                               Windwalker

        Since this documentation is a "how to win" guide for windwalker,
so if you want to enjoy this game to the fullest extent, you should
really stop reading this. However all you want is the fighting actions
and to see the end fast, or just getting stuck, this will definitely
help.

The first thing you should do in windwalker is training, get yourself
familiar with the various moves [especially the ranges and recover time
(ie. time to recover from the attack movement) of all the attack forms
that you have] and the enemies of course.


This is a pseudo map of the realm: (realtive position only)


        retired
        assasin house                   thief hide          isle of Death
                                        out                       

                Medicine Man
                House
                                        Imperial Palace
                        2nd shrine      
                                
                        2nd village
                                

                                                                Monastary


                                1st shrine              explorer's
                                                        home
                        1st village
                                                                


                Medicine man 
                house                                   
        
                
Section 1: ( getting started )
                
After "vigorous" training, you can venture forth into the "Real World",
the first thing you should do is to find some thiefs or assasin and kill
them for money and food.  Use the money to buy incense, food ( if
necessary ).  Then go to the shrine to the north of the village(1st
village) and talk to the monk about incense, he will blessed your
incense. Then read the scroll in the holy shrine.  This scroll will tell
you how to use the incense.

Note :

1. When you burn the incense, you will be prompted for the "prayer" to
chant these prayers are recorded in the scroll in the shrine.

They are :

        Heal my Body, Restore my Honor, Empower my spirit,
        Exorcise(fireball)

their function are self explanatory, and they required blessed incense.

2. If you are having trouble beating up the thief and assasin, here is
an easy way to "go about it".  First, when you see an enemy and then
save the game, after you engage him, and the combat isn't going your
way, press <q> and run away. This will get you back to the "overhead"
screen. Choose recall game and do the fight again until you win.

3. You will see a blind man in front of the store, give him the money he
asked you and ask him about his shoe, buy this shoe, it will come in use
later.

Section 2: (after you feel ready to leave the 1st village, ie. you can
            take on tougher foes.)

Get a boat near the shore and sail east of the holy shrine(1st shrine)
until you find the island with a house on it, this is the explorer's
house. Go inside and get the map in the cabinet, this is the best map
available in the game.(you will also find a scroll that is a clue to
solve the game but it's not important because you have me). After that
go to the monastary(mark as a walled circular building in the explorer
map).  Speak to the older monk inside, he will ask you if you want to
join their brotherhood.  You will of course join them ( because they
will give you the Staff and Robe ).

Note.

1. In order to join the monks, you'll have to follow the way of life
   for one day and observer the vow of silence.  This mean following the
   older monk the whole day.  After that you are tested in combat
   against yourself, if you win, you will get the staff and robe

2. There are scrolls on the second story of the monastary, the one about
   Nubia is essential in winning the game.  But read them all anyway.

3. If you happen to see another boat in the sea hail it. If it is the
   fisher- man, ask him about buying supplies and buy 4 striped turtle
   shells. (the shell is about 10 bucks each)

4. If you happen to pass an island where the Heron bird is resting
   (standing) on, disembark and run into the Heron, this will gives you
   some heron feathers.

Section 3: ( getting magical talisman )

        There are four magical talisman in this game, each one requires
a special item and a striped turtle shell  for the Shaman ( living in a
cave on the Northwest corner of the Isle of Dead. [approach the island
from the northwest corner] ) to make.  Here are the list and where to
find them:

Talisman        Items required                  Comments 
                (beside the shell)

Invisibility    Blind man's shoe       buy it from the blind man.
                                       Mantra is : unseen presence

WaterWalk       water beetle manibles  While invisible attack a Water
                                       beetle The beetles can be found
                                       in water in the Isle of Dead or
                                       a cavern Northeast of the
                                       Imperial Palace. Mantra is : the
                                       solid path

Invulenbility   Sea dragon's scale     While invisible and water
                                       walking, attack a sea dragon. The
                                       dragons can be found in the water
                                       of the Isle of Dead Mantra is:
                                       the armored one

Levitation      Heron's feather        Heron's feather Mantra is: on
                                       the wing

After obtaining the require item and a striped turtle,  go to the shaman
and ask him about "things" and then the name of the talisman.

Note. while on the Isle of Dead, and it happens to be full moon, go to
      the cavern which is just southwest of the Shaman's cave where the
      tree of Immortality grows, there the normal Panda guarding the
      tree will reveal his true form as the God of Luck, he will give
      you the peach seed that is required to win the game.

      After you get the Invulenbility talisman, you have pretty much
      finished the game, because when you use it, you won't take damage
      from any combat and the talisman only drain your spirit at a slow
      rate and the money from the defeated foes can be use to purchase
      incense by the truck load and replenish your loss spirit.  You can
      literally start a massacre of the Warlord's allies.
         

Section 4: (knocking off your arch-enemies , the warlord and the
            alchemist)

Once you have the invulenbility talisman, walk into the palace with your
monk robe on. Go to the building in the back. March up (kill any foolish
guards who happened to be in your way (or maybe you just hate his face))
the stairs and meet the warlord.  With the talisman, this should be no
problem.

On any night of a new moon ( preferably the 1st night), go inside the
palace (this can be done before obtaining the talisman but you should
had the monk robe on to pass through the guards at the front door,
unless you go inside the palace from the secret entrance from the cave
where the water beetles are), go to the building in the lower right
corner. Copy the scroll on the table and go upstairs to the astral gate
( you 'll see the alchemist waiting outside the gate doing absolutely
nothing.) wait until it is midnight ( you can actually sleep there),
when the alchemist go in the astral gate, cast an "exorcise" (fireball)
at the gate. (this will sealed up the gate and trap the alchemist
within.   After that you will have to go back to the two shrines and
save it from the spirit the Alchemist brought from the Astral Plane. All
you have to do is cast an "exorcise"(fireball) at the pocessed
priest(monk) in the shrine.

Note. Be careful while casting the exorcise, it takes a lot of spirit.
      You need a full spirit to cast it.

Section 5: ( to save the emperor )

Assuming you have kicked the Warlord and the Alchemist, you 'll have to
save the Empreror who is now imprisoned and drugged.  You 'll have to
make an antidote to free the emperor from the "Fu Ma Ren" drug. You 'll
have to get a copy of the Alchemist scroll to the medicine man in the SW
corner of the realm and he will informed you that he has no knowledge of
making the antidote and refer you to the 2nd medicine man hiding in the
cave just NE of the Imperial Palace and give you a letter of
introduction.  Go to this 2nd medicine man and he 'll give you a key
(which open the cabinet in his house) and ask you to fetch a copy of the
scroll found in the cabinet.  This scroll will tell you the 5
ingredients needed for the antidote. They are:

Rhino horn - in the Warlord's cabinet in his room ( get the keys from
                                 the concubines)

Jasimine flower - From the Nubian Princess living in the bottom left
                  corner of the Warlord's house ( back building in the
                  Palace ) The Princess doesn't speak English, so when
                  you are talking to her, first say "Salah"(hello),
                  then "dohnteh"(tea) and then "pluumfir"(flower the
                  Jasmine flower)

Seed from the tree of Immortality - from The Isle of Death ( see above)

Gold - given by the explorer when you go to rescue him in the Thief's
hideout

Jade - found underneath the throne in the throne room ( central building
                                                        in palace )
                 
Once you have all five of these ingredients, go back to the cave with a
copy of the scroll from the 2nd medicine man's cabinet.  The second
medicine man will then leave the cave and go back to his house to make
the antidote, follow him to his place and wait until he is finished to
the Antidote. Once you have the antidote, go to the jail ( SW corner of
Palace, and use invisibility to avoid the Jailer ).  Go to the 3rd cell
( counting from left to right ) and open the door with the key the
Warlord had dropped when he fled. There you will see the emperor and
once you give him the antidote and he 'll recover and Moebiuse will
elevate you to the level of "Windwalker" and End game
                                                                                                                                                                                                                                                                                                                                      

PS :
 
        There is a lot of interesting feature in Windwalker, for example
if you talk to the Nubian Princess while she is bathing, your honor will
got deducted, and you can actually go through the Astral gate into the
Astral Plane, etc... Try them out, it's fun

        If anyone of you manage to explore the entire Astral Plane, tell
me about it.

        I have included my own savegame in this solution for those who
just want to see the ending, all you have to do is load it and talk to
the emperor and give hime the antidote.  The filename is end.zip (
character name is Crusader )

PPS :

        Here are the titles of different levels in the doc. check in
level advancement:

mongoose, badger, boar, wolf, lion, bear
barracude, manta, octopus, shark, dolphin, whale
raven, owl, heron, falcon, condor, phoenix
viper, cobra, crocodile, python, hydra, dragon
Windwalker

--<eof>

