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Title                   : 10-Pak Death-Match Wad
Filename                : 10PAK.WAD
Author                  : Tom Sanner (Mr.DooM)
Email Address           : mrdoom@erie.net
Misc. Author Info       : Member of CUE (Computer Users of Erie)

Description             : 10 original Death-Match levels. Perfect
                          for a good, long, bloody marathon with
                          alot of variety. All skill levels are 
                          included to match everyones various 
                          playing abilities.  These levels are 
                          also optimized for use of monsters as 
                          they are kept at a minimum to allow for
                          good respawning monster play in death-
                          match (they won't get too much in the 
                          way but still add alot to the fun).

   Skill levels 1 & 2    -Plentiful in ammo & health bonuses.
                          Slightly less (or weaker) monsters.
                          No BFG's (except the BFG Frag level)
                          Low amount of Super Shotguns.
   Skill levels 3 THRU 5 -Less ammo and health accordingly.
                          Level 5 has almost no power spheres.
                          More (and/or stronger) monsters.
                          BFG's (and all weapons) are available.

Because of the Co-Op exits, the timer parameter is recommended.
   Example...  -timer15 (for 15 minutes)

If you use iD's DM shell, try using the following settings...
Modem, 2 players, Deathmatch, Wait(or Call), Com#, Skill 3, Wads,
Timer 15, and Respawn. Don't forget to hit F3 and enter the 
name and path of 10pak.wad.

Level Info...
-------------
1 -Nuke Walk    -Stay on the walk or get nuked! Everything is
                 is out in the open so there's nowhere to hide.
                 Should make for plenty of frags including
                 suicides. All weapons except BFG. Exit switch 
                 in NW corner opens exit room door in NE corner.
2 -Sniper DM    -My homage to DOOM 2's map 1 but entirely new
                 and created from scratch. This level has better
                 flow than our old favorite. It also includes
                 numerous sniper points with one way wall
                 textures. Switch in North end of long hall opens
                 exit door in South end of hall.
3 -Telyfrag     -Here's a level where you can frag your opponent
                 without ever shooting a shot. Tele-frag 'em 
                 time after time!  Switch at South side opens
                 door to exit room in North side.
4 -Rocket Frag  -This one is a blast. Rocket launcher and Berserk
                 are the only weapons (along with your pistol, of
                 course).  4 main rooms, all with obstacles that
                 make you think before you let a rocket fly.
                 Switch on East wall of room with moving 
                 platforms opens exit door on West side.
5 -3 Pits DM    -The largest of the 10 wads. Some fun areas to 
                 fight but generally a good wad for a hunt and 
                 you can also find many hiding places. The exit 
                 can only be accessed if some secrets are 
                 discovered. Certain columns with different 
                 textures are switches that you must throw. Once
                 one is found there is a wall that must be shot 
                 to reveal a way to access the exit room. Two 
                 other switches must also be thrown to get 
                 through the final 2 doors right before the exit
                 room. One is visible, while the other is just a 
                 another different column texture that's being 
                 guarded up high (hint, hint! and yes, there is
                 a way up there, find another switch).
6 -Fragagon     -Small Figure 8 shaped level with 2 higher ledges
                 running along the outside walls. To get the good
                 weapons you jump down from the ledges upon the
                 large crates. Switch on North end opens exit 
                 door on south end, which remains open unless 
                 your opponent hits the low switch in the middle.
7 -BFG Frag     -Only BFG's and Berserk packs. A Mega Sphere is
                 located in the center but can make you a sitting
                 duck. A real wild one! Hidden room in South side
                 reveals a switch that opens the exit room on the 
                 North side.
8 -Cross Attack -The 2nd largest wad but wide open with many
                 buildings to hide in and on top of. Exit area
                 can be accessed by walking over the exit sign
                 along the North wall. Then walk along the cat-
                 walks to North end of the lava pit.  The East & 
                 West switches in the main playing area block 
                 access to the exit while the red South switch 
                 allows an exit once again.
9 -Keep Movin'  -My homage to DooM 2's map 07, a death-match
                 classic! This one has a more 3-D look including
                 some lifts that take you to ledges.  You 
                 can't hide in this one so keep movin'.  
                 NE switch opens exit room in SW.
10-Trap-A-frag  -This is one of my favorites. 4 trap rooms are
                 located all around a large main circular trap
                 room. Peep holes help you spy on your opponent.
                 The red floor areas are triggers to set off
                 the various traps.  The switches in the middle
                 room also set a trap. The teleport room requires 
                 a certain left/right movement to reach the 
                 goodies. West switch opens exit room located
                 in the East end.

Additional Credits to   : iD of course and the creator of my new
                          editor... DCK
                          Also to Mike Hubbard and Bill Sechrist 
                          for play testing the levels with me.
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* Play Information *

Episode and Level #     : Map 01-10
Single Player           : No    (Some exits require co-op)
Cooperative 2-4 Player  : Maybe (To check out the levels)
Deathmatch 2-4 Player   : Yes   (That's the purpose!!!)
Difficulty Settings     : Yes   (Read above)
New Sounds              : Yes   (Radio alert sound)
                          (Also look for 10fx2.zip for more)
New Graphics            : Yes   (Titlepics and Level names)
New Music               : No    (Look for 10mus.zip)
Demos Replaced          : All   (DooM-2 version 1.9)

* Construction *

Base                    : 10 New levels from scratch
Editor(s) used          : DCK, BSP, NWT
Known Bugs              : None known of


* Copyright / Permissions *

Authors MAY use these levels as a base to build additional levels.  

You may distribute this file in any electronic format (BBS, 
Diskette, CD, etc) as long as you include this file intact.

* Where to get this WAD *

BBS numbers: The Game Room BBS 1   (814) 835-4205
             The Game Room BBS 2   (814) 835-3654
             Tim's BBS node 1      (814) 825-1731
             Tim's BBS node 2      (814) 825-8660
             Tim's BBS node 3      (814) 824-6129
             Tim's BBS node 4      (814) 825-5189
             Microsoft Network
             ftp.cdrom.com
             http://moose.erie.net/~mrdoom/