Version 1.1

        MAJOR Release.

        This version has a re-vamped interface that vastly improves
        performance when only 256 colors are available.  This release
        also includes full structure editing, and an easier to use
        system for assigning specials.

        Full texture preview, including Wall textures.  Improved 
        documentation now includes a full manual.  

Version 1.0b

        We've got fixes and features this time.  But first I'd like
        to mention something:  Alot of people have got this 
        misconception that you need to use the -devparms option
        when you use the -file option, not so!  If you are playing
        a WAD level, please use only the -file options.

        Also, in case you don't know this, you can use MULTIPLE WAD
        files on the same command line in the same Doom session.
        This includes both level WADs as well as one's with graphics
        and sound in them.

        doom -file e1m1.wad e1m2.wad dmpython.wad

        And lastly, other developers have suggested that making
        the editor only save levels that overlay episodes 2 and 3
        will prevent people from using them with the shareware
        version.  Sorry, wrong.  Any fool who is even moderately
        proficient with a hex editor can change the level value
        in a couple seconds.  So you need to have OBJECTS
        and TEXTURES from the registered game.  Even this can be
        overcome just by patching in new objects and textures
        but it's a good start.  iD: PLEASE TAKE THE -FILE OPTION
        OUT OF THE SHAREWARE GAME!  Soapbox mode off.

        BUG FIXES
        =========

        -Fixed a problem that prevented the loading of PWAD level 
         files made in other utils.  
        
        -Fixed the labels on the Line attributes so they are right
         now!  They were totally barfed before, 2 of them were
         right out of 8.  Oh well.

        -Structure mode has been temporarily disabled again.  Still
         too many problems.

        NEW FEATURES
        ============

        -EASY selection of Zone Special Attributes.  Just click
         on the ? and you get a list, double click the new attrib.
         That's it!

        -Improved Line/Zone toolbox.  Looks better, works better.
         Nuff said.

        -Lines which have a special attribute are highlighted in 
         blue on the Line/Zone edit mode display. (They were already
         highlighted yellow on the Object mode display)

        -EASY location of line/zone special pairs.  To locate the
         LINE with the same tag as this ZONE, press the ? next to 
         the zone tag number.  The matching line will become the
         currently selected line.  If multiple lines have the same
         tag value they will all be highlighted and the last one
         found will be the selected one.

         The locate zone feature works in an identical manner by
         pressing the ? next to the line tag value.


Version 1.0

        This is a major re-release of the editor.  The entire look of
        the program has undergone major changes.  The interface is much
        smoother and freindly, also there have been a number of speed
        improvements over the old version.

        All possible aspects of level related WAD data can now be edited
        aside from moving lines.

