
September 8, 1994                                                    Issue #1


                         Doom II Documentation
                           Table Of Contents



DooM 2 Special Edition................................................1

Section 1: Cheat Codes
Section 2: Monsters
Section 3: Levels
Section 4: Modem Play (In 8 Steps)
Section 5: Beating the Game
Section 6: Weapons and Items
Section 7: Options
Section 8: Secret Levels

-------------------------------------------------------------------------------

1. Cheat Codes

     Here are all of the cheat codes that I know of as now. A new code has been
ADDED to the list.

Note: The only cheats that work in NiGhTmArE mode are `IDDT' and `IDCLEV'.

IDDQD - GOD MODE
IDKFA - VERY HAPPY AMMO ADDED
IDCLIP - NO CLIPPING MODE
IDMYPOS - YOUR POSITION
IDCHOPPERS - CHAIN SAW
IDCLEV## - GOTO LEVEL ##. 01-32!
IDBEHOLD - Followed by pressing one of S, V, I, R, A or L gets you various things.

           These are as follows:

             S - Berserker,
             V - Invulnerability,
             I - Invisibility,
             R - Radiation Suit,
             A - Allmap (computer map),
             L - Light Amplification.

WARNING: IDCLEV`ING TO LEVELS 33-39 WILL CRASH DOOM!

ON MAP <TAB>:

IDDT - MAP TOGGLE, 3 MODES. 1 time. Show entire map.
                            2 time. Show all monsters as well.
                            3 time. Back to normal.

K     - Toggle Follow mode.

+/-   - Zoom In/Out.

G     - Grid over map.

M     - Mark you position on the map.

C     - Clear all mark.

0     - Toggle between zoomed and full view.

-------------------------------------------------------------------------------

2. Monsters

     After beating the game, I found the names of all the newbies and the
     oldies. Here is a list of them with a description of them.

Zombieman/Trooper      - A dirty guy with a pistol
Shotgun Guy/Sergeant   - A dirty guy with a regular shotgun
Heavy Weapon Dude      - Fat guy with a chaingun
Imp                    - Little brown guy that throws fireballs
Demon                  - Big pink ugly monsters that bite you
Spectre                - Like demons but partly invisible
Lost Soul              - Flaming skulls that fly and bite you
Cacodemon              - Flying red ball that launches gas balls out of its
                         mouth
Hell Knight            - Brownish troll looking monster that fires green plasma
Baron of Hell          - Like Hell Knight but colorfull and stronger
Arachnotron            - Small spider monster with a plasma gun
Pain Elemental         - Like a Cacodemon but brown and releases Lost Souls
Revenant               - Skeleton with missiles and punches you
Nancubus               - Short ugly guy with flame ball launchers
Arch-Vile              - A running monster the sets you on fire then launches
                         you up
The Spider Mastermind  - Big spider like creature with chaingun
Cyberdemon             - REALLY big monster with a rocket launcher
Icon of Sin (Big Boss) - Big face on a wall that launches blocks that, when
                         they hit a wall, turn into monsters.

-------------------------------------------------------------------------------

3. Levels

     This is a list of level names. Also, it has infomation on the level.

Level 01:Entryway-Start Here.
Level 02:Underhalls
Level 03:The Gantlet
Level 04:The Focus
Level 05:The Waste Tunnels
Level 06:The Crusher
Level 07:Dead Simple
Level 08:Tricks and Traps
Level 09:The Pit
Level 10:Refueling Base
Level 11:`O` of Destruction!
Level 12:The Factory
Level 13:Downtown
Level 14:The Inmost Dens
Level 15:Industrial Zone
Level 16:Suburbs
Level 17:Tenements
Level 18:The Courtyard
Level 19:The Citadel
Level 20:Gotcha!
Level 21:Nirvana
Level 22:The Catacombs
Level 23:Barrels o` Fun
Level 24:The Chasm
Level 25:Bloodfalls
Level 26:The Abandoned Mines
Level 27:Monster Condo
Level 28:The Spirit World
Level 29:The Living End
Level 30:Icon of Sin - Big Boss
Level 31:Wolfenstein - Secret Level
Level 32:Grosse - Super Secret Level


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4. Modem Play (Simple but not everyone Know Only in 8 Step!)

     When trying to play modem play I encountered some errors. Here is a step
 by step process to make modem play work for you.

  1. Do I have a modem?  Yes=Good Goto 2!
                         No =Doh! Goto Store!

  2. Run setup.exe. Choose Run Serial/Modem/Network game. Choose select modem.
     Now, choose that modem that most fits yours. If none choose GENERIC.

  3. Test Run. Now choose modem game. Now select com port. Then select answer.
    Then f10 or go! Now a screen should come up saying DooM Sersetup stuff.
    It should use an init string to wake up your modem. It should say:

    Modem Command:<INIT STRING>
    Modem Response:<INIT STRING>
    Modem Response:OK

    Waiting For Ring

   ------ If this happens your modem is working right. Work=Goto 4 ------
                    No Work=Goto Better Store or Goto ID

  4. Look at the part of the screen where is says your port address. This should
    be something like 0X28F. Write that down. Now look for irq. Write that down.

  5. Now, the reason you need to write that down is because if you want to run
  DooM 2 with extendend options like -altdeath then you need to put these options
  in that were automatically detected with setup.exe. Now you are going to call
  your friend you want to play with. DO IT!

  IS THERE   =Goto 6
  BUZY       =Goto 5
  NOT THERE  =Goto New Friend

  6. IF YOU ARE NOT USING EXTENDEND OPTIONS JUST USE SETUP.EXE.
   Tell him to make a batch file in his doom2 directory. Like this:

   copy con doom2.bat
   sersetup (Option See Below)
   Press F6 shoult make a ^Z

  The Options is:   -com #      (# = Com  Ex: -com 1 for Com 1)
                    -port #     (# = Port Ex: -port 0x3f8 for Com 1)
                    -dial #     (# = Number to Dial)
                    -answer     (Only who receive the call)
                    -skill #    (Number = I'm too young to die - NightMare)

   -------------------------------------------------------------------------
   |                -nonmonter  (For No Monters)                           |
   |                -deathmatch (For Death Match)                          |
   |                -altdeath   (For Deathmatch v2.0)                      |
   |                                                                       |
   |  Note: This lines is OPTIONAL! if you want Monters, Cooperative match |
   |        don't write this lines!                                        |
   -------------------------------------------------------------------------

  7. Person who is answering should run theirs now. Make sure it works then
     tell the other person to call.

  8. If it doesn`t work try switching dial/answer jobs.

-------------------------------------------------------------------------------

5. Beating the Game

  This is the part that will tell you how to beat the game. If you do not want
 to find out then DON`T READ THIS PART!

 1. Make your way to Level 30 or type IDCLEV30 Or F1 in Setup.exe for Warp.

 2. Get all the crap in the room you start in.

 3. Go through the teleporter.

 4. You will appear on a ledge. Go to the side and lower the lift by
    pressing the wall with the face on it. Continue this till you get
    to the top ledge.

 5. Hit the switch on the wall in the inset. This will raise a platform
    on the bottom level with a box of rockets on it.

 6. Goto the bottom level and hit space on the newly raised platform to
    lower it. Walk on, dodging all the monsters shots that have been made
    by the boss.

 7. While the lift goes up shoot rockets into the little hole that those
    blocks come out of. Rockets and only rockets will work! This is beacuse
    if you go through that face using IDCLIP then there will be a head on
    a stake. This is what actually takes the damage, and, if you notice it
    is lower than the hole. Rockets will only work because it can hurt it
    a little even though it is lower from where the rocket hit.

 8. Continue the rocket attacks until the face blows up, or, use IDCLIP
    to go through the face on the wall and shoot the face with whatever
    you want. This is fun because you can torture it with the pistol or
    chainsaw.

 9. Congratulations! You have beaten the game! Read the message you get
    then press space to see where we got the monsters names!

-------------------------------------------------------------------------------

6. Weapons And Objects

    There really is only one new weapon, the super shotgun. This is really a
double barrel shotgun. It uses two shells per shot, hence the name double
barrel. It is very deadly. Even the regular shotgun is deadly.

 Weapons
 -------

     Fist/Chainsaw - Very good in Berserk Mode

     Pistol        - Very cheat gun, but you need something to start!
                     But i kill with my friends the Baron Of Hell with
                     this weapons.

     Shotgun       - This is really just a single barrel shotgun that uses
                     1 ammo.

     Super Shotgun - This is really just a double barrel shotgun that uses
                     2 ammo and has a larger explosion. With this weapon
                     you can kill about 6 guys at once if they are grouped
                     together.

     Chaingun      - This is really usefull with Cadodemon. If you got the
                     munitions :)

     Rocket Laucher - WoW i like this baby. With this weapon you can kill
                      about 8 guys at once if they are grouped together.
                      And Remember to pass the last level you need it!

     Plasma Rifle  - This another baby very use full to kill some monster.

     BFG9000       - What is BFG? Big Fucking Gun. Yup! This is a blaster gun
                     but 40 ammos for each shoot.

 Items
 -----

     Megasphere    - This little baby restores your health and your armor to
                     200% This is a very helpful item.

  Note: You know what is the other items if you have play with Doom I. I don't
        think i need to add! The Megaspher is the ONLY new items in Doom II.

-------------------------------------------------------------------------------

7. Options

 -ALTDEATH   - Reffered two as deathmatch 2.0. Weapons and Ammo go away when
               taken and come back in 30 seconds to 1 min. This is fun. Keeps
               the deathmatch going, never run out of weapons! You know when
               a weapon comes back cause you here it come and and can see a
               blue teleport thing.

 -TURBO ###  - You can run like speedy gonzales. Just pick a turbo number from
               1-250. Some of the lower one slow you down so don`t pick 1!
               you will be a sitting duck, OR CHICKEN OR COW OR WHATEVER!

 -LOADGAME   - Allows you to start Doom 2 from a save game. Use numbers 0-5
               instead of the name.

 -DEATHMATCH - Starts Doom 2 as a Deathmatch game. You get to kill you friend
               over the modem/network/serial as much times as you want. Each
               player starts in a different spot. If you do not put in
               -DEATHMATCH a coopertive game is run.

 -SKILL      - Sets the skill level you wish to play. 1-5 refers to I`m too
               young to die - Nightmare.

 -CONFIG     - Allows you to use an alternate configuration file.

 -NOMONSTERS - You start playing with no monsters at all! This only works in
               Deathmatch mode so you can`t super cheat past all the levels.

 -RESPAWN    - Starts with all monsters then about 8 seconds after they die
               their dead bodies teleport out and they teleport back in!

               NOTE: DO NOT USE -NOMONSTERS AND -RESPAWN AT THE SAME TIME!
                     THIS IS NOT GOOD!

 -FAST       - Makes the monsters fast like in Nightmare mode.

 -MAXDEMO    - Determines the maximum size of a recorded demo. This is so
               you can make your demos longer.

 -NODES      - Starts DOOM2 as a network game and sets the number of players
               who are going to play. If you don`t specify the number of nodes,
               the default is 2.

 -DIAL       - Tells the program which number to dial, if you`re going to do the
               calling.

 -ANSWER     - Puts your modem into Answer mode so someone can call you and play
               DOOM2.

 -COM#       - Specifies which COM port your modem or serial cable is connected
               to. Very important! (Ex: -com1, -com2, -com3, -com4)

 -8250       - Tells SERSETUP to set the UART to 8250.  Just in case your 16550
               UART is acting up at the higher speed.

 -IRQ        - Sets the IRQ for the COM port.

 -PORT #     - Sets the COM I/O port that SERSETUP uses to communicate with your
               modem. To use hexadecimal, such as the number 0x3f8, you would
               type "-port 0x3f8".

 -<#>        - Sets the baud rate of your COM port, overriding the value in
               the MODEM.CFG if you`re running a modem game.  Legal values are
               9600, 14400, 38400, 57600.


 -NOJOY      - Isn`t what it sounds like. It just disables your joystick.

 -NOMOUSE    - Disables your mouse.

 -NOSOUND    - Turns off the sound while DOOM II is playing.

 -NOMUSIC    - Turns off the music while DOOM II is playing.

 -NOSFX      - Turns off special effects sounds (like monsters growling,
               guns firing, etc.) while DOOM II is playing.

 -PLAYDEMO   - Runs a demo you`ve previously recorded, using -RECORD.

 -RECORD     - Tells DOOM II to record as a demo the game you are starting.
               Demo files will be saved as <filename>.lmp.

 @<filename> - Will allow you to specify a Response file that DOOM II will
               read additional command-line parameters from.  For example,
               typing `DOOM2 @MYPARMS` will tell DOOM II to look in the
               MYPARMS file for additional command-line parameters.  The
               file format is simply one parameter per line with a carriage
               return to terminate the line. Each parameter is typed exactly
               as you would type it on the DOS command-line

 -TIMER <# of minutes> - Will make DOOM II exit the current level after the
                         specified amount of minutes, when it goes to the
                         intermission. This option is only useful in
                         DeathMatch mode.

 -WARP <# of level>    - Starts DOOM II out right at the level you specify.
                         For instance, to start at the first level, you`d
                         type "-warp 1". The following command-line parameters
                         are ONLY available while using the -WARP parameter:
                         -fast, -nomonsters, -skill, -respawn.

-------------------------------------------------------------------------------

8. Secret Levels

    There are two different secret levels. First, there is the secret level.
The entrance for this level is in level 15. Once in the secret level, there
is a secret exit off of that level to the Super Secret Level. (CHEATER!)

     Here are instructions to get to Level 31, the secret level!

1. Goto Level 15

2. When you begin go down the lift to the left. Then run for the large
   pit and jump in.

3. Look for a teleporter to the right side of the middle building. Go
   in it.

4. You should be facing a BFG9000. Get it then fight the Baron that
   comes out of the wall.

5. After the Baron is dead walk towards to where it came from. A Pain
   Elemental will come out of the wall. Kill that too.

6. When the Pain Elemental is dead get the yellow keycard. Turn around,
   fight some guys, then hit the button that came up from the floor.
   This will raise steps. Go up them.

7. When up there kill the guys the get to the place where you are north
   of a raised platform of the pit. This platform should have a radiation
   suit, energy cell, and a button on it.

8. Jump on to it. It is easier to use the map because you can`t see it
   from where you have to jump. Get the crap and hit the button. That
   will open a door on the left wall in the pit. Go in there.

9. While in there walk around till you find an invunerability sphere
   guarded by some Cacodemons. Kill the Cacodemons and take the sphere.
   This will open a door in a hallway near where you get the blue keycard. Go
   to the first teleporter you went in and go up the steps and jump towards
   the castle like building. Go through the yellow locked door. Then you should
   see some platforms with a texture going down the middle of the floor like
   the one in the pit. Go straight.

10. In there you should find and open hallway with a funky flaming texture
    on the walls. Go in there and follow it to a transporter. This is the
    exit to the secret level. Go in!!!!!!


     There are many interesting levels. One of the most interesting is 31.
This is where ID was making fun of Wolfensteine 3D. Note the huge walls.
If you know where the Secret level on Wolf is then you can go to the
Super Secret Level.
Here is instructions....

Ok, got to the end of the level. There should be a room like this.

E=Exit
S=Secret
D=Door
SE=Secret Exit
SC=Super Charger

--E--
|   |
|   | __
|   |_||
|   S  |
--D--S-|------
    |___     |      (THAT LOOKS KINDA RETARDED! BUT TRY IT YOU WILL SEE)
       |__   |
          |  |   --
          |  |  |SC|
          |  |--  --
     ------  S ___|
    |        |
    |        |
    |        |
    -----SE---
      
     Once you get to the super level there is a big surprise waiting at the end.
I will not tell though because that would ruin it for you.
          


                                THE END

               Write By: Mamakamichi Dragon for All Doom Fan!
