=======================================================================
Title                   : Buster (v1.2)
Date Finished           :  3 - 16 - 1997
Author                  : Patrick Martin
Email Address           : cmarti39@icon.net
Misc. Author Info       : I like Doom][ and QUAKE.
Description:
     The Thunderbolt is replaced the Buster Cannon.  This weapon
fires an invisible beam at a target.  If the beam touches a
living (or undead) creature, an explosion will erupt centered
on the creature.  Creatures killed by a direct hit from the
buster cannon ALWAYS explode.  This weapon is VERY messy :)

Advantages over the Thunderbolt:
  * The buster won't explode when used underwater.
  * Zombies explode instantly from a direct hit.
  * Blasts from explosions can injure or kill nearby foes.
  * Beam range is much greater than the range of lightning.
  * Beam auto-aims like most other weapons.

Disadvantage:
  * Shamblers take half damage.
  * You won't be able to loot backpacks from humans or ogres
     who explode.  If you want their ammo/weapons, use another
     weapon.

The weapon has two modes of operation:  Normal and Maximum.
The default mode of operation is Normal strength.  Pressing
'8' repeatedly will cycle between normal and maximum modes
of the buster cannon.

Check the README file for details.

New in v1.2:
  * Projectiles disappear or explode if caught within a
     radius of 500 units from the center of the blast
     (maximum mode only).
  * Fixed slight bug in the cloud code.


Additional Credits to   : ID for creating Doom, Doom][, and Quake
                          Rob Albin for the QC106PAC.ZIP
                          Olivier Montanuy and Ferrara Francesco for
                            the QuakeC manual.
                          PVP for Bombs9; I learned some code from it.
                          Mom and Dad for plenty of good stuff.
                          and God!
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   Type of Mod
-----------------
Quake C  : yes
Sound    : no
MDL      : no

   Format of Quake C  
-----------------------
unified diff  : no
context diff  : no
.qc files     : yes
progs.dat     : no (you compile one yourself)

* Construction *

Base                    : New code plus code changes to some standard
                           qc files.
Build Time              : Several hours + days.
Hardware used           : Pentium-100 with 16MB RAM and Quake v1.06.
Known Bugs              : None

* Copyright / Permissions *

You MAY distribute this mod, provided you include this text
unaltered.  If you want to place this mod on any medium such
as (but NOT limited to) a disk or CD for commerical
distribution, please contact me first.

* Disclaimer *

The author of this mod is NOT responsible for any damage caused
by the use of this mod!  If your computer malfunctions, you are
on your own.  To put it another way, use this mod at your own risk.

* Where to get this WAD *

FTP sites:  ftp.cdrom.com

Other:  Contact me and I'll email it to you.
