Map Name: Road to Hell (LG)(Multi)
Map Designer: Bill Houghton (houghton@telis.org)
Map Size:96x96
Map Players:maximum-8 Best Played  Allies vs  Allies
Map credit $ in ore and gems:tons at last count.
Hours to make map: 2-3 hours (based on Road to Hell)
Map Description:

Best Played with one alliance on the top of the board
and another on the bottom. We start play as a group and
the top 3 or 4 ally against the bottom 3 or 4.

This map is based on a very popular map a group of us
played in Command & Conquer. It is designed for network
play with alliances of 3 or 4 players. 
Alliances of Allies and Axis seem to work very well.

There is tons of cash available for both sides with 
bridges to blow to customize your choke points and to deny
access of your opponents to the cash. The water
allows only naval control of the entire board with two 
central areas with lots of cash to fight over.


PLEASE ONLY REPRODUCE THIS FILE IN ITS ENTIRETY,
GIVE ME CREDIT FOR THE INITAIL DESIGN. THANK YOU.
This map can be altered, and can be used as a
basis for any other maps since the object is to have
fun playing. Red Alert is a product of Westwood Studios.
http://www.westwood.com/