.   I have several others, but I think the 
			frame rates suck unless you have a Pentium, so I chose 
			not to upload them. One is a deer hunting level with
			a forest made of sectors. I've made two or three house
			levels, I made a replica of OfficeMax. I also made an
			island with a pirate ship. 
			
If anyone has a Fast computer, or actually wants to stress out a slow 486, 
I'll be glad to send any of the unpublished maps to ya. Just get on the 
Apogee/3DRealms BBS on the net, and leave a message for "wampful" in one
of the message bases. 
==============================================================================

* Play Information *

Episode and Level #   : It's a User Map!!!!
Single Player         : Yes, but there's no Nuke Button. NOT RECOMMENDED
			UNLESS YOU THINK THAT YOU CAN HANDLE RUNNING AWAY     
			FROM ENEMIES TO SAVE YOUR ASS.If you want to explore 
			the level, I DEFINITELY suggest using GOD mode.
DukeMatch Level       : Yes
Difficulty Settings   : Not implemented

* Construction *

Base                  : New level from scratch
Editor(s) used        : Build, like I'm gonna program my own editor!!
Known Bugs            : None!!!! I've Tested it for two days. 

What to look for      : After a few minutes, the street will be 
			covered with blood pools and footprints.
Frame Rate            : EXCELLENT!!! IT Usually runs in the 45's to 70's                            
			on my Pentium 120. And it runs sufficiently on my 486,
			also.

* Where to get this MAP file *

FTP sites:

BBS numbers:

Other:  



If you modify this level AND Distribute it, ALL I ASK IS THAT U GIVE ME CREDIT 
FOR CREATING THE LEVEL. If you feel that something is missing or there is too
much, open it up in Build and make it the way you want to.

I've created and tested this level on My Pentium 120, and also on my 
486Dx66
==============================================================================
Okay.....Here's how my level works.

1.   Mouse Hole Escapes----These are used to escape from the enemy when they 
shrink you. DON'T hide in them for too long or else you'll get crushed when 
you expand back to normal. The first one is in the alley between Machine Gun
Willie's Gun Shop and the sewer. The second one is in the alley on the side of 
the house. THe last one is in the factory.

2.   Sniper spots-------There are many places for the average Duker to snipe 
from, but the SAFEST ones are: the one in the sewer looking out in the street,
the one hidden up in the building between Machine Gun Willie's and his alley,
and the last one is in the cage by the Rippage (RPG).

3.   The Rippage lift----If by some chance you actually see someone on the 
lift, try to hit the switch and watch them get crushed. Also do it to dead 
bodies laying on the lift.


Have FUN................:)
