				C A V E A T S
==============================================================================
I'd like to include more than a few caveats with this release, but I'll
keep it short instead.  This mod is known to have bugs.  However, I encourage
you to email me bug reports.  If you're going to fix things, please don't
mail me the whole fixed source tree -- a diff will suffice.  Additionally,
the source is known to be somewhat ugly in places.   Sometimes, this was
unavoidable.  QuakeC simply sucks.  In other places, it was my own fault.
This mod may crash your server process.  It's done it to mine on more than
one occasion, but all those bugs should be ironed out at this point.  If
it does happen again, do let me know.  Also, the server still prints some
debugging output.  Deal :-)

This documentation is incomplete.

With that in mind, welcome to the CTF mod which should be named something
better than SuckMods.

			       F E A T U R E S
==============================================================================
This is an incomplete list of the features included with this alpha
release of the SuckMods.

* New Runes.  This alpha release contains 8 sets of 4 runes each.  The final
	release will have 20 more runes.
* Status Bar.  This status bar is not a rip off of threewave's - it predated
	Zoid's status bar by about 6 weeks.
* Rune Dropping.  The server administrator can set an option to allow players
	to drop runes.
* Player Stats.  An impulse is available to get some statistics on other
	players in game.
* Nick Registration.  Names can actually be registered so that impersonators
	can not use them.
* No Ghosts.  Unconnected players are purged, freeing up spots for real
	players.  This mainly works.
* Group power.  This is a server-settable option to increase the power of
	players who attack or defend in groups.
* Uniform scoring.  This is a server-settable option to give everyone on the
	same team the same score.  It's a socialist scoring system which
	tends to encourage teamwork and enrage glory-hungry players.
* Player forwarding.  If this server is full, it can forward players to
	another.  Settable via a server-side option.


                                  F I L E S
==============================================================================
This package should have come with the following files:

teamplay.txt		A description of the new teamplay options
			introduced by this mod set.  Read this before
			setting up your server or you will be mightily
			dissapointed.
credits.txt		An incomplete list of the people to whom this
			mod set owes its existence.
runes.txt		A rather too lengthy description of the way runes
			work in this mod.  Unfortunately, you have to read
			this before you can make things work.
COPYING			A copy of the GNU public license.  All files in this
			mod are covered by this license.  Redistribution of
			the accompanying source code or any part thereof
			must be in accordance with this license.

