Title    : Dark Bot
Filename : darkbt01.zip
Version  : 0.1
Date     : hehehe, i dunno
Author   : Dark_Skye of Plague clan
Email    : hendrtw@mail.auburn.edu
Credits  : Dark_Skye and that PUNISHER guy and his crew that did BgBot,
 	   tank you for BgBot (Dark Bot's daddy) source!!
	   [i have inculded BgBot15.txt]
Build time: i dunno

Type of Mod
-----------
Quake C  : yes
Sound    : no
MDL      : yes  


Format of QuakeC (if a Quake C Mod)
-----------------------------------
unified diff  : no
context diff  : no
.qc files     : no, email me for it if you wanna it....
progs.dat     : yes


Description of the Modification
-------------------------------


Commands:
	IMPULSE 123 - version msg
	IMPULSE 100 - make 2 new playmates (how sweet)
		(well they're are out to kill ya)
	IMPULSE 205 - make 3 more playmates!! (feel the love)
		(hey 1 is on your side)
	IMPULSE 206 - make 3 more playmates!! (feel the love again)
		(hey 1 is on your side agian)
	IMPULSE 200 - change your looks [forward thru skins]
	IMPULSE 201 - change your looks [backward thru skins]
	

Features Include:

Dark_Skye made this so....RUN!
DarkBot 0.1 based on BgBot 1.5 thankx Punisher and Bgbot crew

1.Added 6 skins to it in weapons.qc def.qc client.qc
2.Added teleport fire patch in triggers.qc
3.Changed the bot names and number of them in a DM in impulse2.qc
4."Fixed" team play in bot.qc impulse2.qc
5.Now injuryfull team play YES!! in combat.qc

Skins and colours in DM and teamplay are "static" meaning
that the skin/colour you have when bots are spawned are used 
to set bot's colours/skins for as long as they play....
when you change your skin/colour they still keep their old ones...

Colours are used to determine teams here changing color will change
which team your on...bots choice of team is determined as follows:

<<<<must have teamplay on for this to work!!>>>>
i.e. if you spawned them with your colour = 3 and skin = 0 then:

your name here		skin = 0 + 0 = 0        colour = 3 + 0 = 3
Dark_Stalker: 		skin = 0 + 0 = 0        colour = 3 + 0 = 3
Dark_Moon:		skin = 0 + 0 = 0        colour = 3 + 0 = 3

]Lady*Vampirella: 	skin = 0 + 5 = 5   	colour = 3 + 1 = 4
]Lord*Grendel		skin = 0 + 5 = 5   	colour = 3 + 1 = 4
]Lady*acidburn		skin = 0 + 5 = 5   	colour = 3 + 1 = 4

]V[irth: 		skin = 0 + 3 = 3	colour = 3 + 2 = 5
]V[ayham:		skin = 0 + 4 = 4	colour = 3 + 2 = 5
]V[ame:			skin = 0 + 4 = 4	colour = 3 + 2 = 5


PLEASE SLOWLY LOAD A FEW AT A TIME!!! 
count one-one thousand (one full second), then press your bond key
do not press press press or you'll telefrag crash your game 


How to Install the Modification
-------------------------------
make a sub directory named darkbot in your quake directory
inside darkbot directory make a directory named progs 
throw the MDL file in it...now put the other files in the 
darkbot directory....run 
quake -game darkbot


Technical Details
-----------------
Gee.. i just started i basicly reengineered BgBot...


Author Information
------------------
My frist quake C thingy!!! hey...please yell at me if it sux...


Copyright and Distribution Permissions
--------------------------------------

The original QuakeC source is Copyright 1996, id software.
Do as you will.....i care not....JUST TELL'EM BOUT ME AND PUNISHER!
inculde our TXT files and/or mention you used our ideas...
or the evil lawyers will be the least of your worries..this is free

Availability
------------
hehehe i dunno.....mabee stomped in 3 days, doubtful.. 
