     IconUpDater 2.70  ------- 2/27/94

     See the HISTORY.TXT by running the ICMANUAL.EXE program.

     ICFILE.EXE, ICSCAN.EXE, & ICMAINT.EXE have all been totally
     rewritten from scratch to break the icon limitation barrier.

     I had ICMaint and IconUpDater handle over 1100 (eleven Hundred) 
     icons!  

     ALL 3 of them are better written making them way more efficient!
     IFILE & ICSCAN both got face lifts!  ICMaint did not get a face
     lift at all... I just concentrated on speed & icon file maintenance!
     It make not look good.... but it works great!

     make sure you have a BBSICONS.DAT file before you put IconUpDater
     online.... if you do not have one... then just run ICMAINT.EXE.

------
IconUpDater 2.67  ------- 2/21/94

     Every Major EXE file as been updated in this upgrade.
     It will now more easily adapt to non-Wildcat system.
     I have slightly changed the way it can read in config
     files... but for Wildcat sysop... things have remained
     the same.  But if they wish they could use the new way.
     At any rate here are the different ways you can read
     in the IconUpDater config files:

     NOTE:  IconUpDater still requires the 52 line DOOR.SYS drop file.

     
          In the Batch file calling IconUpDater you can have the
          following:

     =Single line systems:

           -Any BBS system:

                 a)          c:
                             cd\wc30\doors\UPDATER
                             ICONUPD
                             cd\wc30
                             exit

                 b)          c:
                             cd\wc30\doors\updater
                             ICONUPD DNICON.CFG
                             cd\wc30
                             exit

     =Multi-line systems:

           -Wildcat BBS systems:

                 a)          c:
                             cd\wc30\doors\UPDATER
                             ICONUPD
                             cd\wc30
                             exit

                 b)          c:
                             cd\wc30\doors\updater
                             ICONUPD 1
                             cd\wc30
                             exit

                 c)          c:
                             cd\wc30\doors\updater
                             ICONUPD DNICON1.CFG
                             cd\wc30
                             exit

           in a) IconUpDater will read in the WCNODEID environment
           variable and figure out what node the caller is on.
           Once it has read in the NODE number, IconUpDater will
           then read in the appropriate config file... so if
           IconUpDater read WCNODEID as "2", then IconUpDater will
           attempt to read in DNICON2.CFG.  Realize that having
           IconUpDater setup in this manner you only need one
           Batch file in your Wildcat directory. If you wish to
           have a different batch file for each node like other 
           doors do then use batch file setup b) or c).  If you do
           this then you will need a "LOGIN1.RUN" in each of your
           node directories.  So your \NODE1 directory should look
           like batch file b) or c).  \Your NODE2 directory should
           also look like batch file b) or c), but should have a
           "2" in place of the "1".  This just tells IconUpDater
           to call in DNICON2.CFG

           Also realize that in the first batch file, a), that the
           NODE # correspond to the config file # ( DNICON#.CFG ).
           Where as in batch files b) & c), the NODE # and config
           file # does not have to necessarily have to match, because
           IconUpDater atlimately pulls the NODE # in from the 
           DOOR.SYS file.

           -All other BBS systems:

                 a)          c:
                             cd\wc30\doors\updater
                             ICONUPD 1
                             cd\wc30
                             exit

                 b)          c:
                             cd\wc30\doors\updater
                             ICONUPD DNICON1.CFG
                             cd\wc30
                             exit

           All other BBS systems can use these 2 batch file
           setups (which are the same as Wildcat's b) & c) ).

           Realize that in batch file a) the "1" after "ICONUPD"
           just tells IconUpDater to read in the DNICON1.CFG.
           And in b), the batch file is directly tell IconUpDater
           exactly what config file to read in... this means you
           can name the batch file anything you want... but for
           simplicity... name them the way I have. DNICONx.CFG,
           where x is the config file #.

           Also realize that as a Non-Wildcat Mutli-node system
           you will also need multiple Batch files to run IconUpDater.
           Each batch file should just tell IconUpDater what config
           file it should read in according to the caller NODE#.
           The most inportant part to this is having each config 
           file setup to look for the DOORSYS in the proper directory.  
           When you run the ICSETUP program.... just enter the proper
           path to the DOOR.SYS file ( for each DNICON#.CFG) without
           a trailing back slash.


           If you have any questions or can't get it to work just
           give me a call voice at 513-860-9669, and we'll get it
           run in a jiffy.


     I have added a QModem Pro Terminal Detection, so that
     QMPro users can abort the Scan if they wish.  Remember
     that for right now QMPro does not comprehend all the RIP
     script language, and therefore the Auto Scan feature
     in IconUpDater does not work very well... specifically:

         QMPro for DOS:  The Auto Scan feature finds the icons,
                         but does not not put them in the
                         icons in the QMPRO\ICONS directory.
                         These QMPro users should then do an
                         Auto Scan, then select "U" for Send
                         Updated Icons ZIP file.  IconUpDater
                         will then ZIP up the icons not found
                         and send this ZIP file to the QMPro
                         user, who should then Drop to DOS and
                         unZIP it in their icons directory.

     QMPro for Windows:  The Auto Scan feature can't not scan
                         for icons, nor can it sned the user
                         icons 1 at a time and put them in the
                         user's icon directory.  QMPro for 
                         Windows does not comprehend the RIP
                         code to do this.  Therefore QMPro
                         for Windows users should [A]bort the
                         Auto Scan feature.

   For these 2 reason is why I added the QModemPro RIP terminal
   dectection. IF you are FORCING your users in to the Auto Scan
   feature... no worries... IconUpDater will still prompt the
   QMPro user and allow him to abort with out being stuck in a loop.

   Now this QModemPro RIP terminal dectection is an option, like most
   things in IconUpDater.  Run ICSETUP and go to "Additional" and it
   is the last option under "Additional".  Set it to "Y"es to turn
   this feature on (recommended).  And when Mustang fixes the QMpro
   problems then you can just set this feature to "N" and turn it off.
   
     

     ---------------------

     Other DUOnline NEWS....

     DUOnline as joined teams with another program here in Cincinnati,
     and we have formed RAMSoftware.

     RAMSoftware's first product should be out by the beginning of March.

     It is our first game and it is totally RIPped!!!  

                           "The World of BOB"

     The World of BOB is an icon driven role playing adventure game that is
     unlike any other.  The World of BOB has 6 Worlds, each containing 128
     icons.  Each world can contain upto 15 SubWorlds. And each Subworld
     is a 5x5 area (25 sectors).

     The main object - to find seven pieces of BOB's magical staf which
     have been scattered through out the Worlds.  With the help of a
     powerful wizzard (if you locate him) will be able to mend the staf 
     and take advantage of its powers.  With the powers of the staf you 
     set out to find and conquer BOB.

     You will also have to fight villians and other players on your quest. 
     The World of BOB will be a mutli-line compatiable game, where if two
     or more players are playing on line at the sametime and they go
     one on one, they will be able to send a messge to each.  BOB also
     has a full E-mail system and Icon Scan/Updater built in to it.
     
     More information will be available online at Digital Universe Online
     as the game comes to completion.... so stay tuned!

     -------
      Take note:

      DUOnline has a new location:  60 Providence Dr. Apt #5
                                    Cincinnati, Ohio 45014
                                    New Numbers are:
                                       BBS: 513-860-1191
                                     Voice: 513-860-9669
