OrangeWorld 0.4a                                         22 april, 1997
...............                                         jet@poboxes.com

This is a patch for a quake world server ( not Quake ).  It contains
the following upgrades:

  burn            - burning:
  
                    fire!  when hit by the weld gun you can get
		    set on fire.
		    
  freeze          - freeze gun:
  
                    sort of blue grenade launcher, on 6 twice.

  gatling         - gatling gun:

                    very big gun.  bound to the 9 key

  holo            - holoquake ( aka holoduke ):
  
                    remember the holoduke, here's one for quake.  stands
		    firing, uses 10 energy cells, only one allowed.
		    
		    holo - create holoquake

  hook            - grapple hook:
                    
		    much better version than that silly mace on ctf.
		    the impulses for this are 'stuffed' to players so
		    all they have to do is bind a key to +hook.

  levelselect     - level select:
  
                    very handy module which can define how the levels are
		    played.  some examples are included, includes random
		    levels.

  motd            - message of the day:
  
                    the login screen of the server, now features changing
		    messages.  unfortunately almost never read.

  proximity       - proximity mine:
  
                    select the grenade twice, fire and a little parcel is
		    dropped.  it hits the floor jumps up, and spins around
		    then the unlucky player who walks into it goes boom!

  random          - random objects:
  
                    randomizes placings of objects, there are object groups
		    and each object in that group is randomly placed.  its
		    there to stop campers, and to help people who don't know
		    the level too well.

  runes           - runes:
  
                    those ctf runes in full, haste, strength, protection,
		    and regeneration.

  serverconsole   - server console:
  
                    a less verbose version of console output to the servers
		    console.  plus here logging commands have been added, this
		    can be changed to taste.

  shotgun         - shotgun shells:
	
	            ejected shotgun shell casings for the shotgun and
		    super shotgun.

  status          - Status Bar:
  
                    informs the player to which rune they are carrying.

  telefrag        - telefrag protect:
                    
		    when player respawn every spawn point will be checked
		    and the player will be teleported to that point.
		    
  weldgun         - weldgun:
  
                    changes the nailgun to fire molten blobs of iron.
		    
...............................................................................

notes:

. starting to use #inlines in the code now, so it is necessary to use preqcc
  for dos/windows machines, or cpp for unix based machines

. the grapple hook wants to be put on the axe (twice) like ctf for those people
  who like it like that

. freeze gun code does not work, basically self.nextthink = time + 10 does
  not pause a player any longer

. the proximity mine might need a change or two.  it doesn't have to hit
  the floor to bounce up, only waits 1/4s; it waits for a player to touch
  the mine, unlike a radius such as in Woody's Silly But Fun Patch, i'd 
  like a beep like on Woody's when the mine is about to go off, the death
  messages don't work properly, and i need a proximity mine layer model!
  
. the drones and phosphor rockets are still waiting to be ported  
  
. i need a model of the gatling gun so people can pick it up, and a bullet
  box (probably one from alienTC) for a new ammo type

. any weapon upgrades please suggest, i would like .mdls to go with them

. many more upgrades to follow  
  
...............................................................................

credits:

  Jet @ Club.Louise, member of Clan Scion - me,                jet@poboxes.com

  Johannes Plass - author of the original ServerModules,
                                              plass@dipmza.physik.uni-mainz.de

  Bort - author of holoquake

  James Lazarus - Gatling Gun model
  
  Simon Francis - Freeze Gun model

  authors of qranking / qwrap / qnick - check out Urdsgjallar
  
...............................................................................

and finally:

  more documentation can be found in docs directory.

  homepage:  http://info.mcc.ac.uk/~mcacsmc/quake.world.html
  
  server: 130.88.128.166
  
...............................................................................
