
Appendix D. Supplied Examples


WinImages:morph is packaged with all the necessary files on disk # 1.

Additionally, disk # 2 contains some example morphs to assist you gain a working
understanding of the morphing process.  The examples do not show the full range
of possibilities.  You can create many more varied effects with the package.

The example projects are as follows:


	Project	        Start	        End          		Point
	File	        Image	        Image         		File
	-------	        -----	        -----          		----

	CLOWNCAT.mpr	CLOWN.iff	    CHEETAH.iff		CLOWNCAT.mpt

	GIRLFROG.mpr	FIREGIRL.iff	FROGORIG.iff	GIRLFROG.mpt

	ZOW.mpr     	CLOWN.iff	    CLOWN.iff     	ZOW.mpt

	BOUNCE.mpr	    MOTNS01.tga	    MOTNE01.tga	    MOTNP01.mpt
		            MOTNS02.tga	    MOTNE02.tga	    <tween>
		            MOTNS03.tga	    MOTNE03.tga	    <tween>
		            MOTNS04.tga	    MOTNE04.tga	    <tween>
		            MOTNS05.tga	    MOTNE05.tga	    MOTNP05.mpt
		            MOTNS06.tga	    MOTNE06.tga	    <tween>
		            MOTNS07.tga	    MOTNE07.tga	    MOTNP07.mpt
		            MOTNS08.tga	    MOTNE08.tga	    <tween>
		            MOTNS09.tga	    MOTNE09.tga	    <tween>
		            MOTNS10.tga	    MOTNE10.tga	    MOTNP10.mpt
		            MOTNS10.tga	    MOTNE10.tga	    <skip>



This last project BOUNCE.mpr  is a motion morph and so requires one pair of
images for each of its eleven (11) frames.

Because project files contain the full path of the images, you will have to
change the project files to include your path before they can be loaded, or
load the start images, end images and point files separately. By default,  the
project files expect all images to reside in the directory  C:\IMAGES  and all
point files in C:\DATA . For the  motion morph, specify the frame and point
file lists as shown above and set  the Total Number of Frames to eleven (11).



