Here's what some users have to say about TGE:


"Grab The Graphics Engine (TGE).  It works in all S/VGA resolutions with
 some quite amazing abilities for putting images on the screen.  I'm
 writing a game in 640x480 in 256 colors, with an 800x600 game on the
 drawing board.  This wouldn't be possible for me without TGE.  The author,
 Matthew Hildebrand, has given nothing but the best in support for an
 already excellent product."

"I combined these with TGE's (The Graphics Engine: Thank you Matthew
 Hildebrand!) super-fast and very-configurable mouse functions to create a
 zoom box that allows me to expand the sets to any degree I like using any
 graphics mode I desire."

"Yes!  I have found this library to be extremely flexible and easy to use.
 And the author certainly is supportive.  This is a must!"

"... we also investigated Borland's BGI, but I must say that your system is
 very nice and also sources gave it a special attraction."

"What I use now is called TGE ... and it is pretty damn fast, chief."

"... we congratulate you for the quality of your TGE 1.31 library that we
 are using ..."

"I recently got a shareware copy of your TGE 1.31 graphic engine.  I must
 admit that it's a very well written, well documented graphic package."

"I like what TGE has to offer ..."

"I have followed the last betas of TGE towards 1.30, and my compliments on
 getting the final product out.  I hope to be using TGE as graphics engine
 in the near future ..."

"... I've found just the thing:  The Graphics Engine, by Matthew
 Hildebrand."

"Very nice library!  I've looked over many and chosen yours as the best."

"First off, thanks for creating such an amazing SVGA routine library.  It
 is by far the fastest, easiest, and most featured of any SVGA package I
 have ever seen."
