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                    Wordsearch Mania! PROGRAM HISTORY  
                  

3/1/94 - Version 1.0
     - Initial release of this program.


3/20/94 - Version 1.01 (Bug fixes)
     - When changing fontnames in puzzle form list boxes on the fly, the list 
       box height may have changed, but the shadow underneath was not adjusted.
     - Help file title caption disappeared when displayed
     - In Building from Scratch, Manual Placement, clicking on same location
       twice places one letter of the word when it shouldn't do anything
     - In Building from Scratch, Manual Placement, if a puzzle was built with 
       a hidden word, then building another puzzle in the same session will 
       have the same hidden word (and clue) even if no hidden word was 
       desired.
     - Building Puzzles with Wordlist, when too many words are typed in, 
       building would stop after a certain percentage were placed
     - Building Puzzles with Wordlist, in the warning '# words are a lot
       to put in a # x # grid', the #'s were incorrectly displayed
     - No hourglass mouse pointer while the computer is creating puzzles
       (Building Puzzles with a Wordlist, Computer building wordlist)
     - Open Puzzle form not working when filename typed in followed by enter


6/7/94 - Version 1.1 (Bug fixes and enhancements)
                                  
                                  BUG FIXES
                                  ---------
     - Hidden words within puzzles can now be typed in with spaces and
       punctuation, before only letters (or numbers) could be typed.
     - The title and description fields in Puzzle Building did not limit
       user input to 100 and 250 chars respectively.  Now does.
     - In certain circumstances when multiple puzzles were loaded, making
       a font or circling change would not affect all puzzles displayed.
       Fixed.
     - The 'Puzzle Stats' window size has been adjusted, before there was
       too much empty space at the bottom.
     - Building a Puzzle using a Dictionary is faster now, when words are
       randomly picked from the dictionary to put in the puzzle, smaller
       words (4-6 chars) are picked more often than larger words (7+).  
       Before, word selection was totally random.
     - When building a puzzle using a filename that already exists, the user
       is warned.  Before, it was simply overwritten.
     - When a .TEM file was loaded ('Load a Saved Puzzle'), the .TEM file
       was not deleted, causing them to pile up over time.  The file is now 
       deleted.
     - Selecting 'Puzzle Stats' from the Open Puzzle Dialog Box with no file
       selected in the file list box caused an error.  Now the program asks 
       you to select a file first.
     - When a user ran out of time while in the middle of solving a puzzle,
       the program asks the user to save the puzzle for later solving.  It
       should not do this.  Fixed.
     - Printing puzzles caused the program to crash in certain circumstances.
       Fixed.
     - Sometimes after exiting the program, it is still present in the task                             
       list.  This seems to be a problem with Visual Basic, but hopefully I
       have found a workaround.
     - When building a puzzle using a Wordlist, more attempts are made to
       place each word in the list into the puzzle grid than v1.0.  As a
       result, less words from the list are rejected.
     - Could not load a puzzle if the puzzle was located in a root directory
       of a drive, i.e. 'c:\'.  Fixed.
     - If the .TEM path was different than the .WSP path, loading .TEM files
       failed in certain circumstances.  Fixed.
     - If a puzzle was printed with a wordlist, then another puzzle was 
       loaded and printed with a wordlist, some words from the first puzzle
       would appear in the second puzzle.  Fixed.

                                  ENHANCEMENTS
                                  ------------
     - Puzzle building is not crippled in the SHAREWARE version
     - When a puzzle was loaded with the Timer ON, a warning would display
       telling you the timer was ON.  This was obvious and annoying, in my 
       opinion, so it was removed.
     - From the File Open Dialog Box, you can now randomly choose a puzzle
       to solve.
     - The user now has better control over WAV sounds in the program.  The
       user can assign WAVs to specific program events, as well as turn the
       sound ON/OFF.  Custom WAVs can be used in the program.
     - If desired, a 'graphical' version of the Timer (a picture of a clock)
       will display when the Timer is ON.
     - Fonts are not read in when the program first loads, instead they are
       read in the first time a user tries to change the puzzle font.  This
       information is saved, so that in subsequent changes of the puzzle font
       this information does not need to be re-acquired.  As a result, the 
       program loads faster now.
     - There are now two ways to select words while solving a puzzle.  The 
       first way is the old way, where the first and last letters of the
       word are clicked.  The second way is the 'Drag and Drop' method, where
       the first letter is clicked on, holding the mouse button down, moving 
       to the second letter, and releasing.  You can choose the method you 
       prefer, 'Drag and Drop' from the 'Options' menu.
     - When Building a Puzzle with a Dictionary, the parameters 'Puzzle
       Type' and 'Word Density' are saved in the configuration file so that
       the last setting will be remembered the next time a puzzle is built.
       Note that the 'Puzzle Width' and 'Puzzle Height' parameters are 
       already being saved.

3/1/95 - Version 1.11 (Bug fixes)       

     - When manually placing a word while puzzle building, the cursor changes
       to a crosshair.  It was possible to exit the build window with the
       crosshair mouse cursor still displayed.  Fixed.
     - Tabbing between input boxes in the Set Paths window was out of order.  
       Fixed.
     - Sometimes when more than one puzzle was open, clicking on letters from 
       one puzzle would cause letters from other puzzles to be highlighted.
       Fixed.
     - Loading a temporarily saved puzzle that was created from a .WSP file
       that was NOT in the .WSP directory (as defined in 'Set Paths') caused
       an error.  Fixed.
     - Displaying the help file at certain points in the program caused
       Windows to think that the program was still loaded after the program
       was exited.  Fixed.
     - Made the default window size of the main window larger to more easily
       accomodate larger puzzles.
     - Turning the sound OFF would sometimes cause all words on the sound 
       window to disappear.  Fixed.
     - Pentium CPU's can now be detected in the Help/About box
     - Made an icon for the program with a transparent background so that 
       its display would look OK when ALT-TABbing between programs.
     - In certain SVGA screen modes, the opening screen would be displayed
       incorrectly.  Fixed.
     - Now easier to build puzzles using the keyboard with the addition of
       key shortcuts

