From milton@ccwf.cc.utexas.edu Sun Mar 24 02:39:22 1991
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Date: Sun, 24 Mar 91 02:38:59 -0600
From: milton@ccwf.cc.utexas.edu (Milton W. Kuo)
Message-Id: <9103240838.AA28331@minnie.cc.utexas.edu>
To: aa561@cleveland.freenet.edu
Subject: Review Of Ghostbusters
Cc: rjk@csd4.csd.uwm.edu
Status: RO

Game Name  : Ghostbusters
Game Type  : Action
Game Maker : Sega Enterprises
Game Size  : 4 Mbits (512 KB)

     In  Ghostbusters, you  assume  the  role  of  one of the three "real
Ghostbusters" and  attempt to rid the city of a  sudden plague of ghosts.
While ridding the  city of the various ghosts, the Ghostbusters uncover a
stone tablet  which  reveals a  more sinister  reason behind  all of this 
paranormal activity which leads to the final confrontation in this game.

     When you start out the game, you get to  choose  which of the Ghost-
busters you  wish to play.  Each has his own strengths and weakness (some
have better armor while others have  greater speed).  When a building has
been  successfully cleared out, you receive money with which you can  buy
extra weapons, shields, food to restore health, etc.

     From beginning to end, this game has got some  really nice graphics.
The character  you play has a head  which is pretty good facsimile of one
of the Ghostbusters on a little body.  Kind of goofy looking, but fitting
for this kind of game.  Each of the  ghosts you  must  capture are highly
detailed and  each  requires  a different  technique to defeat it.  After 
defeating a ghost, you  must capture the  ectoplasmic essence into one of 
the "ghost jars" (for lack of a better word).  After clearing each level, 
a graphics screen of a  newspaper article  describing your latest triumph
appears.

     The background  music on  Ghostbusters is great.   From the original
Ray Parker Jr. theme to some that the  Sega development  team wrote them-
selves, each  song fits the mood  of the game and doesn't get annoying if
you stay on a level  too long.  Likewise, the sounds made by each of your
weapons is unique and monster noises are neat as well.

     Gameplay  and play  value also  are excellent on Ghostbusters.  This
game combines the right amount of challenge to make this game fun and yet
keep it from being too easy.  Each of  the boss ghosts at the end of each
job has a different attack method and  each requires a different approach
to  defeating it.  Control of the  character is very clean - no sluggish-
ness whatsoever with movement.

     Excellent graphics, sound, and gameplay  make this  cartridge one of
the best new games currently available for the Genesis.

     Graphics  : 8
     Sound     : 8
     Gameplay  : 8
     "Funness" : 8
     Overall   : 8

Milton W. Kuo
milton@ccwf.cc.utexas.edu


