#
Begin: TEXTURES
#
#
# This is the DEUTEX copyright notice
# on AG128_1 background  (gray) 
#
DEUTEX  		256	128
*	AG128_1     	0	0
*	AG128_1     	64	0
*	AG128_1     	128	0
*	AG128_1     	192	0
*	DEUTEX0		0	0
#
# This is the internal WAD authoring Template,
# on AG128_1 background
#
AUTHOR			256	128
*	AG128_1     	0	0
*	AG128_1     	64	0
*	AG128_1     	128	0
*	AG128_1     	192	0
*	AUTHOR0		20	3
*	AUTHORNM	0	23	# name
*	AUTHORFC	24	51	# face    
##########################################
# example of wall animation
#
FIREBLU1    		128	128
*	WALL62_1    	0	0
*	BOSSA1		83	47
*	GOR2A0		20	-70
#
ZZZA	    		128	128
*	WALL62_1    	0	0
*	BOSSB1		75	47
*	GOR2A0		20	-50
ZZZB	    		128	128
*	WALL62_1    	0	0
*	BOSSC1		71	47
*	GOR2A0		20	-35
ZZZC	    		128	128
*	WALL62_1    	0	0
*	BOSSD1		61	47
*	GOR2A0		20	-25
ZZZD	    		128	128
*	WALL62_1    	0	0
*	BOSSF1		47	47
*	GOR2A0		20	-20
ZZZE	    		128	128
*	WALL62_1    	0	0
*	BOSSE8		54	47
*	GOR2A0		20	-17
ZZZF	    		128	128
*	WALL62_1    	0	0
*	BOSSE7		68	47
*	GOR2A0		20	-16
ZZZG	    		128	128
*	WALL62_1    	0	0
*	BOSSE6		64	47
*	GOR2A0		20	-17
ZZZH	    		128	128
*	WALL62_1    	0	0
*	BOSSF5		60	47
*	GOR2A0		20	-20
ZZZI	    		128	128
*	WALL62_1    	0	0
*	BOSSF4		63	47
*	GOR2A0		20	-25
ZZZJ	    		128	128
*	WALL62_1    	0	0
*	BOSSD2D8	64	47
*	GOR2A0		20	-35
ZZZK	    		128	128
*	WALL62_1    	0	0
*	BOSSB1		68	47
*	GOR2A0		20	-50
ZZZL	    		128	128
*	WALL62_1    	0	0
*	BOSSC1		70	47
*	GOR2A0		20	-70
#
FIREBLU2    		128	128
*	WALL62_1    	0	0
*	BOSSB1		73	47
*	GOR2A0		20	-64
#
# End of example
############################################
End: TEXTURES
#
#
# file ends here. bye!
 