Woodruff Hint Script
5/23/95


What should I do at Azimuths house?

Pick up the red button on the left side of the screen.  Woodruff will 
remember his teddy bear. Talk to the onlooker.  He will tell Woodruff that 
JF Sebastian knows about what happened in Azimuths house.  Exit to the 
right to go to the Street of the Sad Boozook.  Talk to the young woman 
and the sad boozook.  Exit to the right to go to the Bridge of the Slums. 


How do I get across the acid river?

Woodruff cant walk across in his bare feet, he needs a pair of boots.  
Click on the crate, then click on the nut.  After Woodruff puts the crate 
down, click on the nut again and he will pick it up.  Click the nut on the 
beggar, who will throw a boot at Woodruff.  To get the second boot, go 
back to Azimuths house.  There is a boot on the roof of the house.  Throw 
the first boot at it and it will fall down.  When Woodruff puts the boots 
on, he will find a photo of Professor Azimuth in one of them.  When 
Woodruff has both boots on, he can cross the river. 


What should I do in Wino Alley?

Click on the wino; hes too drunk right now to give a sensible reply.  Click 
on the bag of feathers and get some feathers.  Exit to the right into the bar. 


What should I do in the Bar?

Talk to the bar owner.  She will give Woodruff a stone A and identify 
JF Sebastian.  If Woodruff has the newspaper article, click it on her and 
she will teach him to read. Click on JF Sebastian.  Woodruff will get the 
coffee.  JF Sebastian will tell Woodruff what he saw at Azimuths house.  
It was the Bigwig!  This will trigger Woodruffs memory and he will be 
teleported to the Title Screen.  In the Title Screen, Woodruff will tell 
about Azimuth.  Pick up the brush on the right side of the screen.  You 
can click on the A in Azimuth for an optional Woodruff animation.  
Exit to the right of the screen to return to the bar. 


Whats with the elastic barman?

Woodruff needs to pick the barmans pocket.  When the elastic barman 
reaches the end of his bungee cord, he will pause for a second or two.  
Click on his pants pocket and Woodruff will take a bottle opener out of 
the pocket. 


Where do I get the newspaper article so I can learn to read?

Go to the Street of the Sad Boozook.  Click the photo of Azimuth on the 
young woman.  She will give you a newspaper article in exchange for the 
photo.  Take the newspaper article to the bar owner and she will teach you 
to read. 


The guy in Wino Alley is too drunk to talk to me!

Give him the coffee that you got from JF Sebastian in the bar.  This will 
sober him up enough to talk to Woodruff.  He will give Woodruff a 
Meteozon Watch.  While youre there, use the brush on the tar.


What should I do in Stairs Street?

Click on the toy store window.  Woodruff sees a boozook kite that he 
would like to have, but he cant get it yet.  There is a tin can lying on the 
ground to the right of the toy store.  Click on the can and Woodruff will 
kick it.  A peanut will fall out.  Click on the peanut to pick it up.  Click on 
the tin can until Woodruff picks it up (you may have to click several 
times).  From Stairs street you can return to Azimuths house to the right 
or exit to the Memorial on the left. 


Where do I get a Tobozon?

Go to the Street of the Sad Boozook.  Click the stone A on the A 
imprint.  Woodruff will get a Tobozon and a message from Azimuth.  


What is a tobozon and how do I use it?

The tobozon is a TV-videophone-fax machine all in one.  To use it, click 
on the tobozon in the inventory.   The tobozon will be displayed.   To call 
somebody, dial the code on the keypad to the right.  As Woodruff travels 
through the city he will collect tobozon codes.  These codes will be 
automatically stored in the tobozon.  Some of these codes are used to talk 
to others via the tobozon and some are codes to open locked doors.  Use 
the arrows at the bottom right of the tobozon to scroll through the 
numbers.  Right underneath the tobozon screen is a drive slot.  If 
Woodruff needs to fax anything, dial the code, click on the inventory item 
to be faxed, then click on the drive slot.  


How do I get to the other levels of the city?

As Woodruff walks through the city, he will see elevators that take him to 
other levels.  These elevators are marked by the passage icon: a small 
door with an arrow moving into it.  Click the passage icon on the 
elevator and Woodruff will stand on the elevator and move to the specified 
level.


Whats the brotoflatron for?

This brotoflatron requires a strul.  A brotoflatron is an ID picture camera.  
Woodruff will need struls (money) to operate the brotoflatron.  He can get 
money in the Red Light District. 


The bar owner wont let me go into the Red Light District.

Nope, she wont. Woodruff will have to enter the Red Light District 
through the Clandestine Gaming Room.  This is on the same level of the 
city as the Administration Center.


I cant get the lovebird to talk to me in the 5 to dime store.

Hes distracted.  Click the brush with tar on the picture of the girl and 
Woodruff will paint clothes on her.  The lovebird will then talk to 
Woodruff.


What does the lovebird want?

The lovebird lost his job at the High Morals Club because his feathers fell 
out.  Woodruff has some feathers to share with him. Click the feathers on 
him and he will fly away to get his job back.  Now he owes Woodruff a 
favor!


Wheres the Clandestine Game Room the gambler told me about?

Theres a secret passage in the 5 to dime store.  Go all the way over to the 
right into the dark room.  Woodruff will find a flapper, a glapper and a 
switch.  Clicking on the switch will project a ray of light from the flapper 
to the glapper.  Click on the flapper and glapper until shining the ray of 
light illuminates a large nose.  Now, Woodruff needs a large finger to put 
in the large nose.


The shop keeper wont let me steal the finger made of morphoplastoc!

Woodruff needs to blind the shopkeeper so he cant keep an eye on the 
finger.  In the 5 to dime store is a dynamometric wheel being turned by a 
little rat.  This wheel keeps the shopkeepers fan turning.  Click the nut on 
the wheel and the rat will sit down for a rest.  When the fan stops turning, 
the shopkeepers hair will fall into his face and he will not see Woodruff 
steal the finger.


What can I do in the Clandestine Game Room?

Nothing, unless Woodruff has struls.  If Woodruff has struls, he can bet 
with the bookmaker on the red or black.  He will either win three struls or 
lose one.  If Woodruff has no money at all, he needs to get some in the 
Red Light District.  There is an exit to the Red Light District in the upper 
right of the Clandestine Game Room. 


How do I get money in the Red Light District?

There is a slot machine in the Red Light District that will always pay off 
if Woodruff is down to his last strul.  If Woodruff has no struls at all (at 
the beginning of the game) he should play pinball instead.  Click on the 
pinball machine and Woodruff will play.  When he plays three times, he 
will become angry and smash the machine.  A strul will fall out. Use the 
strul on the pinball machine - Woodruffs on his way to wealth and 
prosperity!


Is there anything else to do in the Red Light District?

Of course!  Spinning Top, an old friend of Woodruff, stands in the bottom 
left of the screen.  Click on her several times and she will converse with 
Woodruff.  She will give him the access digicode for the boozook throne 
room door: ZIG STO DRU BLAZ.  This code will be automatically 
stored in the tobozon. 


How can I take a virtual trip at the Virtual Trip Tower?

If Woodruff has five struls, he can take a virtual trip.  Click the struls on 
the owner, then click on the virtual trip chair. 


What else is there to do at the Virtual Trip Tower?

Woodruff can gamble with the three cup trick player.  (Dont worry, 
Woodruff will never spend his last strul!)
Click on the large meteorite to the right of the three cup trick player.  A 
shortcut to the Brotoflatron Plaza will be created.


Theres a guy stuck in the elevator at the Virtual Trip Tower!

Woodruff will not be able to go to the bottom of the Virtual Trip Tower if 
he has not been to the Boozook Temple and talked to the guard.   The 
guard wants something that Ernst Blintz, the Virtual Trip owner, has.


Where is the Boozook Temple located?

The Boozook Temple is on the same level as the Bigwig place.  There is 
an elevator to the Bigwig place in the Brotoflatron Plaza.  From the 
Bigwig place, go left to the Waterless Fountain, then exit to the Boozook 
Temple from the upper left.  Click on the temple guard to talk to him.  He 
will tell Woodruff that he will let him in the Temple for the price of a 
bluxtre nut. 


Whos the sad guy by the Waterless Fountain?

The boozook by the Waterless Fountain is the Talent Wiseman.  He is sad 
because hes lost his Artistic Syllable - Woodruff will need to find it for 
him. The Talent Wiseman will give Woodruff the digicode to his room in 
the Boozook Temple, KAH LRZ GOZ GNEE, and ask Woodruff to talk 
to his wife.  The digicode will be stored in the tobozon. Woodruff can also 
buy a hat from the Wiseman by clicking struls on him.  


What do I need from the Bigwig area?

Woodruff should look at the ads in the Bigwig area to learn a new number 
to dial on the tobozon.  If Woodruff has struls, he can buy useful items 
from the novelty store.   Click on the stain at the top of the screen to get a 
trash bag.  Woodruff should also talk to the boozook who is watering a 
plant.  From the Bigwig area, Woodruff can go to the  Waterless Fountain 
or the Factory Entrance. 


Whats the Heart to Body show?

When Woodruff dials the Heart to Body show number, POO BNZ 
BLAZ DRU, he will see the beautiful Miss Coh Cott on the tobozon.  
Woodruff will fall promptly in love!  Watching the show will give 
Woodruff another tobozon number, ZIG DRU GNEE BNZ.  He can dial 
this number to talk to Coh Cotts secretary.  The secretary will give him 
Coh Cotts private number BLAZ KAH POO GLAP.


Woodruff wont get up off the bench in the Factory Entrance area!

Woodruff is depressed because the woman he loves is seeing another man.  
Click on Woodruff several times until he begins to cry.  Click on the 
doorbell at the right side of the screen and a little boozook will come out 
and give Woodruff a hankie.  Click on the doorbell again and the boozook 
will give him a message from Azimuth.  Woodruff will take heart and 
stand up to continue his mission.


How do I get into the factory?

The factory is hiring.  Go to the Brotoflatron and read the recruitment 
poster.  Woodruff will get the tobozon number for Job Recruitment,  DRU 
BNZ POO GLAP.  When he calls this number, the recruitment manager 
tells him he must have a breathing certificate and a photo to get a job at 
the factory. 


The recruitment manager wont accept my photo - she says I must be well 
dressed.

Take the shirt front from the robot in the Bigwig area.  Before taking the 
picture, use the shirt front on Woodruff.  


The recruitment manager wont accept my photo - she says I must have 
blue eyes.

Purchase blue-eyed glasses from the novelty store in the Bigwig area.  Use 
the shirt front and blue-eyed glasses on Woodruff before taking the 
picture.


The recruitment manager wont accept my photo - she says I must have a 
strong jaw.

Purchase a false jaw from the novelty store in the Bigwig area.  Use the 
shirt front, the blue-eyed glasses and the false jaw on Woodruff before 
taking the picture.


The recruitment manager wont accept my photo - she says I must have 
black hair.

Use the paintbrush (from the title screen) with tar (from Wino Alley) to 
give Woodruff black hair.  Use the shirt front, the blue-eyed glasses, the 
false jaw and the paintbrush with tar on Woodruff before taking the 
picture.


The recruitment manager wont accept my photo - she doesnt like my 
smile!

Pick up a corncob in the past.  Use the shirt front, the blue eyed glasses, 
the false jaw, the paintbrush with tar and the corncob on Woodruff to get 
a perfect ID picture to send to the recruitment manager. 


The nut merchant says he sold his last bluxtre nut.  Where can I get one to 
give to the temple guard?

The nut merchant sold his last bluxtre nut to Ernst Blintz, the Virtual Trip 
owner, who is using it to prop up the corner of his sandalwood chest 
behind his desk. He will give the nut to Woodruff in exchange for 
something harder.


Whats harder than a bluxtre nut?

A meteorite.


Where can I get a meteorite?

Meteorites land in the city frequently, fortunately without any casualties.  
Watch the Weather Channel on the tobozon until the weather man says 
where the next one will fall.  Go to that area and use the meteozon watch 
to pinpoint the exact location of the meteorite landing. 


Whats a meteozon watch and how do I get one?

A meteozon watch will determine the exact area of a meteorological event.  
The meteozon watch will only work in an area where the weather man has 
predicted that something will occur.  If Woodruff doesnt have a meteozon 
watch, he can get one by giving the wino in Wino Alley some coffee.


The temple guard wont take the bluxtre nut - he only wants the pulp!

Woodruff will have to crack the bluxtre nut to extract the pulp. Whats 
harder than a bluxtre nut?  All together now - a meteorite!


The bluxtre nut keeps rolling away when I try to crack it with the 
meteorite.

Dip the nut in the tar barrel in Wino Alley, then it will stay put.


Im on Level One of the Boozook Temple.  What should I do here?

Read the note on the door of the Time Wisemans room.  This will give 
Woodruff the digicode for the Council Chamber:  BLAZ KAH ZIG DRU.  
Take the gas tank and the cooking pot lid.   If Woodruff has the digicodes 
for the Taste or Health Wisemens rooms, use them on the Wisemens 
doors.


Im on Level Two of the Boozook Temple.  What should I do here?

Use the code the Talent Wiseman gave Woodruff (KAH LRZ GOZ 
GNEE) to open his door and talk to his wife.  She will tell Woodruff that 
the Wisemen have all lost their memories.  Use the code to the Council 
Chamber to enter: BLAZ KAH ZIG DRU.


The Time Wiseman seems confused - he keeps repeating himself!

The Time Wiseman has lost his Time Syllable.  He needs it back.  
Woodruffs on the job!


Im on Level Three of the Boozook Temple.  What should I do here?

Look around.  There is a message on the Strength Wisemans door giving 
the code to the Boozook Throne Room: ZIG STO DRU BLAZ.  Go into 
the Throne Room and chat with the Strength Wiseman and the King.  The 
King will give Woodruff the Ruling Syllable.


The King needs something to open his beer with!

A bottle opener would be pretty logical.


Where do I get a bottle opener?

From the elastic barman in the bar. Woodruff needs to pick the barmans 
pocket.  When the elastic barman reaches the end of his bungee cord, he 
will pause for a second or two.  Click on his pants pocket and Woodruff 
will take a bottle opener out of the pocket.  He can give this to the King.  
The King will appreciate the bottle opener so much that he will make 
Woodruff a knight and give him a gift. 


Where is the Energy Syllable for the Strength Wiseman?

Its locked in a safe, protected by a digicode.  Unfortunately, the digicode 
to the safe was lost in the past.  If Woodruff goes back in time, he will 
meet someone who knows the code.


What are these syllables that Woodruff is collecting?

Some of the syllables that Woodruff finds belong to the Boozook 
Wisemen.  They need their syllables back to regain their powers or 
memories.  All of the syllables that Woodruff collects can be used to make 
formulae.  These formulae are like magic spells, they allow Woodruff to 
travel back into the past, diagnose illness, etc.


How many syllables are there and what are their names?

There are nine syllables.  As Woodruff collects them, they will be stored 
in inventory in the syllable bag.  The syllables are:
Ruling Syllable
Advisory Syllable
Basic or Elementary Syllable
Time Syllable
Green Syllable
Artistic Syllable
Medical Syllable
Intuitive Syllable
Energy Syllable


Who are these boozook wisemen that Woodruff is meeting?

The wisemen are the keepers of the boozook wisdom.  Woodruffs mission 
is to find all the wisemen and reunite them in the Boozook Council 
Chamber.  Each wiseman is missing something - when they get it, they 
will go to the Council Chamber.  There are seven wisemen:
The Time Wiseman
The Word Wiseman
The Health Wiseman
The Strength Wiseman
The Fertility Wiseman
The Talent Wiseman
The Taste Wiseman


What is the Time Wiseman missing?

The Time Wiseman is missing his Time Syllable.


What is the Word Wiseman missing?

The Word Wiseman is missing his Basic (Elementary) Syllable.


What is the Health Wiseman missing?

Well, hes not actually missing something, hes missing himself!  Woodruff 
needs to find the Health Wiseman and rescue him from a predicament.


What is the Strength Wiseman missing?

The Strength Wiseman is missing his Energy Syllable.


What is the Fertility Wiseman missing?

The Fertility Wiseman is missing his Green Syllable.


What is the Talent Wiseman missing?

The Talent Wiseman is missing his Artistic Syllable.


What is the Taste Wiseman missing?

The Taste Wiseman needs Schnaplure spice.


How do I know what syllables to use to make the formulae?

In the Boozook Throne Room, there is a parchment on the wall that lists 
the formulae and what syllables are needed to construct them.  The 
formulae are:
Memory - represented by a light bulb
Happy/Happiness - represented by an artists palette
Insight/Discerning - represented by an eye
Growth - represented by a flower
Past - represented by an hourglass
Strength - represented by a dumbbell
Medical/Diagnostics - represented by a stethoscope


Where do I find the Time Syllable for the Time Wiseman?

When Woodruff fixes the Water Clock in the 5 to Dime Store, he will get 
the Time Syllable. 


Where do I get water for the Water Clock?

Watch the Weather Channel to find out where it is supposed to rain next. 
Go there and use the meteozon watch to mark the exact place where it will 
rain.  Put the boozook hat there to catch the rain.


When I put the water in the Water Clock it leaks out the hose!

Theres a hole in the hose.  Patch it with the chewing gum Woodruff 
picked up off the floor of the Boozook Throne Room.


I need the access code for the Word Wisemans room!

Give the Time Syllable to the Time Wiseman and he will give Woodruff 
the digicode to the Word Wisemans room: BNZ BNZ BNZ GLAP.


What does the Word Wisemans pet want?

Hes hungry and he loves peanuts.  


Where do I get a peanut to feed the Word Wisemans pet?

Go to Stairs Street and kick the tin can.  A peanut will fall out - add it to 
Woodruffs inventory.  Kick the can again until Woodruff picks it up.


Whats this syllable the Word Wisemans pet gave me?

Thats the Basic (Elementary) Syllable that the Word Wiseman lost.  Give 
it to him and he will regain his memory.


Where do I get the digicodes for the rooms of the Health Wiseman and the 
Fertility Wiseman?

Give the Basic (Elementary) Syllable to the Word Wiseman and he will 
give you the codes for Health Wiseman (POO ZIG DRU BNZ) and the 
Fertility Wiseman (BNZ POO GLAP BLAZ). 


The Health Wiseman is missing - where did he go?

Read the note he left in his room.  He has gone off to debug the Virtual 
Trip Tower.  He must be stuck in there!


What does the Taste Wiseman want?

The Taste Wiseman wants Schnaplure spice to make bouzouoli, the 
traditional food of the boozooks.


Where can I find some schnaplure spice?

There is no more schnaplure spice growing in the city.  The Bigwig has 
destroyed all the plants.  Woodruff can find one schnaplure seed in the 
Experimentation Lab. 


How do I go back into the past?

Use the Past Formula (Time+Basic+Ruling syllables) on the statue of the 
commander in the Memorial area.


The Commander wont let me walk around in the past.

Distract the Commander by putting something slimy down his armor.


What should I put in the Commanders armor to distract him?

At the left of the scene, there is an overturned jar - it looks like it might 
have been a fishbowl!  Below that are some stones.  Click on the stones, 
then click on the helmet that will be revealed.  Inside the helmet is a fish.  
Put it in the Commanders armor.  Now Woodruff can move around the 
scene.


The dying boozook wont talk to me!

Show him the boozook key-ring the King gave Woodruff as a reward.   
This will make the dying boozook trust Woodruff.  He will give Woodruff 
the code for the safe that contains the Energy Syllable:  GLAP POO 
GNEE ZIG.


Where do I get the boozook key-ring?  

The Boozook King needs a bottle opener to open his beer.  When 
Woodruff gives him this, the King will make him a Knight and give him a 
key-ring.


What should I do with this horn?

Well, what do you usually do with a horn?  Blow it!


Wheres that voice coming from?

Theres a boozook caught under the stones at the right of the scene.


The stones are too heavy for me to lift!

Near the stones is a trident lying on the ground.  Use the trident on the 
stones and Woodruff will be able to move them.


This last stone is too heavy even for the trident!

The crushed boozooks feet are sticking out from underneath the stone.  
Click on his feet and Woodruff will pull him out.


How do I get back to the present?

Move the cursor to the bridge near the middle of the scene.  A passage 
reading To the Present will appear.  Click on it and Woodruff will go 
back to the present.  Hey - the statues changed!


What should I do once I get back to the present?

Take the stone fish from the statue of the commander and go to Slammers 
Dead End.  Use the stone fish on the fish imprint. Woodruff will get a 
message from Azimuth and a useful device - the transportozon.  Woodruff 
can use this to go anywhere in the city.  Take the snail shell and the stone 
arm from the house that has now appeared.


Who is this guy in the house?

Thats Riri, the Master.  He will give Woodruff the power of ear control.  
Riri will show up periodically to give Woodruff new powers. 


What good are these powers?

By themselves, not much.  But when Woodruff has all five, Riri will give 
him a special power that he will find very useful.


How can I get the boozook kite in the toy store?

Use the Strength Formula (Energy+Advisory+Basic Syllables) on the toy 
store window to get the kite.


How can I get a breathing certificate so that I can get a job?

Use the Strength Formula (Energy+Advisory+Basic Syllables) on the 
Bureaucrat - hell give Woodruff that breathing certificate fast enough!


How do I get into the Factory to work?

Woodruff needs a work permit to get a job at the factory.  To get a work 
permit, fax Woodruffs ID photo (the one with the corncob smile) and the 
breathing certificate to the Recruitment Manager.  She will give Woodruff 
a work permit.  Use the permit on the doorman at the factory and he will 
let Woodruff in.


Whats my job at the factory?

Talk to the foreman. He will explain the job to Woodruff. 


How do I test to see if the boozook hat is a good one?

Take the hat from inventory and click it on the mirror.  Woodruff will try 
it on.  If the hat has one pointed cone, its a good hat.  If it has several 
lumps on the top of it, its bad.


What do I do if the hat is bad?

Click the hat on the dustbin to throw it away.


What do I do if the hat is good?

Click on the switch to make a crate fall down near the conveyor belt.  Pick 
up the crate and click it on the conveyor belt.  Put the hat in.


The crates keep flying off the conveyor belt!

If Woodruff stands in the patch of oil to the left of the conveyor belt, he 
can catch the crate as it flies by.  He will throw it up to the knotting 
machine.  Woodruff must put his finger on the knot for it to be tied.  Once 
the knot is tied, the process is complete.


What do I do after boxing the hat?

Talk to the foreman to find out how Woodruff is doing.  Uh oh!


Help - Im hanging from a hook in a padded cell!

Click on Woodruff until he falls from the hook.  Pick up the chain that 
falls with Woodruff and use it on the padded wall on the left.  Click on the 
screw that is revealed.  Use the screw on the lock and Woodruff will 
escape the cell.


My inventory is all gone!  How do I get it back?

Click the screw on the hole next to the closet at the left, then click on the 
closet door.  The inventory will be restored.


How do I get out of this strait-jacket?

One of the lunatics is muttering a tobozon code: GNEE BNZ GLAP POO.  
Dial this code on the tobozon.  Woodruff will become enraged and break 
free of the strait-jacket.


How do I get past the guard?

Once Woodruff is out of the strait-jacket, click on the guard.  Then click 
on the lever to open the door.  Woodruff will exit and find himself in a 
laboratory.


Where can I find the Green Syllable for the Fertility Wiseman?

The talented patient in the asylum has it.  This patient is the one all the 
way to the left in the asylum.  Click the Happy Formula 
(Artistic+Basic+Advisory Syllables) on him and he will sing the Green 
Syllable. 


Where do I find the Artistic Syllable to make the Happy Formula?

Its in the High Morals club.  In the Presidents room is a VCR and several 
tapes.  When Woodruff plays the diva tape, he will hear the Artistic 
Syllable.


How do I get into the High Morals Club?

Through the ceiling.  Go to the Fan Platform (exit left in the 
Experimentation Lab).  Start the fan by pouring gas into the tank, then 
clicking on the switch.  Click on the turning fan and Woodruff will end up 
in the High Morals Club.


The Censors wont let me into the Presidents room!

Click the trash bag on the fire in the center of the room.  The Censors will 
be blinded long enough for Woodruff to go into the Presidents room. 


The President keeps losing his pants! 

Give him the button to hold up his pants.  He will leave the room to make 
a speech, then Woodruff will be able to watch the videotapes that are 
scattered around the room.   The diva tape will give him the Artistic 
Syllable.


How can I rescue the Fertility Wiseman from the laboratory?

Use the Growth formula on the mad scientist and he will stop working.  
The next time Woodruff goes to the Boozook Council Chamber, the 
Fertility Wiseman will be there. 


Where can I get Schnaplure spice for the Taste Wiseman?

There is a Schnaplure seed in the Experimentation Lab.  Plant the seed in 
the Waterless Fountain and water it with water from the hat.  The spice 
will grow and Woodruff can take some and give it to the Taste Wiseman.


What do I do once all the Wisemen are in the council?

Listen to what the Wisemen say.  Someone has released evil into the city.  
The Wisemen decide to make a Chprotznog to contain the evil.  They are 
relying on Woodruff to help them.


What can I make a Chprotznog out of?

Put the tin can on the table.  The Wisemen will chant and evil will go into 
the Chprotznog.  Woodruff should take the Chprotznog and put it into his 
inventory.


How do I rescue Professor Azimuth?

Professor Azimuth is being held in the prison.  Woodruff will need to get a 
job at the prison.  Talk to the guard and he will tell you that you need 
form number 2b75(b).  The bureaucrat has this form.


The bureaucrat cant remember where the form 2b75(b) is located.

Help him out - use the Memory Formula (Ruling+Basic+Ruling Syllables) 
on the bureaucrat and he will remember where the form is.


What should I have before I go into the Prison Yard to work?

SAVE YOUR GAME before you go into the Prison.  You can get stuck in 
here forever. 
You should also have four of the powers of the Master: ear (aural) 
control, hair control, eye control, nasal (nose) control.


Where can I find ear (aural) control?

From Riri in the house by Slammers Dead End. 


Where can I find hair control?

Click several times on the switch in Winos Alley.  Riri will appear by the 
Wino and give Woodruff hair control. 


Where can I find eye control?

Click on the public tobozon in the lower level of the Waterless Fountain 
area.  (You must have grown the Schnaplure spice and given the Talent 
Wiseman his Artistic Syllable to get eye control.)


Where can I get nasal (nose) control?

Click on the graffiti on the nut merchants stand.  Riri will appear and give 
Woodruff nasal control.


What do I do once Im in the Prison Yard?

Take the cloth and wipe the window at the right of the scene.  This will 
cause a robot to show up.  Talk to the robot - he needs a hobby. 


The guard wont let me go onto the bulwark!

Ask the other guard to play cards - they will call the bulwark guard down 
to come and play.


I dont know how to play cards!

Go to Wino Alley and use the Memory Formula on the wino.  He will 
explain that he cant get a job because he doesnt look good enough.  Give 
him a perfect photo of Woodruff from the brotoflatron (the one with the 
corncob smile).  He will give Woodruff the rules for rummy in exchange.


Im tired of playing cards with these guys - how can I escape?

Click on the restroom and Woodruff will excuse himself.  He can sneak 
out the restroom window.  Give the rummy rules to the robot and he will 
play cards in Woodruffs place.  Woodruff can now go onto the bulwark 
and exit from there to the prison tower.


How can I get to the first level of the prison tower?

Watch the weather report until high winds are predicted at the tower.  Use 
the meteozon watch to draw a cross, then use the boozook kite on the 
cross.  The wind will come and blow Woodruff to the first level.


How can I get to the second level of the prison tower?

Talk to the prisoner.  He will create some stairs for Woodruff to climb to 
the second level.


How can I get up to the gargoyles?

Click the stone arm on the rope on the right side of the tower.  This will 
create a grabber.  Use the grabber on the left gargoyle to climb up.  Riri 
the Master will appear and give Woodruff face control and the power of 
levitation.


The Master says I have the power of levitation, but I dont have it in my 
inventory.

Before you go into the Prison Yard you must have ear control, hair 
control, eye control and nose control.  If you dont have all these powers, 
you will not get the power of levitation.  You must restore a saved game 
from before you go into the Prison Yard and get these powers before 
entering.


I know that Azimuth is behind this tower wall, but how do I get in?

To get into Azimuths cell, Woodruff needs the Insight Formula 
(Intuition+Intuition+Elementary Syllables).  


Where do I get the Intuition Syllable?

Its hidden in a boozook statue on the Aristocrats Terrace.  Use the snail 
shell on the spiral imprint on the statue and Woodruff will get the Intuition 
Syllable. 


How do I get to the Aristocrats Terrace?

Call Coh Cott and talk to her until she invites Woodruff to a party at her 
place at Aristocrats Terrace.  Woodruff may have to call her several 
times. Use the power of levitation on the fan to float up to the Aristocrats 
Terrace.


Now that I have the Intuition Syllable, how do I get into Azimuths cell?

Go back to the Prison Tower.  Use the grabber on the right gargoyle to 
climb up.  Use the Insight Formula (Intuition+Intuition+Basic) on the 
wall.  Woodruff meets Azimuth at last!  


What should I do in Azimuths cell?

Talk to Azimuth until he repeats himself. Azimuth will explain that the 
Bigwig opened the original Chprotznog and was infected by evil.  
Azimuth will give Woodruff a viblefrotzer to use against the Bigwig.


I really want to go to Coh Cotts party, but I cant get in the door. 

Use the access code Coh Cott gave Woodruff:  GLAP ZIG GNEE LRZ.  
Since this is an EYE party, Woodruff needs a blue eye.  Since the blue-
eyed glasses wont work, he will have to get the eye from the three cup 
trick player at the Virtual Trip Tower.


How can I get the eye? I keep losing the three cup game at the Virtual 
Trip tower.

Use the Insight formula directly on the three cup trick player.  The eye 
will fall down to Stairs Street where Woodruff can pick it up.  Use the eye 
on the doorman on the Aristocrats Terrace and he will let you in.


Miss Coh Cott wont speak to me!

The Beast zombified her.  Use the Medical (Diagnostics) Formula on her 
to find out whats wrong.  Once Woodruff knows whats wrong with her, he 
needs to make the antidote. Go to the lab and click on the test tubes to 
make the antidote. 


Miss Coh Cott wont take the antidote.

Use the antidote on the glass and she will drink it.


Even though Coh Cott has taken the antidote, she still doesnt trust me!

Woodruff needs to entertain Coh Cott.  Use the Happy formula on her - 
Woodruffs a dancing fool!


Coh Cott has told me all about the Schnibbles Sect.  How do I infiltrate 
them?

Go to the Factory Entrance and talk to the chief disciple, he will give 
Woodruff the mantra. Use the mantra on the microphone in the Bigwig 
Area.  SAVE BEFORE YOU GO INTO THE SECT!!	


The High Priest wants me to pray with them - how do I do that?

When its Woodruffs turn to pray, click the mantra on the empty position 
in front of the High Priest.  When Woodruff has prayed three times, the 
High Priest will announce that its time to choose the initiate of the day.  
Use the levitation power to be chosen initiate of the day.  


How do I disable the Hypnotic Ceedeerom?  Theres a robot blocking the 
path to it.

When Woodruff is chosen as the initiate of the day, the robot will 
disappear.  Now, he must use the computer to get the concentration 
cycle to send the sect members into a trance.


Where do I get the concentration cycle?

From the computer.  When Woodruff attempts to use the computer, he 
finds that its unplugged.  The High Priest will tell him that he needs to 
make a contribution to the sect to be able to use the computer.  Put a strul 
into the collection box to the left of the High Priest.  When Woodruff 
attempts to use the computer again, he finds he needs the Sacred Code. 
Another contribution!  When Woodruff uses the computer again, it 
advises that it will give the concentration cycle for another contribution.  
One more contribution and Woodruff has the cycle:  Grand Gong, Grand 
Gong, Small Gong, Grand Gong, Small Gong, Small Gong.  When the 
sect members go into their trance, Woodruff can approach the statue.  
Click on its nose to extract the Hypnotic Ceedeerom.


What happens if I go into the Initiation Room?

If Woodruff goes into the Initiation Room, he will be brainwashed and the 
game will be over.  Dont do that.


How do I get to the Bigwigs room so that I can defeat him?

Go to Coh Cotts.  Her house looks onto the Bigwigs window.  Use the 
Growth Formula on the plant in her room to make a staircase to the 
Bigwigs.  SAVE BEFORE YOU GO INTO THE BIGWIGS ROOM!	


How do I get past the hatred force field in the Bigwigs room?

Use the power of levitation on the force field and Woodruff will float over 
it.


The Bigwig keeps shooting me with his nose!

Use the pot lid to deflect his nose bullets.


The Bigwig keeps making a clone of me and I die!

Put the Hypnotic Ceedeerom into the player and the Bigwig will become 
hypnotized.  Once hes hypnotized, use the viblefrotzer on him.  Surprise!


Oh no!  The Beast is inside me!

Eat the bouzouoli - quick!  Woodruff will expel the Beast.  Whew!


How do I defeat the Beast?

Use the Chprotznog on the hook at the top of the scene.  Plug the hole in 
the can with the chewing gum.  (If its still on the hose in the 5 to Dime 
store, Woodruff will have to go get it.)  Go to the top left of the scene.  
Just as the Beast is about to jump on Woodruff, pull the red hook.  
Gotcha!


How do I get out of here?

Use the electronic card from the ex-Bigwigs close to open the lock at the 
upper left of the scene.   Woodruffs done it! A new era dawns for 
Boozooks and Humans!



