SuckMods adds a few new options configurable via the already-overloaded 
teamplay variable.  Be aware that if you add more options in your QuakeC
hacking, we only have 24 bits available to us, counting the sign bit.

Teamplay Bit          Name              Effect
===============================================================================
1024		TEAM_CAPTURE_UNIF     If this bit is set, uniform scoring is
                                      in effect.  This means that everyone on
                                      the same team will have the same score.
                                      The idea behind this mode is to encourage
                                      teamwork to the extreme.  I really like
                                      this mode personally.  The effect on my
                                      server has generally been to encourage
                                      guarding such that it becomes the default
                                      tactic, and thus attacks only work if
                                      they are well coordinated.  See
                                      teamplay.qc for the scoring system in
                                      this mode.  Note that you can switch
                                      between uniform scoring and individual
                                      scoring mid-level.  
2048		TEAM_GROUP_POWER      In this mode, for every teammate near a
                                      player, his strength and resistance
                                      increase by ten percent.
4096            TEAM_RUNES_SETS       This mode is incompatible with having
                                      bits 8192 or 16384 set -- only one at
                                      a time.  This enables the rune sets
                                      rune spawning behavior, detailed in 
                                      the runes.txt file.
8192            TEAM_RUNES_GROUP      See runes.txt
16384           TEAM_RUNES_RANDOM     See runes.txt
32768		TEAM_RUNES_YGGDRASIL  See runes.txt
65536           TEAM_DROP_RUNES       If this bit is set, players are allowed
                                      to drop runes.  Otherwise, rune dropping
                                      is not allowed.
131072          TEAM_STATUS_BAR       With this bit set, the status bar is
                                      enabled and turned on by default for
                                      every user.  Of course, the players can
                                      still disable it individually with 
                                      impulse 29.
262144          TEAM_FORWARD_PLAYERS  This bit controls whether the server 
                                      will forward the 16th player to join to
                                      another server or not.  The server to
                                      forward to is specified by the variable
                                      forward_server, declared at the top of
                                      client.qc.
524288		TEAM_CUSTOM_RUNES     Use the custom rune models.

Document by Suck (Nat Friedman) <suck@linux.mit.edu>
This file is part of the SuckMods -- see http://linux.mit.edu/quake/
