/*
 * This is the user customizable menu that will show up when pressing the
 * F2 key by default. You can freely define any program file of which to
 * start whenever the corresponding menu item is selected, as long as the
 * menu item or command ID equals to "cmdUserCommand". The physical command
 * or program name must be specified in the USERDATA1 parameter of each
 * menu item.
 *
 * You can use any other documented command ID's as well to execute any of
 * the supported internal Larsen Commander commands. The command specified
 * in the USERDATA parameter will be parsed and executed just as if the text
 * was entered in the command line of Larsen Commander. Thus, you can use
 * command aliases too, if you like.
 *
 * Optionally you can use the below defined macro "COMMAND" instead
 * of "USERDATA1". That will make the menu definition somewhat more
 * intuitive to read, I guess.
 */
#define COMMAND userdata1
UserMenu=menu
{
#ifdef __OS2__
   item (id=cmdUserCommand COMMAND="cmd.exe" text="Command Shell" icon=IDP_TBUSERMENU)
   item (id=cmdUserCommand COMMAND="e.exe" text="System Editor" icon=IDP_TBUSERMENU)
#endif
#ifdef __WINDOWS__
   item (id=cmdUserCommand COMMAND="cmd.exe" text="Command Shell" icon=IDP_TBUSERMENU)
   item (id=cmdUserCommand COMMAND="notepad.exe" text="Notepad" icon=IDP_TBUSERMENU)
#endif
}
