;TXTRCONV.TXT for EdMap v1.23+
;submitted by: coasty@cyberspace.com (Paul G. Stout)
;
;lines starting with ";" are ignored
;
;<textureA> > <textureB>
;
;EdMap uses this file for the Texture Replace feature ("M"ap,"T"exture);
;        all textures matching <textureA> are changed to <textureB>.
;        for example, the first entry, "AASTINKY>REDWALL" will change all
;        occurances of the texture "AASTINKY" in the map to "REDWALL".
;        This feature is useful for converting DOOM-I PWADs to be
;        DOOM-II playable.
;
AASTINKY >REDWALL
ASHWALL  >ASHWALL2
BLODGR1  >BLODRIP1
BLODGR2  >BLODRIP1
BLODGR3  >BLODRIP1
BLODGR4  >BLODRIP1
BRNBIGC  >MIDGRATE
BRNBIGL  >MIDGRATE
BRNBIGR  >MIDGRATE
BRNPOIS2 >BRNPOIS
BROVINE  >BROVINE2
BROWNWEL >BROWN1
CEMPOIS  >CEMENT1
COMP2    >COMPTALL
COMPOHSO >COMPBLUE
COMPTILE >COMPBLUE
COMPUTE1 >COMPSTA1
COMPUTE2 >COMPTALL
COMPUTE3 >COMPSTA1
DOORHI   >SHAWN2
GRAYDANG >GRAY1
ICKDOOR1 >DOOR1
ICKWALL6 >ICKWALL5
LITE2    >LITE3
LITE4    >LITE5
LITE96   >LITE3
LITEBLU2 >LITEBLU1
LITEBLU3 >LITEBLU1
LITEMET  >METAL1
LITERED  >LITEBLU4
LITESTON >STONE2
MIDVINE1 >MIDBARS1
MIDVINE2 >MIDBARS1
NUKESLAD >SLADWALL
PLANET1  >COMPSTA2
REDWALL1 >REDWALL
SKINBORD >SKIN2
SKINTEK1 >PIPE2
SKINTEK2 >PIPE2
SKULWAL3 >METAL
SKULWALL >METAL
SLADRIP1 >SLADPOIS
SLADRIP2 >SLADPOIS
SLADRIP3 >SLADPOIS
SP_DUDE3 >SP_DUDE5
SP_DUDE6 >SP_DUDE4
SP_ROCK2 >SP_ROCK1
STARTAN1 >STARTAN2
STONGARG >STONE3
STONPOIS >STONE
SW1BRN1  >SW1BRN2
SW1STON2 >SW1STON1
SW1STONE >SW1GRAY
SW2BRN1  >SW2BRN2
SW2STON2 >SW2STON1
SW2STONE >SW2GRAY
TEKWALL2 >TEKWALL1
TEKWALL3 >TEKWALL1
TEKWALL5 >TEKWALL1
WOODSKUL >WOODGARG
