                             Trade Wars Helper 
                                Release 9.0 

                              Copyright 1995 
                             Just FUN Software 
                            All Rights Reserved 


  Trade Wars Helper is a terminal program with an optional Graphical User
  Interface used ONLINE with the BBS door game "Trade Wars 2002" v1.03 and
  v2.00 published by Mertech Software and High Velocity Software.  This
  program continuously maintains a database of the explored sectors with
  their port, adjacent sectors, and other information.  Several commands
  are available to utilize this data while moving around the Trade Wars
  universe including the ability to graphically map a sector and its warps
  to any level!  In addition there are many commands that automate the
  repetitive processes such as negotiating trades on your behalf and
  automatically cross trade between two sectors.  Using this program will
  significantly enhance both your effectiveness and your enjoyment of
  Trade Wars.  Don't leave FedSpace without it! 



  INSTALLATION INSTRUCTIONS 


  Make a directory, \twhelp, on your hard disk using the DOS mkdir
  command.  Unzip the ZIP file to the \twhelp directory.  Change to the
  \twhelp directory. 

  If you just want to take a look at Trade Wars Helper then simply enter
  TWHELP to start the program and enter a 1 to select the EXAMPLE data
  file.  When done enter /q to quit the program.  Enter TWHGUIRM to start
  the GUI version, enter 1 and click a mouse button to see the GUI
  screen. 

  If you want to install the program for use in an actual game, first
  erase any existing TWHELP.CFG file (erase twhelp.cfg).  The program
  will create a new configuration file for use with data related to your
  installation.  Then enter TWHSETUP to supply the initial configuration
  options. 

  Also create a batch file (TWH.BAT) in the directory of your commun-
  ications program like below.  It changes to the twhelp directory,
  executes the twhelp program, changes back to your communication
  program's directory and then exits the DOS shell.  To create the batch
  file change to your comm programs directory (cd \comm-prog-dir), start
  the dos editor (edit twh.bat) and type in the below lines. 

  cd \twhelp 
  twhelp 
  cd \comm-prog-dir 
  exit 

  comm-prog-dir means the name of your communications program directory. 


  Print the COMMANDS.TXT file.  It contains a listing of all the commands
  and important points.  Use it as reference guide and read thru it from
  time to time. 

  If you would like assistance installing Trade Wars Helper and/or
  entering the configuration options call (801) 272-6238 10:00am to 8:00pm
  Mountain time (not always available).  Please be at your computer in the
  \twhelp directory and at a dos prompt before calling. 



  RUNNING INSTRUCTIONS 

  Run your communications program, login to a BBS and start the Trade Wars
  game.  When Trade Wars begins building its title screen, shell to DOS
  from your communications program and enter TWH to start the batch
  program.  Resolving an insufficient memory condition is discussed below.
  Users with a Windows based comm program should refer to a section below. 

  The program will display the TWH title screen which allows you to
  select the number of the BBS data file for the game you want to play.
  Also you can just press Enter to change the configuration options or
  add/delete a BBS data file.  There is one database file for each BBS
  game you play. 

  Some comm programs, particularly those for Windows, seem to reset the
  modem you quit them.  You will recognize this when, after starting
  TWH, it is unable to communicate with the BBS or when you quit TWH, the
  comm program is unable to communicate with the BBS. If this is the case,
  first try changing the modem initialization string to include &D0
  (instead of &D1 or &D2) so the modem is not left in the command state
  when switching between programs.  Another possible solution is to
  specify in the TWH configuration options to enter the baud rate for each
  BBS. Procomm Plus for Windows users should also read the section below. 

  The commands and important points are discussed in the COMMANDS.TXT
  file.  That file is generally printed for use as a reference guide.  You
  can display a menu of commands while online by entering /?.  All TWH
  command begin with the / character unless you change it to something
  else.  Commands are case sensitive.  That is, /b is different from /B. 

  You can use Trade Wars Helper with an existing game or a new game.  For
  an existing game use the /k command to initialize the database for
  sectors you have previously explored.  You generally only use this
  command once per existing BBS game. 

  Also enter the /r command as collecting port report information is no
  longer part of the /k command.  The /r command is generally done once a
  day. 

  Also enter the /o command to look at the Run Time Options (RTOs).  You
  may want set change RTO 18 so the deployed fighter command is not issued
  at startup if you don't have any deployed.  Review the other RTOs from
  time to time as they provide a great deal of power and flexibility to
  TWHELP. 

  You can run the program directly without being connected to a BBS and
  the Trade Wars door.  In addition, the file EXAMPLE.TWH contains a
  database that can be used to experiment with the program without being
  online.  You will need to include the sector number after the / for most
  commands since the current sector remains at last entered sector when
  not online.  Also do not use the /e, /k, , /r, /t and most of the
  advanced commands when not online since they issue commands to Trade
  Wars itself.

  For commands like /e, /k, , /r, /t and most of the advanced commands
  Trade Wars Helper wait for specific text sequences from Trade Wars
  before proceeding.  It is inevitable that from time to time something
  will get Trade Wars and Trade Wars Helper out of synchronization.  This
  will become apparent when TW Helper goes into an indefinite wait (i.e
  nothing is happening and you can not enter a command).  Simply press the
  ESC several times or the ESC and Enter keys until something, such as
  Trade Wars main command prompt, is displayed to get the two programs
  back in synch. 

  You can start the program and specify the database number (1-30) on the
  command line.  For example a batch file line might be TWHELP 21 which
  would start Trade Wars Helper using BBS data file 21.  The title screen
  is not displayed in this case.



  INSUFFICIENT MEMORY 

  Trade Wars Helper requires a minimum of 350K to operate and some
  communication programs require around 300K which puts you up against the
  DOS 640K barrier.  In addition TW2002 version 2 allows for large
  universes which may make the memory requirment for TWHelper around 550K
  when everything is maxed out.  The following discuses some of the thing
  you can do to resolve an insufficient memory condition situation. 

  First make as much conventional memory available as possible.  This
  means moving drivers, etc. to high memory.  DOS 6.0 MEMMAKER program
  does a good job of this. 

  Check your comm program for an option to maximize the DOS shell memory.
  Telemate has this useful capability. 

  Lower one or both of the configurations options that affect memory - the
  scroll back buffer size and the communications buffer size.  If the
  communications buffer is too small it will generally show up when using
  the /k or /r commands that accesses the CIM.  A message will be
  displayed informing you to increase the size of the communications
  buffer.  Also RTO 26 is used to specify the number of pages for the /b
  command text which affects memory usage. 

  Some comm programs, such as Telix, simply do not free up enough memory
  when you shell to dos.  Others comm program, such as Comit, do not have
  an option to shell to dos.  The alternative is not to shell to DOS but,
  instead, after opening the TW door, quit your comm program (tell the
  comm program to not hang up) and then start TWHELP . Of course after
  quitting TW you will need to restart your comm program (usually with an
  option so the modem is not reinitalized, -o for Telix).  You could
  probably change the TWH.BAT file to include the command to restart your
  comm program. 

  Still another alternative is to use another comm program.  Telemate has
  an option that allows a maximum DOS shell and you can also quit it
  without dropping carrier or having to enter a baud rate. 



  PROCOMM PLUS FOR WINDOWS 

  The following was offered by a Procomm Plus for Windows users as a
  method of freeing up the comm port before running TWHELP and then
  reaccquiring the port when done.  Unregistered TWHELP users must be sure
  the register.txt file is in the current directory. 

  ; This is a .WAS file 
  Proc main 
  savesetup 
  ; set connection port 0    ;Enable this line for Procomm 1.00  
  run "c:\twhelp\twhelp"     ;Should reference your TWHELP directory 
  restsetup 
  Endproc 


  The following technique seems to work better for Procomm Plus for
  Windows 2.0.  The above discussion on .WAS files was retained for
  possible use for other versions. 

  First change the modem initialization string to include &D0 so the modem
  is not left in a command state when TWH quits.  This is done in the
  Setup - Modem Commands - Advanced section.  Next use the Meta Key
  Editor in the Tools menu to create a meta key button to start the
  TWH.BAT file.  The action is "Run Program", the content is "TWH.BAT" and
  the label is "TWH".  Now when you're ready to run TWH, click on the
  Setup menu and make the Meta keys visable, then click on the TWH button. 

  With this technique, you may not need to set the TWH configuration
  option to enter the baud rate for a BBS as previous discussed.  Also
  making the Meta Keys visable should also cause a DOS button to be
  display which you can click on to start the TWH batch file if you wish. 



  WINDOWS 3.1 AND TRADE WARS HELPER 

  It is generally not a good idea to run TWH as a Windows icon since when
  you quit TWH, Windows will drop the modem carrier which disconnects you
  from the BBS.

  A commom experience with running TWH under Windows is that frequent
  buffer overflows occurs when doing the /k command even when using a
  64000 byte communications buffer.  Since the /k command is usually done
  only once, a solution to this problem is to quit Windows, start TWHELP
  under DOS and use the TWH dialing capability discussed next to log on to
  the BBS and do the /k command.  For future sessions, you can run Trade
  Wars Helper under Windows. 


  WINDOWS 95 AND TRADE WARS HELPER 

  All three version of Trade Wars Helper work great with Windows 95!  Some
  of the minor things I've noticed are when running TWH as a seperate task
  (instead of shelling to DOS) or when using Procomm Plus 2.0 for Windows
  you need to specify the baud rate for each BBS. This is done by changing
  configuration option 16 and then reentering the data file names. 

  Another thing is when TWH get into a long compute loop like when
  searching for the last few unexplored sectors, Windows 95 may think it
  is idleing unless the idle sensitivity is set to it lowest.  This is
  done in the Windows 95 Properties/Misc dialog box. 

  Also keep in mind the ANSI.SYS driver is located in the WINDOWS\COMMAND
  subdirectory if you ever change your CONFIG.SYS file. 



  TWHELP DIALING CAPABILITY 

  If you are using a comm program that does not shell to dos or free up
  enough memory or for what ever reason seems incompatable with TWH, here
  is a capability that may be useful.  This involves TWH dialing the BBS
  for you and should only be used as a last resort as TWH offers only a
  very simple dialing capability. 

  Set the TWH configuration option 17 to enter the phone number for each
  BBS. Then enter or reenter the BBS file names for each BBS as that is
  where the baud rate and phone number are entered.  Be sure to enter a
  baud rate if you want TWH to do the dialing. 

  Use your comm program to initialize the modem then quit it (or download
  ATSEND19.ZIP from the Just FUN Software BBS and use it to initialize the
  modem).  Now start TWH at a dos prompt or as a Windows icon and select
  the appropriate BBS data file number.  TWH will dial the BBS phone
  number and you then log on to the BBS as usual (no script capability is
  available).  Once you've started TW press the F7 key to activate the
  helper functions and begin playing. 

  When you quit TW or entered /q to quit TWH, Trade Wars Helper will
  again act like a simple comm program.  You'll need to log off the BBS
  and then press the ESC key to exit TWH. 

  Note: Even when you have all the options set so TWH can dial the BBS, it
  will not do so if, when you start it, you are already connected to the
  BBS. Thus you do not need to change the options if sometimes you use
  your comm program to log on to the BBS and other times use the TWH
  dialing capability. 



  TELNETING AND TWHELP 

  I currently Telnet to threee BBSes in three diferent states to play
  Trade Wars (actually checkout TWH for the most part).  I dial my
  Internet provider direct, enter the telnet command and open a telnet
  address.  I've NOT been able to use my PPP logon and the Trumpet Winsock
  programs to do the telneting for this purpose. 

  I have telneted to some BBSes that don't seem to accept the high ascii
  characters required to activate the TW CIM so the /k and /r commands
  don't work in those games.  One user who was telneting to a BBS where I
  was having no problem was unable to send the high ascii characters until
  he entered, at the UNIX prompt, 'stty raw' prior to entering the telnet
  command.  He also had to enter {ctrl-k} after the telnet address since
  a carraige return was no longer accepted. 

  Of course telneting introduces net lag so it easier to get destroyed by
  someone who is dialing direct in to the BBS.  

  I continue to use the / character to identify TWH commands even though
  the BBSs use the / for global commands.  I simply enter a double slash,
  //p for example, to initiate the global page command.   

  Some MBBS telnetable sites playing Trade Wars are (subject to change): 

  Metropolis:              198.69.223.40 
  Canada Online:           199.246.170.6 
  Garbage Dump:            199.190.74.2        dump.com 
  High Society:            198.69.101.2        hs.wisenet.com 
  Digital Concepts:        165.247.101.21      dconcepts.com 
  Elysian Fields:          204.181.47.5        castle.elysian.net 
  Infinite Space:                              ispace.com 



  LOCAL MODE TECHNIQUE 

  Trade Wars Helper communicates with Trade Wars via the modem.  This
  makes it difficult for them to communicate when both programs are being
  run on the same machine.  The following technique was devised by a user
  to resolve this problem. 

  TWHELP was configured to use COM2.  TW2002.EXE was run with a -WWIV
  switch and the chain.txt file specified the port as COM3.  A null modem
  cable was hooked up between COM2 and COM3.  Both TWH and TW were
  multitasked under Windows and were thus able to communicate with each
  other.  Local display was specified on in TEDIT. 



  UPGRADE INSTRUCTIONS 

  If you are upgrading from an older release you can just unzip (or copy)
  all the files from the new release directly into the /twhelp directory.
  You will not need to do anything else.  It is not necessary to do the /k
  command again since any changes to the data files will be automatically
  handled by the program.  You should review the Configuration Options and
  Run Time Options as new options may have been added. 

  Once you have run the new release you can not go back to an older
  release.  This is because the configuration and bbs data files will
  frequently contain additional information that the older release will
  not be aware of. 

  Registered users must not unzip this shareware version on their
  registered version. 


  SHAREWARE DISTRIBUTED PRODUCT 

  A product distributed via shareware is not "free software".  If you try
  a shareware program and continue using it, you are expected to register
  it with the author for a modest fee within 30 days of your initial
  usage.  You may register this product by mailing cash, check or a money
  order for $21.00 US (includes the Universe Mapping feature and S&H of
  the registered version) to: 

                 Just FUN Software 
                 4790 Naniloa Dr. 
                 Salt Lake City, UT 84117-5547 

  Upon receipt of the registration fee, you will be mailed a diskette
  and instructions to include your name in the program as the registered
  user and activate the registered features.  The return letter is
  generally mailed the same day the registration fee is received.

  You must use the REGISTER.TXT file when registering to avoid delays due
  to lack of appropriate information.  This file may be printed using DOS
  commands.  For example: 

                 print \twhelp\register.txt 
              or copy \twhelp\register.txt lpt1 



  COPYRIGHT 

  Copyright laws apply to both shareware and commercial software, and the
  copyright holder retains all rights, with the following exception.  The
  unmodified program files, complete with the files discussed below, may
  be freely copied and distributed.  It is in fact encouraged.  If you
  like this program, please tell your fellow players, even those evil
  traders, about it and upload it to several BBSes.  Of course,
  registrations key may not be distributed. 



  DISCLAIMER 

  Trade Wars Helper is supplied on an "as is" basis.  The author disclaims
  all warranties, expressed or implied, including, without limitation, the
  warranties of merchantability and of fitness for any purpose.  The
  author assumes no liability for damages, direct or consequential, which
  may result for the use of Trade Wars Helper. 



  FILES 

  This product is made up of the following files. 

  README.1ST -   Text file to be read at each release. 
  README.TXT -   The file you are now reading. 
  README2.TXT -  A continuation of the README file. 
  REGISTER.TXT - This file contains a printable registration form. 
  COMMANDS.TXT - A printable reference guide of the commands. 
  DOCGUI.TXT -   The docs for the Graphical User Interface versions. 
  DOCMAPER.TXT - The documentation for the Universe Mapping Feature. 
  USINGTWH.TXT - A discussion on the universal announcement. 
  ANNOUN90.TXT - An announcement of releases 9.0 
  DESCRIPT.TXT - A full description of Trade Wars Helper. 

  FILE_ID.DIZ -  A description of this product for PCBoard systems. 
  TWHELP.ICO -   An icon for Window 3.1 and Windows 95. 

  TWHELP.EXE -   The standard shareware version program file.  
  TWHGUIRM.EXE - The GUI real mode shareware version program file. 
  TWHSETUP.EXE - The setup program file. 

  EXAMPLE.CFG -  A configuration file for the example data file. 
  EXAMPLE.TWH -  An an example database that can be used with the program.

  This product may be distributed only when all the above files are
  included in the distribution in unmodified form. 



  RELEASE ACTIVITY 

  Release 1.0: September 7, 1992 - Initial release. 

  Release 1.1: September 11, 1992 - Made the COMM port and baud rate user
  options.  Changed some of the edit keys for the /b and /c commands. 

  Release 1.2: September 30, 1992 - Eliminated the need to specify the
  baud rate.  Added configuration option to optionally reissue the
  universal announcement. 

  Release 2.0: October 12, 1992 - Added the /t, Negotiate Trade, command
  along with the automatic cross trading capability.  Also added the /s,
  Search for notation characters, command. 

  Release 2.1: October 20, 1992 - Added the option to specify the baud
  rate for those instances where automatic determination does not work. 

  Release 3.0: January 5, 1993 - Added the /X, /I, and /U commands to
  expand the search for the next six sectors.  Fixed the problem that
  occurred when entering more than seven data file names at one time.
  Fixed problem associated with using the /k command at high transfer
  rates.  Allowed for ESC to exit program at title screen. 

  Release 3.1: February 8, 1993 - Changed the /k command to use the Crai
  computer's interrogation mode to collect the warp to sector information.
  Changed the search for matching notation characters command to /m (was
  /s).  Added the configuration option to enter the IRQ line number.
  Fixed bug that may have caused the auto trading feature to randomly
  fail. 

  Release 3.2: February 12, 1993 - Fixed communications software to work
  with modems and I/O cards using the 16550A UART. 

  Release 4.0: March 1, 1993 - Added /r command which interrogates the
  Crai computer to record the product percentage for display with the /x
  command information.  Added the /s command which initiates an automatic
  sell/steal cycle.  Added the /> command which prints the command and
  information screens on the standard print device.  Added the /e command
  which explores the closest unexplored sector.  Added the /Z (formerly
  /E) command which clears the explored status for each sector without
  clearing it's port and warp to information.  Added the /o command which
  allows entry of the run time options (RTO).  Added the bugle calls used
  to alert the completion of lengthy processes. 

  Release 5.0: April 5, 1993 - Added the capture file feature and the
  scroll back buffer feature.  Added the /D command which shells to DOS.
  Added the /F command which creates data files for the offline analysis
  program TWVIEW and TWASSIST.  Upgraded the communications software to
  the newest version.  Incorporated the results of the psychic probe
  during trading to optimize the experience points realized for the auto
  /t and /s commands.  Added the /l command which is used (after the /r
  command) to locate enemy forces.  Fixed the problem with printing to a
  laser printer.  Added the /d command to display the destination path
  from the current sector.  Added the ability to cross trade between
  nonadjacent sectors using ships equipped with a TransWarp Drive.
  Expanded the Deployed Fighter Scan produced by Trade Wars to include the
  port type, notation characters, product percentages and optionally, the
  number of hops from the current sector.  Added the /f command to deploy
  a single fighter in the toll mode.  Added the /C command which initiates
  automatic colonization of a planet with ability to utilize a TransWarp
  drive when available.  Added the /B command which initiates the
  automatic buying and conveying of product to a planet.  Allowed for
  cross trading between class 4 (SSB) and class 6 (BSS) ports.  Added a
  Run Time Option to specify whether a ship equipped with a Holographic
  Scanner stops at the sector preceding the unexplored sector when using
  the /e command.  Added the /P command which displays the next six
  sectors with a specified port capability.  Added the /E command which
  launches an E-probe to a randomly chosen unexplored sector.  Allowed for
  specifying the database number on the command line.  Changed the /k
  command to use the CIM for both sector and port information. 

  Release 5.5: May 17, 1993 - Added the /& command to display the next
  five sectors for the /x, /u, /p, etc.  commands.  Changed the command to
  create the offline analysis files for TWVIEW and/or TWASSIST to /V and
  added the option to create only the individual .FRT, .SCT or .PRT files.
  Made the TWVIEW .SCT file compatible with TWMAP.  Added deployed
  fighters, identified by the TW G and TWH /F (formerly /f) commands, to
  the /d display.  Added the /f command to display the paths to a
  destination sector from the nearest five sectors containing fighters
  preceded by the numbers of hops to the fighters from the current sector.
  Added a check to the /F command to insure fighters are not deployed in
  FedSpace.  Added the /0E command to mark a sector as inaccessible for
  the /E routines.  Added the /1E command to launch an E-probe to a
  randomly chosen isolated sector.  Added the /2E command to launch an
  E-probe so as to pass thru the most sectors not visited during the
  current session.  Added a configuration option so advanced commands are
  only displayed or printed if desired for new users.  Added the /m
  command to display a menu of all the commands on a single screen.  Added
  the /< command to output the online documentation to the text file
  TWHELP.DOC.  Moved the option to sound the bugle calls to the
  configuration options screen.  Added the /M command to merge another
  traders database.  Made the automated process restore the default ANSI
  color which is useful when the TW ANSI mode is off.  Added the analysis
  of the TW Computer X command display to keep track of avoided sectors
  which now are not shown on the various displays or moved to via the /e
  command.  Allowed for cross trading between a class 8 (BBB) port and any
  other class of port.  Allowed for cross trading between a class 7 (SSS)
  port and any other port buying equipment.  Allowed for cross trading
  between two nonadjacent sectors without using the Transwarp Drive.
  Allowed for triple trading which involves all three products at each
  port to maximize experience points.  Added the /X command which displays
  the five closest sectors for nonadjacent cross trading pairs, transwarp
  trading pairs, triple trading pairs, and other specialized combinations.
  Added the product quantities from the /r command to the /x, /p and other
  command displays.  Added a Run Time Option to turn off the haggling over
  price when trading.  Added the /P command which automates the process of
  buying planetary shields with or without using a TransWarp Drive.  Added
  the /Q command which automates the quashing of mines using mine
  disruptors.  Added the /g command which goes to a specified sector while
  optionally deploying fighters (RTO), trading (RTO) and density scanning
  (RTO) along the way.  Added an RTO to optionally deploy/trade/scan when
  using the /e command and added the /2e command which initiates automatic
  exploration of the TW universe.  Added the automatic determination of
  which sectors are Major Space Lanes which are noted as MSL on some
  displays.  Significantly modified the /w display.  Added the /I command
  to display deeply isolated sectors.  Added a configuration option to
  optionally save the fighter, product percentage, and product quantity
  data in the disk file.  Added prompts to the /k command to ask for the
  class 0 and 9 sectors.  Changed the way the destination sector is
  specified for the /d command.  Based on hearsay regarding the new
  release of Trade Wars made the commands that use the CIM allow for
  missing sectors and added a prompt to allow for upto 3000 sectors. 

  Release 5.6: May 19, 1993 - Fixed problem of locking up when entering
  number of sectors in universe. 

  Release 6.0: June 5, 1993 - Added the /G command to graphically display
  a sector and its warps to any level.  Separated the configuration
  options portion of TWHELP.EXE to a separate file TWHSETUP.EXE.  Added a
  configuration option to specify the size of the communications buffer.
  Changed the /b and /c edit routine so the enter key can insert a line
  and the del key can remove a line.  Added the /R command to initiate the
  robing credits cycle which included a new RTO to set the rob percentage.
  Fixed a bug in the /I routine.  Fixed a bug in displaying the scroll
  back buffer that did damage to the database and configuration files.
  Added communicating at 38,400 and 57,600 bps capability. 

  Release 7.0: September 23, 1993 - Fixed problem related to accepting the
  first offer while trading instead of haggling.  Fixed problem with the
  /P command hanging up when the TW ANSI was turned off.  Added the /L
  command to lower population levels to maximize fighters produced.
  Changed the /B command to optionally use the TransWarp Drive.  Added the
  /h command to haul colonists, products, or shields from one planet to
  another optionally using the TransWarp Drive.  Fixed problem with extra
  CR in capture file and TWHELP.DOC causing extra LF for some editors.
  Changed /g command to ignore density for FedSpace sectors so they are
  always entered.  Changed the /R command to rob down to 1000 credits and
  to rob 10 percent more than the credits reported.  Fixed problem with /r
  command not clearing percentages first which caused the /l command to
  not works properly.  Made the commands like /d that display a path to
  sectors work faster.  Changed the /B command to buy product for a planet
  and/or sell product from a planet.  Added the /H command to heist
  product for a planet with or without using the TransWarp Drive.  Fixed
  problem with /t trying to transwarp when no fighter is present in
  sectors.  Removed the online command documentation from the program to
  save memory and created the command.txt file as a reference document
  instead.  Tested against the new TW version 2 beta release and made the
  changes necessary for compatibility.  This included allowing the /s
  command to move between sectors, added subcommands for the /X command,
  expanding the number of pages for the /b command, and various other
  changes to account for differences between versions 1.03 and 2.00.
  Created the extra charge Universe Mapping module and the corresponding
  /6E and 7E command.  Changed the Ether Probe routines to automatically
  launch the probes.  Added saving the database to disk when the /D
  command is issued.  Added the /3E command to launch E-probes to isolated
  sectors sequentially and keeping track of the last sector probed.  Added
  an RTO to specify the number of fighters to automatically attack enemy
  fighters encountered when using the /g and /e commands. 

  Release 7.1: November 1, 1993 - Fixed problem with /U command printing
  to a Destjet printer.  Added RTO to specify the NavHaz threshold when
  density scanning for the /g commands (for TW2002 ver 2).  Added
  discussion of a local mode technique to this README file.  Fixed problem
  with system crashes when using a BBS file number on the command line
  while starting TW Helper.  Fixed problem of having modem reset after
  using Universe Mapping feature on some systems.  Allowed for IRQ numbers
  upto 9.  Made additional changes necessary for compatiblity with TW2002
  ver 2 R .91. 

  Release 7.2: November 19, 1993 - A reissue of release 7.1 because a 
  hacked copy of release 7.1 REGISTER.TXT file was discovered. 

  Release 7.5: December 30, 1993 - The Universe Mapping feature was made
  faster by using the CIM of the Crai computer to gather the warp path
  information.  Destroyed port were removed from the database based on the
  information in the opening log.  The /O command to display the paths to
  the five closest oneway outgoing warps was added.  Added an RTO to
  specify the number, type and mode of fighters deployed when using the
  /F, /g or /e commands.  Made some additional changes necessary for
  compatibility with TW2002 version 2 wide beta release 2.  Made available
  the Large Universe version for games of 3000-5000 sectors as part of the
  release. 
   
  Release 8.0: March 28, 1994 - Fixed problem that prevented trading when
  the RTO was set to not haggle.  Fixed problem with /G command of not
  being able to click back down to current sector when using the +sector-
  button.  Fixed problem with /U command on The Major BBS version and made
  some changes to account for the differences in the MBBS version of TW.
  These included: pressing the SPACE BAR key (instead of the ESC key) to
  halt repetitive processes at the next TW Command prompt; pressing the
  SPACE BAR key for aborting the port and sectors reports requested by TWH
  after E-probes or Holoscans; adding a new command, /z, to zip out of the
  current sector or zip to a specified sector; a configuration option to
  change the beginning of TWHelper commands from the / to a user specified
  character; and an RTO to control the automatic issuing of TW commands.
  Added code to automatically issue TW I command after using the
  transporter so TWH knows the current ships' equipment and location.
  Changed the /M command to merge in the warp to sectors from unexplored
  sectors usually determined by the /U command.  Fixed the /h command to
  stop hauling colonists or product when there are not enough to fill the
  holds.  Changed the /C and /P commands to not check for a fighter so
  commissioned players can transwarp to FedSpace.  Added the /0B command
  to change the busted status of a sector or set all sectors to a not
  busted status.  Made major enhancment to the /U command to do Ether
  Probe Mapping.  Added/expanded RTOs and expanded the /g and /e commands
  to allowed for stealing and robbing along the way including robbing
  after buying equipment.  Allowed for using the Transporter to alternate
  ship/sectors when using the /s or /R commands.  Expanded the /R commmand
  to allow for moving between sectors with or without the TransWarp Drive.
  Added the R subcommand to the /X command to locate robbing pairs that
  sell equipment and changed the q subcommand to S for stealing pairs.
  Expanded RTO 1 to prompt for the maximum percentage also and
  incorporated the min and max percentages into the /p command.  Improved
  the trading algorithm both when using and not using the physic probe.
  Removed the /+ and /- commands.  Fixed problem with the large experience
  and alignment values in version 2.00 games.  Made the standard program
  module handle up to 5000 sectors and created a Small Universe version
  which handle up to 3000 sectors but runs faster.  There is no longer a
  Large Universe version.  Cleared any old class 9 sectors to empty when a
  new class nine sector is encountered for games where the Stardock is
  moved around.  Fixed the system hang up problem that occured after
  entering q to quit when using some comm programs (Terminate and possibly
  Qmodem Pro).  Added the /1L command to lower population levels to zero.
  Removed the /Z command.
   
  Release 8.1: April 2, 1994 - Discountinued gathering the port and
  sector data for subsequently explored sectors.  Allowed the bugle calls
  to be terminated with the SPACE BAR key.  Fixed bug associated with
  having to press the ENTER key after sector numbers. This also corrected
  problem with /U command hanging. 

  Release 8.3: June 21, 1994 - Fixed problem of having to press ESC when
  leaving Terra with colonists.  Added the automatic use of the planet's
  TransPorter when it is available for the /h, /B, /C, /H and /P commands.
  Added the /j command to buy then jettison products to increase
  experience.  Fixed problems of not stealing from BBB ports and not
  correctly maintaining last steal and last rob sectors under certain
  conditions.  Made the last steal and rob sectors be retained between
  sessions.  Added the /0S command to mark a sector as safe for the /e, /g
  or /z commands to move into.  Changed the /U RTO to allow printing
  entities to a disk file.  Allowed for a universe of less than 1000
  sectors.  Changed the // command to send a single / to the BBS for the
  MBBS global / character.  Added the /A command to attack ships.  Made
  END key display the end of scrollback buffer without having to PgUp
  first.  Changed the Run Time Options so they are all saved in the BBS
  data file and are thus retained between session and now can be different
  for each game.  Fixed problem with /e commands moving only one sector.
  Added an RTO to specify the sector number of Terra for the /C command.
  Added the ability to cross trade a single product and expanded the /X
  command to display single product trading pairs.  Removed the psychic
  probe optimizing number RTO as it was no longer affecting the trade.
  Added an RTO to attempt trading at all port to gain experience points
  for finding neglected ports.  Fixed possible problem in /M command.
  Added automatic software flow control (XON/XOFF) of the communication
  buffer.  Expanded the rob factor RTO to ask for the minimum rob amount.
  Tuned the trading algorithm to be less demanding for ships with a large
  number of holds.  Fixed problem with /B command not using psychic probe
  to optimize trades.  Changed the /k and /r routines to handle the
  different format of the CIM data for the Major BBS 2.00k+ compiled May
  '94 edition and also accounted for other changes related to that
  version.  Added the ability to specify a starting sector number for the
  /3E routine.  Fixed problems in MBBS game with /P, /L and /Q commands. 

  Release 8.4: July 15, 1994 - Fixed problem with /B command of not
  haggling when both selling and buying and hanging up under certain
  conditions.  Fixed problem with /e command of trying to move beyond the
  unexplored sector when RTO 10 not set on.  Tuned up the trading
  algorithm for ship with over 150 holds.  Added test for /g and /e
  commands to not move into sectors with zero outgoing warps.  Expanded
  RTO 16 to allow for paying tolls instead of attacking fighters.  Cleared
  the last rob date when over 60 days have elapsed.  Made sending Enter
  with sector number compatible with latest MBBS version and expanded RTO
  19 to specify the sector number at which Enter no longer sent (for
  future MBBS versions - they keep changing it!). 

  Release 8.5: August 21, 1994 - Fixed problem with /k commands clearing
  warps for version 1.03.  Expanded RTO 14 to specify the percentage of
  the onhand amount to rob.  Made the /A command capable of attacking
  fighters.  Changed the /2e command to holo scan single warp sectors
  rather than moving into them.  Added Function Key 7 to toggle off/on the
  helper mode and Function Key 1 to display the list of function keys.
  Expanded RTO 1 to allow for including/excluding the /p command from the
  min and max percentages.  Added RTO 20 to allow the option of not
  determining the Major Space Lanes for non standard games.  Fixed problem
  with the /h command when hauling shields.  Developed the GUI real and
  protected mode versions which are in a separate zip file.  Added a BBS
  dialing capability.  Added the ability to specify a comm port of 0 so
  TWH will skip opening the port. 

  Release 8.6: September 20, 1994 - Added the /S command (sell/steal/rob)
  to sell/steal at a port buying equipment then move to and rob from a
  port selling equipment.  Added an RTO to specify the percentage of the
  SPACE BAR delay time to wait.  Fixed problem related to marking the last
  steal sector when using the transporter with the /s command.  Fixed
  problem of hanging up when trying to destroy a planet.  Fixed problem of
  not pausing when displaying the /I screens and at other times when a
  mouse drive not installed.  Fixed minor problems related to more than
  32,000 fighter, clobbered screen when TW I command needs issued, etc.
  Changed the area above the digits display in the GUI to hold specific
  numbers for the display.  Fixed problem of large numbers from TW
  crashing TWH. Fixed "mouse trails" when using certain mouse drivers.
  Expanded RTO 17 to allow the redeployment of fighters in order to
  collect tolls.  Fixed problem with /U commmand hanging at phase 4 when
  using Level Diagramming method.  Fixed problem with /u (and others)
  showing sectors as adjacent when they were not.  Changed /B command so
  Fed Beacons could be utilized.  Added notification when trading,
  stealing or robbing from non-adjacent sectors when not using the
  Transwarp drive.  Expanded RTOs 2 and 3 to halt at turn or halt at cycle
  for several more commands.  Fixed problem with software flow control
  which should eliminate buffer overflow problems on those BBSs that
  recognize software flow control. 

  Release 8.7: March 20, 1995 - Added RTO 22 which only appears for
  users who have the key to deactivate the universal announcement so they
  can have the announcement isssued for selected BBSs. Fixed problem with
  /S command not stealing back equipment when other port was SSS. Changed
  the software flow control to hardware flow control - this hopefully
  fixes all buffer overflow problems and allows the comm buffer to be
  lowered to 8000 bytes.  Added RTOs 23 and 24 to deploy Armid and Limpet
  mines when using the /g and /e commands.  Fixed problem of scaning
  sector when in citidal at start of game.  Enhanced the Universe Mapping
  module to be able to locate the Stardock and class 0 ports using the
  Level Diagramming method for version 2.00 games.  Fixed problem with
  standard version clobbering screen when using nonstandard CON mode.
  Fixed problem in MBBS game of transporting to ships numbered over 99.
  Added the /4E command to send Eprobes to the nearest unexplored sector.
  Changed several commands to handle BBSes that do not allow stacked
  commands.  Fixed problem with IRQ numbers over 7.  Expanded the /U
  command when using the E-probing method to mark the class 0 and 9 port
  and to limit the maximum number of sectors in a path.  Fixed the /R
  command to not mark a sector as the last steal/rob sector when the
  credits are below the minimum.  Added notification to /t command when
  trying to trade at a port that is selling the product in the holds.
  Fixed problem when using a monochrome monitor.  Added prompt to allow
  adding to or erasing existing capture file.  Added "am" and "lm" to
  graphics map to indicate presence of Armid and Limpet Mines in sector.
  Added RTO 25 to optionally issue TW commands to locate mines.  Added RTO
  26 which is used to specify the number of pages for the /b command text.
  Changed /f command to include FedSpace sectors when alignment above 999.
  Expanded the /h and /P commands to allow the hauling or purchase of
  fighters.  Fixed problem of extra Holoscanning of single warp sector
  under some conditions.  Fixed problem of having to press Enter for some
  3 digits sector numbers after using the Universe Mapping feature.  Added
  F8 to save the data file to disk.  Made the /h command continuing
  hauling when zero turns remaining.  Added RTO to not automatically quit
  when "returning to' text seen. 

  Release 8.8: May 17, 1995 - Fixed problem with /O command not finding
  oneway warps.  Added RTO 28 to sound alarm and/or move out of current
  sector when anything moves in.  Added function key 9 to move out of
  sector fast, function key 10 to attack ship or fighters, function key 11
  to capture a ship and function key 12 to pursue a ship.  Changed the
  capture form of the /A command to use a percentage instead of an actual
  value.  Added RTO 29 to specify the percentage for function key 11 and
  the new Capture button added to the GUI screen.  Also added Pursue
  button to GUI screen.  Removed the TW Computer and Main buttons from the
  GUI screen and added the Map/Chat buttons to choose between the center
  window displaying the map as before or the MBBS incoming and outgoing
  transmissions which can be performed while a script such as trading or
  exploring is being executed.  Added RTO 30 to scramble messages sent via
  the subspace channel when using the GUI Chat mode.  Added RTO 31 to
  abort Transwarping when no fighter is present in the destination sector.
  Added bugle call when TWH dialing BBS and it makes a connection after
  one or more busy signals.  Added code to prevent an erroneous express
  move caused by line noise or not having the TW transwarp question asked.
  Fixed problem with /P command when purchasing fighters.  Made the /C
  command more efficient.  Fixed problem of making too high of an offer
  when trading over 150 holds.  Fixed problem with F9 and F10.  Stopped
  clearing of busted ports more than once on the same day and delayed
  clearing until after 5:00 am.  Added the /W command to fire a Photon
  Missile, optionally transport to another ship and follow the missile
  into the sector.  Fixed problem with RTO 26 (number /b pages) when not
  enough memory.  Added ability to page someone when in Chat mode in GUI.
  Changed Function keys 2 thru 6 and 8 to Alt-Fcn keys respectively.
  Added F2 to switch to GUI mode or toggle between Map and Chat mode if
  already in GUI.  Added F3, F4 and F5 to enter a message for the Subspace
  Radio Channel, Fed CommLink and Paging respectively.  Added F6 to toggle
  TW Ansi color.  Cleaned up /P command for MBBS games.  Fixed problem
  with deployment of Limpet mines.  Changed the /O command to display the
  list of oneway sectors like the /I command.  Added RTO 33 to respond NO
  the the 'Mined sector:' message.  Eliminated collecting port report
  information as part of the /k command (do /r after /k now).  Added RTO
  34 and function key F8 to automatically scan the subspace radio
  channels.  Fixed problem with TWH hanging up when destroyed and put in
  Escape Pod.  Fixed problem in v1.03 game when issuing Universal
  Announcement and holoscanning.  Improved performance of Protected Mode
  version in some situations. 

  Release 9.0: November 1, 1995 - Added the /0F command to remove
  fighters from a sector and the graphics map.  Added RTO 35 to wait until
  the hour changes to continue with the /C command.  Made advanced version
  of the /t (for Organics) and /T (for Fuel Ore or Equipment) so that if
  on a planet they will transwarp the planet to a specified sector,
  negotiate a Planetary Trade Agreement, optionally pickup the fighter
  (RTO 36) and land back on the planet (see /t in advanced lower case
  section of COMMANDS.TXT).  Also expanded the /t command to triple trade
  all three products if at a BBB-SSS combination.  Excluded sectors
  containing ports where you've been busted from the /x and /X command
  displays.  Added RTO 37 to allow the clearing of busted ports on a daily
  basis.  Fixed problem with /A command attacking a second ship and not
  using correct combat odds.  Fixed problem with /C command sometimes
  hanging up.  Expanded RTO 28 to sound alarm, halt script and issue TW D
  command.  On the graphics map made the number of days since last
  robbed show up in magenta instead of green when the port had been
  drained of credits.  Added a group of ALT commands.  See commands.txt
  page 10 for details.  Fixed problem of trying do auto deploy mines in a
  sector already containing mines.  Added RTO 38 to specify the line
  spacing in the GUI CRT area which now optionally uses a smaller font. 



  Please continue by reading the README2.TXT file. 


