===========================================================================               
			
						PISTOL 1.3 

===========================================================================

Title                   : Pistol 1.3
Filename                : pistol13.zip (progs.dat, pistol.wav)
Author                  : Douglas H. King a.k.a. Sea4
E-mail Address          : Sea4@ix.netcom.com
Author info             : Made Bot Hunt 1.0, ate a lot of food, likes 
					 coffee, loves lot of coffee, drinks lots of
					 coffee, needs money for coffee, drinking a cup
					 of ( you guessed it ) coffee.

Description             : This .qc patch contains a pistol with pistol
					firing sound. It is your main weapon and replaces 
					the shotgun.  The shotgun and the super shotgun are
					both found under number 3. No pistol.mdl though, 
					please make one and send it to me.

Changes since 1.0:

	** Pistol has own ammo supply. Bullets, obviousley.
	** Bullets (clips) are picked up with shells.
	** You start with shotgun. No ammo for it.     
	
Changes since 1.1:

	** Made super shotgun work again, with number 3, just like in DOOM.
	** You now start with both shotguns.

Changes since 1.2:

	** Fixed the "impulse 9" cheat code.  Forgot to change it back from "148".

I hope to:

	** Get an .mdl file for the pistol. ( I don't know how to make them. )
	** Make a clip displayed where cells, nin, and shells are. ( help me )
	** Make a separate thing for picking up clips.
	** Make a chaingn.  ( Need an .mdl file for this too )
	** Two pistols at once, anyone like it?

*** IF YOU HAVE ANY SUGGESTIONS, COMMENTS, .MDL's, or ANY HELPFUL INFO ***
*** SEND IT TO:     ****************************************************** 

Name:          Douglas King
E-Mail:        Sea4@ix.netcom.com


Instructions            : Make a directory under quake called 'pistol'  
					and unzip the archive into there using the 
					'-d' switch ( PKZip), or unzip the file and 
					make two subdirectories, 'sound' and then 
					'weapons' under sound. Then put pistol.wav in  
					the weapons dir. So it looks like this:

	c:\quake | 
		    |---id1(dir)
		    |
		    |---pistol(dir) 
				|
				|---progs.dat
				|
				|---sound(dir)
					|
					|---weapon(dir)
						 |
						 |---pistol.wav

					Then run quake like so:
						"quake -game pistol"

Additional Credits to   : The coffee growers. Obvious reasons.
					 Electrons. Efficient and essential.
					 You. Without you who would use this.

================================================================

* Play Information *

Single Player           : Yes
Cooperative             : Yes ( it should work )
Deathmatch              : Yes ( it should work )
New Sounds              : Yes ( one, the pistol ) <-- If you have a 
											better one you know
											where to find me.
New Graphics            : No ( If you make a good 
							pistol.mdl, i'll use it.)

Fee, Charge, Donation   : 
			If you like this and use it I ask you to send me 
		$$$ because i have none and a slow computer. All money  
		to be sent to...
			
			Douglas H. King
			523 Route 38 - Suite 207
			Cherry Hill, New Jersey 08002

		$5 is the asking amount but send as much as you like.
		It is not my place to stop you from giving me money.
		If you don't want to send me money that is ok. I won't 
		know anyway. But money makes me work harder and make 
		better things.

* Construction *

Base                    : .qc files from id.
Editor(s) used          : MS-DOS Editor ( Yeay! ), Sound blaster wave studio.
											(| for five seconds.|)
Known Bugs              : I don't think so. Except not having a pistol.mdl.
Build Time              : 6 hours.

* Where to Get This *

** ftp://ftp.stomped.com **
ftp://ftp.cdrom.com/pub/quake/quakec/weapons
Sea4@ix.netcom.com ( i'll send it to you )
