The following is a list of changes/upgrades to Rebel Kingdom.

v9.30 & v9.40
  
  Installation Program

   1) Allows editing of existing node configuration files.
   2) Added the /I[node#] switch that will run the install program and
      load in the config file for the node# specified.
   3) Allows you to add nodes by entering Starting Node# and Ending Node#.
   4) Will not exit the install program until you press 'Q'. Loops back to
      the beginning.

  Main Program

   1) All new battle routines for hand to hand combat. Win/Loss is now based
      on your overall strength using Land, Castle, Soldiers, Knights, Horses
      
   2) Added Maintenance Prompt for Sysop prior to entering the game. This 
      allows the sysop to use the built in maintenance features without
      having to actually play the game.

   3) Added "Continue Prompt" when displaying the Winners File so they do not
      scroll when you have more than one screen full of winners.

   4) Added the "Continue Prompt" when listing opponents to prevent scroll
      when all 25 players are playing.

   5) Under Rebel Attack we added the name of the player that you hired the
      rebels to attack if they turn on you.

   6) Rebels can now only be hired once a day (turn).

   7) Rewrote all help files and split them into smaller area specific help.


  Miscellaneous

   1) Corrected a few obvious spelling errors in code and docs.


